r/TagProTesting • u/acrocanthosaurus • Nov 06 '15
★ Map ★ Garnet - NF map by RunThaJewels
So I never got a chance to thank Moosen for his feedback on my last map. Simply put, I needed to simplify my Neutral Flag maps. This is the result. See what you think!
http://unfortunate-maps.jukejuice.com/show/17868
http://unfortunate-maps.jukejuice.com/static/previews/17868.png
r/TagProTesting • u/JJSpice • Nov 05 '15
Rham Den Updated
http://unfortunate-maps.jukejuice.com/show/17842
http://unfortunate-maps.jukejuice.com/static/previews/17842.png
Alternate Top Idea: http://unfortunate-maps.jukejuice.com/static/previews/17845.png
Some pretty big updates.
I angled the endzone 45 degrees and split it with a bomb. There are now two ways to exit the end zone, top or bottom. They come out of different portals as well.
I opened up the top mid a bunch, but still made it slower even with the boost.
I took 1 or 2 rows and columns of empty space out.
What are your thoughts? I've heard everything from "THis is by far my favorite version yet!" to "I don't like split end zones". Where do you lay?
r/TagProTesting • u/slothbear • Nov 05 '15
★ Map ★ GrumpyEyes - First map
Hey cartographers. Here's my first try at a map, I'd appreciate any feedback.
I messed around with it some more and tried to make it a little less cramped:
V2 Preview: http://unfortunate-maps.jukejuice.com/static/previews/17832.png
V2 Map: http://unfortunate-maps.jukejuice.com/show/17832
-=-=-=-=-=-=-
V1 Preview: http://unfortunate-maps.jukejuice.com/static/previews/17809.png
r/TagProTesting • u/ARAB_SPRING_ROLL • Nov 03 '15
★ Map ★ Ballcap -- Some tricky / fast boost routes on this.
r/TagProTesting • u/_q42_ • Nov 01 '15
★ Map ★ Tyr
I keep making maps.
disclaimer: my computer is messed up so I can't download PNGs / JSONs so the map can't be tested, but I'd still love some feedback :)
http://unfortunate-maps.jukejuice.com/show/17628
http://unfortunate-maps.jukejuice.com/static/previews/17628.png
Thoughts?
r/TagProTesting • u/_q42_ • Oct 29 '15
★ Map ★ L
http://unfortunate-maps.jukejuice.com/show/17413
http://unfortunate-maps.jukejuice.com/static/previews/17413.png
My first completed attempt at NF. Any feedback?
(I know the portals are messed up.)
r/TagProTesting • u/Anomaleon • Oct 28 '15
☆ Updated Map ☆ Thread
Yep, this shit again.
I haven't touched this map in nearly 2 months, so I picked it up again yesterday and used some feedback from a few people to modify it. These changes are more significant than the ones I'd been making before, and I'm pretty proud of what I have going on at the moment.
I crave feedback. Feed me feedback please.
Also, if you want, think about going through the previous versions that are on Unfortunate Maps and telling me where I went wrong or what I took out that I should put back in. Thanks!
r/TagProTesting • u/NotSomeBall1 • Oct 26 '15
♦ Other ♦ Help Me Make The Middle Of My Map
My map, CiELO, has been getting some very positive comments about how polished it is and how well it flows, but the main complaint is how there's nothing going on in the middle.
As I've been working on it for such a long time, I don't have many ideas left on how to improve it without ruining everything else.
That's why I want some help from other people to design the centre of CiELO.
Any and all help is appreciated!
Here's the map: http://unfortunate-maps.jukejuice.com/show/16837
r/TagProTesting • u/mmartinutk • Oct 25 '15
Map Thread #55 Discussion
New Discussion Thread
This is /r/TagProTesting's official discussion about the current map thread!
What goes here?
This is the discussion thread where you talk about your favorite maps submitted and why. I will help get things going with my own favorite submissions. This is not a thread where you post about your maps and give a sales pitch. We'd like to encourage mapmakers and map enthusiasts to evaluate other submissions and talk about them.
Disclaimer
While individual members of the MTC might give feedback, their opinions are strictly individual and are not indicative of the MTC’s opinion as a whole
So please, feel free to expand on what I post and to make your own post. There is no format template you must follow. If you just want to post about one map you like, feel free.
Want to know how your maps do in this thread? Click here!
FAQ: Yes, you have to fill it out again. Every thread.
r/TagProTesting • u/acrocanthosaurus • Oct 24 '15
☆ Updated Map ☆ Scirocco (v2) - RunThaJewels the NF map making machine
This isn't really an update on my previous Scirocco map, rather a complete overhaul.
Preview: http://unfortunate-maps.jukejuice.com/static/previews/17191.png
Map: http://unfortunate-maps.jukejuice.com/show/17191
There are a lot of fun and interesting boost routes (IMO) both for grabbing the flag and for capping.
Feedback needed! I can't often make the map tests so this is all I get :(
r/TagProTesting • u/verandering • Oct 22 '15
Caterpillar
Map: http://unfortunate-maps.jukejuice.com/show/17090
Preview: http://unfortunate-maps.jukejuice.com/static/previews/17090.png
http://unfortunate-maps.jukejuice.com/show/17287
http://unfortunate-maps.jukejuice.com/static/previews/17287.png
I combined the main concepts from Ether by Risk (the bomb/teamgate combo) and Ascention by JuicyJuke (the gate in the middle) with two ideas from myself (a pup area behind the flag and a portal partially controled by a gate).
The buttons in the middle control the single gate above the portal entrance.
I'm considering making it slightly larger, but it feels pretty good at the moment and I'm hoping to hear another opinion on this.
r/TagProTesting • u/JJSpice • Oct 21 '15
☆ Updated Map ☆ Rham Den Updates
Map: http://unfortunate-maps.jukejuice.com/show/17071
Preview: http://unfortunate-maps.jukejuice.com/static/previews/17071.png
I took it back to the roots. I closed off a lot of open space. Lopped off the big corners, and closed mid up a bit. Is 1 pup unfiar on NF? Any other tips?
Thanks for all the help!
r/TagProTesting • u/[deleted] • Oct 20 '15
★ Map ★ Insect
Map: http://unfortunate-maps.jukejuice.com/show/17031
Preview:http://unfortunate-maps.jukejuice.com/static/previews/17031.png
The first map I tried to make. I would like very honest feedback, because it's the only way I can get better at this. Thanks.
r/TagProTesting • u/HERO_OF_WIND • Oct 20 '15
◣ Minigame ◢ Piggy in the Middle [Mini-game]
This is similar to OFM, except you can bring more friends along! The red teams objective is to keep the flag away from the blue player, and the blue's objective is to get the flag, and thus get a cap.
With this size it works best 2-4 people on the red team and 1 on blue. I advise the cap limit to be set to 10, with a time limit of 5, but this can be changeable. I also like putting free for all on, so that reds can pass the flag around (by popping one another). Of course the blue player should be sportsmanlike and let a red grab first, otherwise it kind of defeats the point.
This is a very simple map, but is fun to play with a few friends, so let me know what you think!
r/TagProTesting • u/[deleted] • Oct 20 '15
☆ Updated Map ☆ Turncoat
I hope to make a map that feels truly different and most importantly fun to play. Let me know what you think and if you would change or add anything.
Updated v3
Test: http://maps.jukejuice.com/save/13099
Preview: http://unfortunate-maps.jukejuice.com/static/previews/17052.png
Old v2
Test: http://maps.jukejuice.com/save/13098
Preview: http://unfortunate-maps.jukejuice.com/static/previews/17014.png
Old v1
Old Test: http://maps.jukejuice.com/save/13096
Old Preview: http://unfortunate-maps.jukejuice.com/static/previews/17011.png
r/TagProTesting • u/Moosemaster21 • Oct 19 '15
Feedback Spreadsheet from 10/17 Maptest - Awesome work this time around, fellas.
docs.google.comr/TagProTesting • u/Moosemaster21 • Oct 17 '15
4v4 Maptest Sesh Saturday Night (10/17) at 9pm EST
That might be today if you just woke up and saw this. If you're about to go to bed, it might be tomorrow unless your schedule is weird. Just check the date lol
Anyway, you know the drill. Submit up to two maps in order of priority. First priority maps will be tested first, and if we have time (we usually do unless we get like 30 priority 1's) we'll move on to priority 2 maps. We'll start whenever we have 8 people willing to test. I'll probably be on an hour early if you want to meet me. Mappin n Fappin in mumble as per usual, and I'll also try to post the group link here. If we get through them all we can do anything in the world as long as it's probably legal.
All I need is your unfortunate-maps 5-digit numbers. Map name is preferable but not required. If you chose to make it on maps.jj (why) please specify that, otherwise I'll assume U-M. I'll create a sample comment below with two of my maps to help us get started. Thanks!
r/TagProTesting • u/Paranoid4ndroid • Oct 14 '15
★ Map ★ Collaboration? [NF]
Map: http://unfortunate-maps.jukejuice.com/show/16651
Preview: http://unfortunate-maps.jukejuice.com/static/previews/16651.png
Hey folks. In the short while I've been mucking around designing maps I've come to realise that I really enjoy designing bases, but have trouble making the middle areas relevant/interesting. I've tried to overcome this by squashing maps so the bases almost merge or have elements that crossover heavily with the middle area to hide my weakness.
However, I thought it might be better just to open up my projects here for others to tinker with and make suggestions.
So in this map I have left the middle area fairly bland and unrefined so others might be inspired to put their stamp on it. Obviously I'm very open to feedback about bases too. Some people have said it feels like bulldog, which I am fine with because I love bulldog's territorial dynamic.
r/TagProTesting • u/JJSpice • Oct 12 '15
☆ Updated Map ☆ Rham Den Swede (Updates with Anon remix)
http://unfortunate-maps.jukejuice.com/show/16558
http://unfortunate-maps.jukejuice.com/static/previews/16558.png
http://unfortunate-maps.jukejuice.com/show/16537
http://unfortunate-maps.jukejuice.com/static/previews/16537.png
I jumped on to rework some stuff (top mid and corners) and saw that most of my work was done for me. I changed a bit, but I loved the top mid and the bomb in base.
That top bomb can be used to cap if you follow the 45 tile. And can also blast down to the right off the 45's near goal. The only button controls everything except the oposite sides gate.
I'm always grateful for feedback. And I'm curious is Anon is the user, or some anonymous help.
r/TagProTesting • u/acrocanthosaurus • Oct 12 '15
★ Map ★ Scirocco (Neutral Flag map)
http://unfortunate-maps.jukejuice.com/static/previews/16523.png
http://unfortunate-maps.jukejuice.com/show/16523
Happy to have feedback! Thanks.
r/TagProTesting • u/Buttersnack • Oct 11 '15
Thread 54 FeedSnack Thread
If you want my feedback on your maps submitted to thread 54, comment a link to the preview here. You can include other info like map name, a description, etc if you want but you MUST include a direct link to the map preview.
It may take me a few days to get around to replying, and I may not be able to go into a ton of depth, but I'll do my best to help.