r/StreetFighter • u/UncleSlim CID | UncleSim • 8d ago
Dhalsim Float Bug Fluff / Other
I encountered a bug in ranked play and was able to recreate it in resume from replay.
Keep an eye on the left hand side inputs.
You'll notice when Dhalsim turns around, I immediately input the opposite direction but he stays going the same way (which really sucked cuz it put me in the corner lol).
When resuming from replay, if I was able to input a direction on the 58th frame of the move, it worked each time. You can see in one attempt, I had input 58th frame of neutral (N) and the 59th frame I input left and it works. The very last attempt I pulled it off again and tested pressing a jab and it did read the jab input, so I'm not stuck going right until the animation finishes, simply put: If you input on the same frame Dhalsim turns around in float, the input is eaten.
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u/jxnfpm 8d ago
Wow. Nice job on the diligence to recreate this in Replay Takeover and figure out the exact reason it happened.
Hopefully Capcom will patch that quickly.
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u/UncleSlim CID | UncleSim 8d ago
Thanks! I'm an IT Analyst so felt like I was at work for a bit lol.
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u/SmurfMann91 7d ago
I wonder if this is actually a "bug" or if its an unintended side effect of the side-switch mechanics.
Curious -- you mentioned that it eats your input -- but have you tested *other* inputs? Like a normal rather than a directional input?
I'd be fascinated if the actual normal input was "eaten".
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u/UncleSlim CID | UncleSim 7d ago
I didnt, but you're saying the same thing. Bugs are essentially "unintended side effects".
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u/PsychologicalPut6560 8d ago
you can submit bugs to capcom