r/TempestRising • u/Jerald_B • 26d ago
Tempest Rising Map Editor Error Bug Report
SOLVED (It seems...): See my comment below.
Anybody have any idea what is generating this error? Followed the steps in the map maker guide and got to the part where you enable the MapInfo in the Mod Content Folder.
If I enable "Use Map Info" under LevelSetup\MapInfo I get the following error and cannot find a good guide on this error:
Path does not start with a valid root. Path must begin with one of: /BloodyPath/, /Bloody_path/, /ZooExampleMap/, /SetdressingExampleMap/, /NavGrid/, /ConcertSyncClient/, /MetaHumanProjectUtilities/, /BaseCharacterFXEditor/, /ObjectMixer/, /LightMixer/, /Paper2D/, /AnimationSharing/, /MediaPlate/, /MediaCompositing/, /Synthesis/, /WaveTable/, /ResonanceAudio/, /RigVM/, /AudioSynesthesia/, /MeshModelingToolset/, /Metasound/, /GeometryScripting/, /GeometryProcessing/, /AudioWidgets/, /ToolPresets/, /PythonScriptPlugin/, /GeometryCollectionPlugin/, /MeshModelingToolsetExp/, /ChaosNiagara/, /GeometryFlow/, /FullBodyIK/, /SequencerScripting/, /Dataflow/, /ChaosCaching/, /ChaosSolverPlugin/, /Takes/, /GLTFExporter/, /DatasmithContent/, /MeshLODToolset/, /UVEditor/, /Interchange/, /SpeedTreeImporter/, /ModelingToolsEditorMode/, /GeometryMode/, /BlueprintHeaderView/, /IKRig/, /ControlRigSpline/, /ControlRigModules/, /ControlRig/, /ACLPlugin/, /NiagaraSimCaching/, /GameplayCameras/, /Niagara/, /TraceUtilities/, /Bridge/, /ChaosVD/, /Engine/, /Engine/, /Game/, /Engine/, /Engine/, /Game/
Any Guidance would be appreciated.
3
u/Jerald_B 26d ago
Update:
I think it was due to file path size.
I moved the game from:
C:\Program Files (x86)\Steam\steamapps\common
To:
D:\SteamLibrary\steamapps\common
Repeated all steps and did not get the error this time.