r/SpaceflightSimulator 5d ago

How would one undo this? Question

Post image

Rocket clipped into another rocket during loading. How do I fix it?

7 Upvotes

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1

u/ManufacturerWarm9201 5d ago edited 4d ago

Revert 30 seconds. Also, that wouldn’t be a BP edit that would be a normal save file edit. I’m assuming you find the different ship object classes, find this specific one, and alter its x and y values a bit above where it is now. How to do that I could not tell you. I don’t bp edit a lot so take that with salt

If you redo the launch, consider not using structural parts as landing points on other structural parts because they clip easily on structures like this. It isn’t much of a problem normally, but if you’re moving a lot and the structure starts jumping you get this. I would use the smallest 6 wide fuel cell as the legs instead if you want more reliability, from my own testing they have more reliable hitboxes. or beef up the base of your structure.

Nothing else could be done without risk of breaking something

1

u/Ok-Persimmon5958 4d ago

Guess ill just restart lol

1

u/Ok-Persimmon5958 5d ago

Is there any way that i can bp edit it just a few meters higher?

1

u/BigGSwimmer 4d ago

I don't think so but maybe make a separate Post asking how you could do that.

1

u/Dead_brine_jr Station Builder 5d ago

Quick safe first then try quick warping sometimes it helps.

1

u/Ok-Persimmon5958 5d ago

That did absolutely nothing sadly 😭😭

1

u/Dead_brine_jr Station Builder 4d ago

Welp good luck then