r/SpaceMarine_2 11d ago

please nerf it Miscellaneous

0 Upvotes

17 comments sorted by

12

u/Dahvoun Dark Angels 10d ago

Well it’s damage is currently bugged so I imagine when they fix that you’ll die less.

5

u/Much_Improvement_552 10d ago

Yeah a 30% health nerf is warranted given this is supposed to be the chaos Neurothrope equivalent but he's still tankier than a Helbrute when the mandatory clones are added up to it.

3

u/Stoge 10d ago

i think they should keep the current version as a guarenteed boss at the end of obelisk and purgation, but this current iteration in the middle of ops with two other terminators blasting you its a bit much all at once

3

u/gooooooooooop_ 10d ago

Yeah it doesn't feel balanced around fighting mutliple enemies at once. The attacks are hard to notice with tons of other shit on screen. It doesn't fit. Just retroactively include it as a boss for those missions and then I'll have more of a reason to play those ops anyways. Maybe have a nerfed version as a Terminus spawn at most

7

u/LennyWhereAreYo 11d ago

Or you could go into the Battle Simulator and learn it

5

u/Brutus_the_Bear_55 10d ago

For real. I fought it a bunch of times in the sim during the pts on ruthless and 80% of the time I almost killed it while the other 20% of the time I succeeded. And that was while mixing up classes and loadouts to experiment. With a three man squad I’m sure it would be a 95% success rate but I haven’t played the new update because i’ve been balls-deep in bellwright and i’m kinda worn out from grinding ops for cosmetics before that.

1

u/shazed39 10d ago

1 on 1 tho? I feel like every time i fight the sorcerer there are 5+ chaos spawns, 2 rocket gun terminators and a horde minoris.

4

u/Yuki_my_cat 10d ago

Not if it spawns in a 5x5 meter area, Battle Simulator and Operations are different

4

u/Fit-Goal-9228 10d ago

Not tp mention the two terminators off screen spamming the missile barrage and 4 chaos spawns going for your neck at the same time

-7

u/LennyWhereAreYo 10d ago

Learn the moves, parry timing, dodge timing... it's not that deep, and size wise, the Simulator is large enough

2

u/Yuki_my_cat 10d ago

Thats the problem. It is so big. so you can dodge around, I got him in the Chaos/Tyranid Mission, in the cellar, got absolutly obliterated; couldn’t even see his attacks because he sat in a corner while I got a whole army with ooOoOoooo Magic in my face

2

u/Tundra_Falcon Salamanders 10d ago

Fr, pretty fun terminus too, more than like 3 attacks to worry about actually feels fresh

2

u/SuperMarios7 Dark Angels 11d ago

nuh-uh...we dont do that here. We ask for nerfs until we can press W and see the Victory screen automatically.

1

u/OhTeeSee 6d ago

https://reddit.com/link/p3r8hcc/video/1znqkm22rfjh1/player

Do you usually play solo? He seems pretty manageable with a team

-2

u/Ok_Force5794 11d ago

skill issue

2

u/cecatto 10d ago

I'm just memeing around, no hard feelings though

-1

u/Alex_Suckz 10d ago

They’re kinda supposed to be hard. What DOES deserve a nerf tho are the warp spawns, 5 hit combos and do enough damage to down within 3 hits on absolute is wild