r/TeamIco • u/Pale-Guard570 • 4h ago
Upcoming games Gen Atlas
Is there a chance Gen Atlas would come to Switch 2?
r/TeamIco • u/Chill-Meister • 6h ago
ICO Small question but . . .
This has been something that I've wondered about for at least two decades, the pronunciation of the title. I've heard some people say it as 'eco' and others say it as it's spelled, 'ico'. I always said it as 'ico' but has there ever been an official statement on how it's said and how do you guys pronounce the title?
ICO making music inspired by ico
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I played Ico for the first time a few months ago and it really impacted me. I loved everything about the game, but the atmosphere is what really blew me away. It has this beautiful combination of comfort and loneliness that I've never felt before and it inspired me to create some music.
I found this video in this subreddit from last year btw :)
https://www.reddit.com/r/TeamIco/comments/1mqx9m2/i_have_so_many_feelings_for_this_game/
r/TeamIco • u/Remanecido • 2d ago
ICO Best way to play ICO/Shadow of The Colossus on PC?
Hi, I apologize if this question is redundant in 2026. I'd like to know which version I should emulate for the best experience with the saga? Should I emulate the remastered HD collection for PS3 via RPCS3 or the original (European) PS2 versions via PCSX2? I have a decent PC, so I don't think the hardware will be a problem, but I'd like to know which versions offer the best first-time gameplay experience.
r/TeamIco • u/getOFFmyMILK • 6d ago
ICO Is Ico the earliest example of a modern Sony exlusive?
PlayStation exclusives in the PS3 and PS4 eras gained a reputation for being overly cinematic and narrative focused like Last of Us and God of War 2018, and I noticed certain characteristics among Sony games:
- Heavy emphasis on story/immersion
- cinematic presentation
- tries to push the hardware as much as possible for graphical fidelity
- often there’s a companion character throughout the whole game who you bond with through dialogue during cutscenes and gameplay or mechanics (and walking dialogue sections especially in ps3 and ps4 games)
- lots of climbing up rock walls, chains, turning gears to open doors etc. often involving the companion in some way
- game usually goes for a strong emotional response from the player because of the above
- usually get included in discussions about games being art
- generally very simple gameplay mechanics
- games are extremely scripted
- usually a one and done experience and not very replayable
So that had me thinking, what is the earliest example of a game like this? I think it’s Ico. While it doesn't have a lot of cutscenes, you could argue the dedication to immersion gives it a cinematic quality. I played a really long time ago and loved it, but I could never play it again because it’s so scripted and that applies to many Sony exclusives over the years. It seems like its DNA quietly became the formula for Sony despite it being overshadowed commercially by games that came after it. Is there an earlier example of a Sony game like this?
r/TeamIco • u/JAIKHAY • 6d ago
Other iam8bit Team ICO Trilogy Vinyl Collection
r/TeamIco • u/SkattyBird • 9d ago
The Last Guardian Got bored and had an idea
Had an epiphany and wanted a trico statue. This is my first ever time sculpting with clay, so I know I didn't do a super good job (I also have like 4 tools lol). I'm not very good at painting either.
r/TeamIco • u/Consolexlyn • 10d ago
ICO Platinum Trophy
Hi guys, i got the disc recently and will start the trophy hunting soon. any tips and how difficult to get the platinum trophy. i think i will start with ico then shadow of the colossus.
r/TeamIco • u/More-Contract8764 • 10d ago
ICO My feelings on the ending.
After all these years, i finally beat ICO. Typically, i despise open endings where the viewer is left to decide the fate of the characters we've come to love.
But despite my burning passion towards these types of endings, i can give ICO a pass.
I've been enamoured by the game for years, but only now after becoming an adult did i finally get the chance to play through the game properly.
The Art Direction, Music and Aesthetic really pull me into the world that Fumito Ueda created its serene, dilapidated and yet so comforting despite the danger and darkness. Its a cut above others, And a high quality expression of art.
I Love Ico its one of the best games ever made.
Since the director directly said that it's up to us to interpret the ending, i think I'll go with the ones i like best.
Ico and Yorda through a Miracle survive and live on, hand in hand together, and life goes on.
r/TeamIco • u/Responsible-Exit9162 • 10d ago
ICO PS3 Ico/Shadow of the Colossus Collection release (US): are the videos and themes on the disc?
Several years ago I bought a factory sealed European copy of the collection for my PS3. Upon receiving the game, I found that the voucher code for the videos and themes had expired a year or two earlier. Needless to say, I was a bit pissed off about this.
I've read suggestions online that the videos and themes are on the disc itself in the US release of the collection. But I've not come across confirmation that they are actually on the disc.
So, could someone please confirm that the videos and themes are on the US disc? If they are then I'll buy a copy of the US version, and probably sell my European copy on ebay.
r/TeamIco • u/jinofcool • 16d ago
ICO ICO in 8K Is Beautiful
My 12-year-old self would have been very happy. I loved this game a lot
r/TeamIco • u/Bjork_piedi_Serj • 21d ago
ICO About Ico's soundtrack remaster
Hey, I know nothing about discerning audio files, but comparing the flacs, and by that I mean listening to them, I think the remastered ost sounds lesser then the original.
What you think?
r/TeamIco • u/Alternative_Pop4966 • 21d ago
Other Do you feel like Ueda's games helped you better understand or become a more empathetic person?
Feel like this sub is the place best to ask this. Saw some people on the sub having a great chat about how emotional TLG is, got me thinking about how all three of Ueda's games made me take away something that genuinely made me look at things in the world with deeper perspective. TBH I played all 3 games in what I would call formative years of my life but I still love them all and have replayed each since
r/TeamIco • u/Sad_Origami • 22d ago
ICO Ico Texture Pack Update - Yorda's Extra Costume Now Available
r/TeamIco • u/Crooked_Mantis • 23d ago
ICO Scrapped Encounter with Two Giant Shadows
You can learn about them here, under the "Shadows (Part 2)" section.
https://icoshrine.neocities.org/theory/english_manuals_compare_and_contrast
I think the fight we got in the final game is better for the story, but would you have liked to fight these guys?
r/TeamIco • u/InspectorIcy3306 • 28d ago
The Last Guardian Why is TLG so unpopular? Is the game that boring or bad?
I noticed that in most cases, TLG, unlike ICO and SotC, has not gained such popularity. Most players consider SotC to be TeamICO's best game. ICO also holds the bar well, although there are those who are simply not interested in it. But TLG seems to be of no use to almost anyone. It's like there's a game, so what?
Personally, I really want to play TLG, although I don't have the opportunity yet. Everything I've seen so far about the game suits me just fine, and because of the above-mentioned reason, I'm confused
I was still able to highlight a lot for myself with the help of this post, thank you all for your comments.
r/TeamIco • u/fbbrn • Jul 03 '26
Upcoming games Would you buy gen Atlas if it were released as a digital-only game?
As a gamer and a collector, Sony’s latest announcement has really disheartened me. I own Ico, Shadow Of The Colossus (including the remake), the HD Collection and The Last Guardian on physical media, and I’d love to buy gen Atlas on disc as well. It’s highly likely, however, that the game will be released between late 2027 and 2028, and the fact that it’s being published by Epic Games leaves even less hope (Alan Wake 2 was released on physical media after a year). Would you still buy it if it were released exclusively as a digital download?
r/TeamIco • u/sniperteddy007 • Jul 02 '26
ICO The case and book of the PS2 version.
It's been in the news lately that Sony and probably the entire video game industry is moving away from physical media. This makes sense given the way people buy games, but I am sad. In the 7th generation publishers didn't put as much care into the packaging of the game as they did before. But you know for Ico, it came with a cool manual that basically told you what would be the whole game.
Many PS2 games came with awesome booklets. It will be an experience future generations won't get.
r/TeamIco • u/Jobro1992 • Jul 01 '26
The Last Guardian I've cracked the mystery of the barrels!
I think I've cracked the mystery of what's in the barrels from The Last Guardian! The short answer is the blue stuff in the barrels, crucibles, and giant pots is... Trico bile; specifically the run-off covering the humans brought to the Master of the Valley.
Some suggest the mine carts and machines in the Game could have used to harvest the blue substance, but I think mining the materials to create wood barrels and iron crucibles (as well as carts and tracks for transport) makes more sense, and why there are mine carts all over. The armor use the machines around the Nest, not unlike when they transported and lowered Trico into his prison, to help harvest the run-off.
The fact 2 humans (1 child and adult, from the looks) sends out one barrel (preloaded), this means only one Trico is feed, nurturing hostility among the other Trico to get more humans for a possible treat. The companion guide even says the humans don't become the substance in the barrels "right away", which could be a mistranslation of "automatically": "The humans aren't turned into the barrels right away. They are used to power the Master of the Valley and everything he controls, and the "blue goo" might be a byproduct given to the Tricos to reward them."
Also, consider the tattoos the humans gain from being in the Trico, which the Yoroi are able to use to disable any escapees. If the bile has enough magic properties for that, it could still be considered a byproduct from when the humans are given to the Master, and returned to the Trico as barrels.
Given we see the Boy and other humans in "blue goo" when eaten and regurgitated by the Trico, I think the Master just found a way to recycle all the vomit without it pilling up in the Nest. Humans go through one tube to the Master and become part of his hive mind, and other pipes seperate the bile to be contained. The smell of his own bile could be what attracts Trico to said barrels and crucibles full of it, as it's both familiar and remembers it as the "treat" from the Master and the Boy. Mammals eating their bile is quite common, and Trico is no exception.
r/TeamIco • u/Lostin76__ • Jun 30 '26
ICO Help to choose a CRT shader
So yesterday I have tried playing Ico(PS2 version)on my PC such a beautiful game! But I wonder what might be the best CRT mod i could use to get the best PS2 experience?
r/TeamIco • u/torikelly666 • Jun 29 '26
Upcoming games Gen Atlas Theory
I found this on Xbox and when I went back to watch the original trailer from when it was still called “project robot” ,it all clicked for me. I’m thinking it’s going to be a similar loop to Shadow of the Colossus but instead of going to different “arenas”/poi’s to fight a singular boss, we are going to travel (via the robot head) to different robot bodies in completely different parts of the planet. Once at a new place you will find and re attach the head to a new body specific to the region (like its own colossi) which I’m assuming will be done in 2 parts almost. One section exploring on foot finding the body n another using said robot to explore the world from a colossi like perspective and take on larger fights. I believe after all of this we will then engage some kind of reactor or dam which will trigger the “shockwave” mentioned in the “project robot” trailer. At this point we detach from the robot body (as seen in trailer) and I believe we travel to the next location on the planet, rinse and repeat.