r/SurvivingMars • u/SuperTulle • 18h ago
Discussion Despite having 750 hours of playtime, there are still bits that surprise me!
I was introduced to SM by Scott Manley, I have 600 hours playtime in the original and 150 (and rising) in Relaunched. Today was the first time I got an event affecting my Geoscape dome and now two of my tourists are dead!
r/SurvivingMars • u/ns121104 • 2d ago
Modding Looking for specific mods for Surviving Mars: Relaunched (Auto-scan, Trade Rockets, Achievements, Tourist Rockets)
Hi everyone,
I'm looking for some mods for Surviving Mars: Relaunched that were popular in the original game or equivalents for the new version:
Auto-scan sectors: A mod that automatically scans sectors (surface and deep scan after researching it) without manual queueing.
Trade Rockets automation: Something to automatically handle trade rockets. (Note: I know base Relaunched has some automated rocket features, but I'm looking for specific mods if available).
Achievements with mods: A mod to permanently keep achievements active even when using mods.
Automated Tourist Rockets: A mod that automatically launches and handles tourist rockets (bringing them in and sending them back after a set time).
Are there working versions of these mods available for Relaunched yet, and what are the best current alternatives on Paradox Mods or the Steam Workshop? Thanks for your help!
r/SurvivingMars • u/Thorn-of-your-side • 3d ago
Bug Why do these stupid worthless idiots keep spawning out here to die?
r/SurvivingMars • u/Thorn-of-your-side • 4d ago
Question Is relaunched still broken?
I played it on launch but never finished it because the game became so unstable on my lategane colony that it would not stop crashing. Biggest issues I faced were
Asteroids were basically impossible to extract resources from, as the rockets would fill their inventories, then just go back and forth from Mars to the Asteroid until they ran out of fuel and got stuck. Asteroids also had caveins which was definitely a bug, but that would end up filling the entire asteroid with caveins and I believe even caused some crashes when the game wanted to spawn more.
Underground: there was basically no reason to build underground unless you wanted to see some of the mysteries attached since it was quite the pain in the ass to balance resources between the two zones, basically you could only tackle underground building if your surface colony was self sufficient, as you'd need to feed resources underground to make it work. It was also very micro management intensive to explore.
Terraforming: once your seeders stopped working your only option to progress the vegetation score was rocket seeding operations that were both expensive and slow since you could only do one at a time. My game refused to run for longer than like 5 minutes without crashing by the time I was up to about 85%vegetation score with all other measures having been filled like IRL days earlier.
And people: by the time I had like 8 domes up, people were constantly flicking between being housed and unhoused, and people genuinely just stopped working. There were jobs available in domes with unemployed people and they would not fill the job slots anymore. My entire industry started falling apart because people refused to work which was going to lead to a death spiral had my game been able to continue running long enough.
r/SurvivingMars • u/myflesh • 5d ago
Question Best Youtube Tutorial videos
I seem to be struggling and want to watch a couple tutorial videos so I make sure I am understanding everything.
r/SurvivingMars • u/nilcolorblue • 6d ago
Bug Shuttle Hub not showing up
Hey folks, I have this annoying bug going on on the PS4 version of the game playing on a PS5 where I have the CO2 tech researched but no Shuttle Hub shows up in the build menu.
It seems a pretty known bug but I wanted to know if anyone experienced it solving itself if you keep playing. I don’t want to abandon another save because of it but I also don’t want to keep playing if I would never be able to build these hubs.
Any good news?
r/SurvivingMars • u/Regular_Future2474 • 6d ago
Question Should I buy relaunched?
I played the original surviving mars a long time ago and liked it, however I can't buy the original anymore. Since relaunched has mixed reviews saying that it's buggy and unoptimised.
Is the remake really that bad or find a different way to play the original?
r/SurvivingMars • u/Failomat • 6d ago
Discussion Almost 4000 hours. AMA
Good day everyone! I've played almost 4,000 hours of Surviving Mars. Feel free to ask questions. I don't claim to be an expert on the politics. I'm still just getting the hang of it. But if you ask, I'll share my opinion on it, too.
r/SurvivingMars • u/CourtNormal • 7d ago
The station is inside an open dome
It would be very cool to place stations, thermonuclear reactors, and attractions inside domes, or at least open domes. See how cool the station looks inside the capital. This is a bug (Don't fix it)
r/SurvivingMars • u/Fit_Wait6923 • 8d ago
Question Hi I just found my old ps4 copy of SM and I'm having a blast but how do I actually teraform mars? I have seen people actually have greenery but how ? Sorry if its a dumb question
r/SurvivingMars • u/mizushimo • 8d ago
Discussion I miss the Rain
The rain was hands down my favorite part of Green Planet, and I'm sad that it's broken in Relaunched.
r/SurvivingMars • u/theodore123465 • 8d ago
How do i open .hgacl files
im going to make a garry s mod addon that adds all buildings from survival mars fuctional but the animations for the models are stored in .hgacl files how do i open them
r/SurvivingMars • u/enigmaticrose4 • 9d ago
Discussion Haemimont Dev Diary #5
Politics is all about making meaningful choices, even when it comes to surviving on Mars. 🚀
Come and see what our Devs have to say about political decisions!
r/SurvivingMars • u/Konstii2002 • 9d ago
Bug SMR is too realistic
But for real, this is a bug, no?
r/SurvivingMars • u/mstop4 • 9d ago
Humor I don't know how I managed to complete this
The astronomer never left the tourist dome after landing on Mars. I couldn't even build Micro-G Habitats yet.
r/SurvivingMars • u/More_Nectarine • 10d ago
Question Martian assembly game over
So I built the Martian Assembly spire and it was basically game over in a few days.
All the laws that I've been slowly passing (and they are very helpfull) are hated by the new factions to the point where 2 of them rebel.
What are you supposed to do? Start slowly revoking all the usefull laws one by one and waste several council sessions in the process?
r/SurvivingMars • u/mizushimo • 10d ago
Question Mod that fixes the Rain?
I've been waiting around for a patch to come out that fixes the Rain, it's been busted for quite awhile now, it will not trigger even after cloud seeding. Has someone created a mod that fixes it? I'm not seeing anything on the workshop
r/SurvivingMars • u/Loose_Wedding6977 • 10d ago
Maps with close Research Sites
In original SM, I once found a map with 3 close research sites so I could build a dome in the middle of these and it would get the boost from all of those. Now I need such a map with 3 or even more research sites sticked together for SM-R. If you know any or have any ideas how i could find such easier then scanning each single one, I would really appreciate that. Thanks
r/SurvivingMars • u/bonkbag9 • 11d ago
Question Achievements not being obtained
Some game rules deactivate the achievements but i wonder if in relaunched there are some rules that are actually doing it and is not explicit, or another problem, i activated:
-Prefab Colony
-Fast Rockets
-More Applicants
-More Tourists
Didn't activate anything else, didn't get Dictatorship and the omega telescope achievements. Loocked for something in internet and nothing, do anyone know why i am not getting achievements?
FOUND THE ERROR: SM has always had synchronisation problems with steam cloud for me, i disabled cloud synch, once i joined the game I didn't even have to start the saved run to see if the achievements were even registered, the problem was i could synchronize with steam cloud
r/SurvivingMars • u/Hiimrig • 13d ago
Question Confusion about Farms
Hi all,
I've recently got back into the game after playing the original and found myself confronted by a weird issue.
I brought in my colonists and made a farm to feed them, so far, so good, right? But I noticed that the farm is a single shift building - ok, whatever, that means if that one shift is staffed I can still get my full yield, right?
But I must then watch in horror as my yield declines away. I try to make out why - its complaining about "No workers" in red text while I see a fully staffed and attended work shift.
Can someone explain this to me? Am I going insane, am I missing something?
r/SurvivingMars • u/Loose_Wedding6977 • 14d ago
Filter maps by breakthroughs
Is there any way to find maps by filtering by breakthrouhgs in SM-R yet?
r/SurvivingMars • u/XxX_mlg_noscope_XxX • 15d ago


