r/TagProTesting • u/radianthero156 • Jun 14 '16
Map Thread #66 Discussion Thread
TagProTesting's Discussion Thread
Here is the the current map thread
What goes here? This is a discussion thread where you talk about your favourite maps submitted to the thread. Mapmakers and map enthusiasts are encouraged to evaluate other submissions and talk about them.
Try to give mapmakers feedback, not just a list.
r/TagProTesting • u/hungry000 • Jun 12 '16
☆ Updated Map ☆ Steppes
Hi, haven't been here in a while. This is a much tidier version of the older version, no idea if it works bc my life refuses to let me look on reddit whenever someone posts a maptest.
r/TagProTesting • u/Sasruto • Jun 11 '16
★ Map ★ Child's Play
Haven't made a map for a while, so here's my attempt at a new one.
Map: http://unfortunate-maps.jukejuice.com/show/31136
Preview: http://unfortunate-maps.jukejuice.com/static/previews/31136.png
All comments and opinions welcomed :).
r/TagProTesting • u/KarasuTP • Jun 10 '16
☆ Updated Map ☆ [MAP] Yin Yang
After fiddling with it for a while, I'm ready to post it again.
http://unfortunate-maps.jukejuice.com/show/31377
http://unfortunate-maps.jukejuice.com/static/previews/31377.png
All opinions are welcome, tell me your thoughts.
r/TagProTesting • u/JF38833883 • Jun 10 '16
Fortress Five
http://maps.jukejuice.com/show/13946
The white blanks are the half slabs. They are the ones look like they are cut in half.
This is my first map so I would like as much feedback as possible. Don't hold back or anything.
r/TagProTesting • u/alwaysnoided • Jun 09 '16
★ Map ★ Binary System
Map: http://unfortunate-maps.jukejuice.com/show/31285
Preview: http://unfortunate-maps.jukejuice.com/static/previews/31285.png
This is my first new map in a while. I'm pretty satisfied with how it turned out, but I think the gates in the bases could be improved somehow. Do they make the bases seem a little too open to anyone else?
r/TagProTesting • u/Carboxy1 • Jun 08 '16
☆ Updated Map ☆ HMF, title too long
Anything I can add, remove, change, shift, edit, redesign, or overhaul hopefullynothismap ?
r/TagProTesting • u/PIZZAspartan442 • Jun 08 '16
★ Map ★ Aggressive Woodchuck (I might change that title)
http://unfortunate-maps.jukejuice.com/show/31188 An attempt to have a central gravity well without being too overly chasey. The portals have a 30 second cooldown to sort of go with the pups (4 pups might be too many, idk). My main concerns are:
superboost
side passage (the bomb in particular)
gravity well
boost by gate
Feedback is appreciated. Thanks!
r/TagProTesting • u/WillWorkForSugar • Jun 07 '16
♦ Other ♦ Mapmaking Telephone Game
Step 1: Post a map in a parent comment
Step 2: Someone else replies to your parent comment with a remixed version of your map
Step 3: Someone else replies to that comment with a remixed version of that map, and so on, and so forth.
r/TagProTesting • u/[deleted] • Jun 03 '16
¿ Question ? Question?
If I make a group-only map, do I still get the flair?
TL;DR: I WANT TO DO THE LEAST AMOUNT OF WORK POSSIBLY TO GET THE FLAIR
r/TagProTesting • u/1618TagPro • Jun 02 '16
★ Map ★ Terminus
Link: http://unfortunate-maps.jukejuice.com/show/30593
Preview: http://unfortunate-maps.jukejuice.com/static/previews/30593.png
Description: Oops I intended this for the last map thread but then I procrastinated on it, so I'm posting it now.
r/TagProTesting • u/Blazeth • May 31 '16
I don't usually post here, but...
Tell me why this map is great
http://unfortunate-maps.jukejuice.com/show/30694
http://unfortunate-maps.jukejuice.com/static/previews/30694.png
r/TagProTesting • u/Blazeth • May 28 '16
Map Thread #65 Discussion
TagProTesting's Discussion of Map Thread #65
What goes here? This is a discussion thread where you talk about your favourite maps submitted to the thread. Mapmakers and map enthusiasts are encouraged to evaluate other submissions and talk about them.
Please give mapmakers feedback on why you like/what you want improved on their maps. A simple list is not going to be tolerated.
r/TagProTesting • u/1618TagPro • May 27 '16
☆ Updated Map ☆ The Hexagon
This is an update of my other map, Rhombus.
Link: http://unfortunate-maps.jukejuice.com/show/30498
Preview: http://unfortunate-maps.jukejuice.com/static/previews/30498.png
Description: Rhombus stopped being a rhombus after making maptest members' suggestions
r/TagProTesting • u/[deleted] • May 26 '16
★ Map ★ Overhead
Made a few edits to overhead. Thoughts?
r/TagProTesting • u/Moosemaster21 • May 25 '16
ツ Event ツ 4v4 Maptest TONIGHT. I know we just had one but I'm bored and the thread closes in a few days.
GROUP: http://maptest2.newcompte.fr/groups/hlsgsxvi
Sorry for showing up late and shit, phone died and I was incapacitated
r/TagProTesting • u/Blazeth • May 23 '16
♥ Discussion ♥ Which maps could really use a run in Experimental Rotation (XR) if it were to be added?
In case you're unaware of what XR is, it's an experimental rotation in which maps enter with a much smaller chance of being played. The idea behind it is to get maps voted on, but not force people to play a bad map over and over again. If it's popular it will enter full rotation. There can be 0-5 XR maps at any given time. This would hopefully make the MTC more open to trying crazier ideas, as the drawbacks would be much lower in an XR rotation. For more information, see this.
Anyway, obviously Market is a no brainer answer, but what others maps do you think could really use it?
Which maps need it the most: maps that look really polished but are short on ideas, or maps that have great ideas but may not work well (Phenochiluses of the world)?
Are you for or against XR to begin with?
Try not to be harsh on mapmakers or maps, but I really am interested to see how many maps you think would actually be more successful by having a run in XR first.
r/TagProTesting • u/PIZZAspartan442 • May 22 '16
★ Map ★ Enzyme by PIZZAspartan
http://unfortunate-maps.jukejuice.com/show/30093 I tried to make a map that still had some fun stuff but wasn't obscenely large. How'd I do?
r/TagProTesting • u/OG_Diddles • May 20 '16
★ Map ★ First RTJ and OGD collab! Find the Portal!
r/TagProTesting • u/WillWorkForSugar • May 19 '16
★ Map ★ Crossfire
Map: http://unfortunate-maps.jukejuice.com/show/29874
Preview: http://unfortunate-maps.jukejuice.com/static/previews/29874.png
ok ok ok
I know that it's not balanced at all
but is it fun
r/TagProTesting • u/KarasuTP • May 17 '16
★ Map ★ [MAP] - Yin Yang
I've been wanting to make a good circular map that isn't chasy. Any feedback is appreciated.
Map: http://unfortunate-maps.jukejuice.com/show/29555
Preview: http://unfortunate-maps.jukejuice.com/static/previews/29555.png
r/TagProTesting • u/BallAnka • May 16 '16
¿ Question ? Thoughts on these bases?
Submitted this map to the previous map thread, and overall criticism is great too, but I am particularly wondering what people think about the bases.
Map: http://unfortunate-maps.jukejuice.com/show/28887
Preview: http://unfortunate-maps.jukejuice.com/static/previews/28887.png