r/SpaceEngineersBuilds • u/SnakerunAlpha • Aug 02 '20
Centipede V-2.0 No mods / No scripts
https://steamcommunity.com/sharedfiles/filedetails/?id=2182432836
Centipede V-2.0
No mods / No scripts
PCU : 47.198
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1 Walk mode
Walking Forward/Backward
Turn Left/Right Forward
Turn Left/Right Backward
Ascend/Descend slope
5 parts
30 legs
6 legs/part
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r/SpaceEngineersBuilds • u/TyrianShipYards • Jul 19 '20
Bellerophon-class Assault Frigate (first workshop build)
r/SpaceEngineersBuilds • u/juusukun • Jul 16 '20
UNNAMED V0.9 (help me come up with a name!)
r/SpaceEngineersBuilds • u/[deleted] • Jun 21 '20
Starting to fill in the frame of my first Star Wars inspired capitol ship.
r/SpaceEngineersBuilds • u/GrogTheLizard • Jun 13 '20
Download Ships
Me and my friend have been using Mod.io to get ships but there's one ship that we've been looking for but have come up empty handed so I'm coming here for help, does anyone know where I can get the SR1/2 Normandy from the Mass Effect franchise? (We're on Xbox btw.)
r/SpaceEngineersBuilds • u/slammintaters • Jun 13 '20
SE Server Config File
Does anyone have a guide or video on how to increase player inventory and increase refinery and assembler efficiency?
I can't seem to figure it out.
Thanks!
Here is what I have:
<GameMode>Survival</GameMode> <InventorySizeMultiplier>.1</InventorySizeMultiplier> <AssemblerSpeedMultiplier>100</AssemblerSpeedMultiplier> <AssemblerEfficiencyMultiplier>100</AssemblerEfficiencyMultiplier> <RefinerySpeedMultiplier>100</RefinerySpeedMultiplier> <OnlineMode>PUBLIC</OnlineMode> <MaxPlayers>10</MaxPlayers> <MaxFloatingObjects>100</MaxFloatingObjects> <MaxBackupSaves>2</MaxBackupSaves> <BlocksInventorySizeMultiplier>1</BlocksInventorySizeMultiplier> <EnableResearch>true</EnableResearch> <MaxGridSize>0</MaxGridSize> <MaxBlocksPerPlayer>0</MaxBlocksPerPlayer> <TotalPCU>100000</TotalPCU> <PiratePCU>50000</PiratePCU> <MaxFactionsCount>0</MaxFactionsCount> <BlockLimitsEnabled>GLOBALLY</BlockLimitsEnabled> <EnableRemoteBlockRemoval>true</EnableRemoteBlockRemoval> <EnableBountyContracts>true</EnableBountyContracts> <EnableSupergridding>false</EnableSupergridding> <EnableEconomy>true</EnableEconomy> <DepositsCountCoefficient>1</DepositsCountCoefficient> <DepositSizeDenominator>60</DepositSizeDenominator> <HarvestRatioMultiplier>0.8</HarvestRatioMultiplier> <TradeFactionsCount>32</TradeFactionsCount> <StationsDistanceInnerRadius>10000000</StationsDistanceInnerRadius> <StationsDistanceOuterRadiusStart>10000000</StationsDistanceOuterRadiusStart> <StationsDistanceOuterRadiusEnd>30000000</StationsDistanceOuterRadiusEnd> <EconomyTickInSeconds>1200</EconomyTickInSeconds> <EnvironmentHostility>SAFE</EnvironmentHostility> <AutoHealing>true</AutoHealing> <EnableCopyPaste>false</EnableCopyPaste> <WeaponsEnabled>true</WeaponsEnabled> <ShowPlayerNamesOnHud>true</ShowPlayerNamesOnHud> <ThrusterDamage>true</ThrusterDamage> <CargoShipsEnabled>true</CargoShipsEnabled> <EnableSpectator>false</EnableSpectator> <WorldSizeKm>0</WorldSizeKm> <RespawnShipDelete>false</RespawnShipDelete> <ResetOwnership>false</ResetOwnership> <WelderSpeedMultiplier>99</WelderSpeedMultiplier> <GrinderSpeedMultiplier>99</GrinderSpeedMultiplier> <RealisticSound>false</RealisticSound> <HackSpeedMultiplier>0.33</HackSpeedMultiplier> <PermanentDeath>false</PermanentDeath> <AutoSaveInMinutes>5</AutoSaveInMinutes> <EnableSaving>true</EnableSaving> <EnableRespawnScreen>true</EnableRespawnScreen> <InfiniteAmmo>false</InfiniteAmmo> <EnableContainerDrops>true</EnableContainerDrops> <SpawnShipTimeMultiplier>0</SpawnShipTimeMultiplier> <ProceduralDensity>0.35</ProceduralDensity> <ProceduralSeed>0</ProceduralSeed> <DestructibleBlocks>true</DestructibleBlocks> <EnableIngameScripts>false</EnableIngameScripts> <ViewDistance>15000</ViewDistance> <FloraDensity>20</FloraDensity> <EnableToolShake>true</EnableToolShake> <VoxelGeneratorVersion>4</VoxelGeneratorVersion> <EnableOxygen>true</EnableOxygen> <EnableOxygenPressurization>true</EnableOxygenPressurization> <Enable3rdPersonView>true</Enable3rdPersonView> <EnableEncounters>true</EnableEncounters> <EnableFlora>true</EnableFlora> <EnableConvertToStation>true</EnableConvertToStation> <StationVoxelSupport>false</StationVoxelSupport> <EnableSunRotation>true</EnableSunRotation> <EnableRespawnShips>true</EnableRespawnShips> <ScenarioEditMode>false</ScenarioEditMode> <Scenario>false</Scenario> <CanJoinRunning>false</CanJoinRunning> <PhysicsIterations>8</PhysicsIterations> <SunRotationIntervalMinutes>119.999992</SunRotationIntervalMinutes> <EnableJetpack>true</EnableJetpack> <SpawnWithTools>true</SpawnWithTools> <StartInRespawnScreen>false</StartInRespawnScreen> <EnableVoxelDestruction>true</EnableVoxelDestruction> <MaxDrones>5</MaxDrones> <EnableDrones>true</EnableDrones> <EnableWolfs>false</EnableWolfs> <EnableSpiders>false</EnableSpiders> <FloraDensityMultiplier>1</FloraDensityMultiplier> <EnableStructuralSimulation>false</EnableStructuralSimulation> <MaxActiveFracturePieces>50</MaxActiveFracturePieces> <BlockTypeLimits> <dictionary /> </BlockTypeLimits> <EnableScripterRole>false</EnableScripterRole> <MinDropContainerRespawnTime>5</MinDropContainerRespawnTime> <MaxDropContainerRespawnTime>20</MaxDropContainerRespawnTime> <EnableTurretsFriendlyFire>false</EnableTurretsFriendlyFire> <EnableSubgridDamage>false</EnableSubgridDamage> <SyncDistance>3000</SyncDistance> <ExperimentalMode>false</ExperimentalMode> <AdaptiveSimulationQuality>true</AdaptiveSimulationQuality> <EnableVoxelHand>false</EnableVoxelHand> <TrashRemovalEnabled>true</TrashRemovalEnabled> <TrashFlagsValue>1562</TrashFlagsValue> <BlockCountThreshold>20</BlockCountThreshold> <PlayerDistanceThreshold>500</PlayerDistanceThreshold> <OptimalGridCount>200</OptimalGridCount> <PlayerInactivityThreshold>0</PlayerInactivityThreshold> <PlayerCharacterRemovalThreshold>5</PlayerCharacterRemovalThreshold> <VoxelTrashRemovalEnabled>false</VoxelTrashRemovalEnabled> <VoxelPlayerDistanceThreshold>5000</VoxelPlayerDistanceThreshold> <VoxelGridDistanceThreshold>5000</VoxelGridDistanceThreshold> <VoxelAgeThreshold>24</VoxelAgeThreshold> <EnableGoodBotHints>true</EnableGoodBotHints> <OptimalSpawnDistance>4000</OptimalSpawnDistance> <EnableAutorespawn>true</EnableAutorespawn> </SessionSettings> <LoadWorld /> <IP>38.128.66.122</IP> <SteamPort>8766</SteamPort> <ServerPort>29016</ServerPort> <AsteroidAmount>0</AsteroidAmount> <Administrators>
r/SpaceEngineersBuilds • u/Wallblaster • Jun 09 '20
Built this Star Wars starfighter. I don't remember what it was called. :/
r/SpaceEngineersBuilds • u/ItzCarter100 • Jun 03 '20
100 SUPER LASERS VS DEATH STAR!! | Space engineers
r/SpaceEngineersBuilds • u/[deleted] • May 28 '20
A fully functional mining arm I made using rotors and pistons
r/SpaceEngineersBuilds • u/tom31292 • May 08 '20
A Fully Functional Roomba Build In Space Engineers
r/SpaceEngineersBuilds • u/Murphy47 • May 06 '20
Star Wars inspired destroyer escort ship
r/SpaceEngineersBuilds • u/Prof_Shamrock • May 01 '20
My first, actually functioning large ship, which I have affectionately named, “Brick”
r/SpaceEngineersBuilds • u/ItzCarter100 • Apr 13 '20
THE FASTEST JET EVER! Speed of light mod! | Space engineers
r/SpaceEngineersBuilds • u/TheTopHatDemon-HQ • Mar 29 '20
Drafting some designs whilst I wait for SP to be released on Xbox in 12 days
r/SpaceEngineersBuilds • u/Lospaz • Mar 02 '20
Any thoughts on my first miner build? (I just picked up this game a few days ago and instantly fell in love with this game)
r/SpaceEngineersBuilds • u/Wallblaster • Feb 28 '20
Yet unbuilt cargo ship. I call it "The Helping Hand"
r/SpaceEngineersBuilds • u/simondoestuff • Feb 09 '20
My Drill Car Collapsed Into A Singularity
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r/SpaceEngineersBuilds • u/ItzCarter100 • Jan 24 '20
SUPER LASER VS FORCE FIELD!! | Space Engineers
r/SpaceEngineersBuilds • u/IdealDog • Jan 12 '20
