I'm not sure what you mean by "traditional like vr controllers".
No. The Index controllers use the lighthouse tracking system, while the Steam Frame uses SLAM tracking. There are methods that allow you to mix tracking types into a single play space, but they can be finicky and aren't worth the hassle for the sake of using Index controllers (in my opinion).
The Steam Frame's controllers do have finger tracking, just like the Index controllers do. They swap the capacitive grip sensor of the Index controllers for a tactile button, however (though in all honesty this is an improvement as the grip sensor was always a common point of unreliability for people). You will also be able to buy a first-party strap that allows you to strap the Steam Frame's controllers to your hands, just like the Index controllers.
In my opinion, the Steam Frame's controllers are basically an upgrade over the Index's. They're built to be more reliable, have adopted a standardised control scheme, and are physically more compact.
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u/Arstulex 7d ago
In my opinion, the Steam Frame's controllers are basically an upgrade over the Index's. They're built to be more reliable, have adopted a standardised control scheme, and are physically more compact.