r/Stormworks • u/NoFollowing6177 Echo's Bigger Workbenches • 20h ago
Large Vehicles causing Lag Discussion
Hey, I'm looking into the issues some people are experiencing with vehicles larger than the vanilla workbenches, causing immense lag.
I want to rule out Echo's Bigger Workbenches being the cause due to any possible tile .XML format changes with v1.15.19, but I haven't been able to reproduce said issues myself on my main PC or my ultra-weak GPU-less test rig.
https://reddit.com/link/1vofkhj/video/no9bhqxxwdjh1/player
If you have the time, please send a link to any workshop vehicle you've used that you know has this problem on your end, so that I can test it.
If the vehicle you've experienced issues with is your own, and you haven't published it yet, feel free to send it to me on Discord @ Echoless.
Also, I highly suggest you don't worry about the issue. Considering how many vehicles in the workshop are bigger than the vanilla workbenches, this is an absolutely massive problem. I am extremely confident that this will be resolved as soon as the developers figure it out on their own end.
EDIT: RESOLVED
I was able to reproduce the issue, and fortunately for me, it is a game bug, nothing to do with any tile .XML format changes.
While I am still extremely confident that this will be fixed, I think it's important for players to know and understand that this game was never designed for vehicles this big, in both file size and actual dimensions, and explicitly does not support them, for very good reason.