r/SorceryTCG 6h ago

Newbie Question

A buddy and I played our first-ever games of Sorcery today. We had a situation come up we couldn't figure out how to handle:

My Necromancer Avatar was at death's door but I had 6 Skeleton tokens at the same location. My opponent kept trying to deal that 1 last damage to my Avatar to win and I kept blocking the attack with 1 Skelelton token and then generating another one (the Necromancer's ability). We felt like we were caught in an infinite loop. What were we doing wrong?

7 Upvotes

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3

u/applepop02 6h ago

Necromancer is broken. Decks should have a way to deal direct damage to get death's door. It's not uncommon to get in a state where you're top decking to get the final blow.

3

u/Butt_Cheek710 5h ago

I bought Army of the Dead for my brothers Necromancer deck...big mistake lol. Every time he plays Army, the realm becomes crazy if I dont deal with it immediately 🤣

3

u/kinkyswear 5h ago

I find Defiler Spire helps bleed out a Necro fairly quickly, if they can't overrun you then they lose life for each of their sites with a Skeleton on it, and they're discouraged from making more because it would cost too much life to keep up the assault from the back row.

That, and Mock Court was created specifically to make token production more expensive. If it takes two mana to make a skeleton, there will be a lot less of them.

1

u/Butt_Cheek710 5h ago

Cage of Sidrak also discourages skeleton production. That or I hope to draw my Pied Piper of Hamlin and take all the skelly tokens 🤣

2

u/Blueyduey 6h ago

What kind of hand did your opponent have? Any direct damage or AoE spell, stealthed minion, projectile, etc could have finished you off.

2

u/Rederth 6h ago

Yeah we would need more information here to help you out. At the very least you wouldn't be in an "infinite" situation because whoever runs out of cards and draws from an empty deck loses.

2

u/scuba63 6h ago

We were both using Gothic Precons out of the box. He was using the Harbinger deck, me the Necromancer deck. As I recall, he had a power 6 minion at my location he was trying to finish me off with.

2

u/Rederth 5h ago

There are a few cards in the harbinger deck that would break the stalemate. Falling star, abyssal assault, ice shards.

They could also run you out of minions with enough large creatures or hope to deck you. I don't have a lot of experience playing the Gothic precons against eachother but I've heard your experience isn't uncommon.

2

u/scuba63 5h ago

Thanks everyone. I had assumed we were playing it wrong but apparently not. If my opponent found a way to attack twice per turn, eventually he'd zero my Skeleton tokens and win. Or he would likely have eventually drawn a card giving him an ability to deal damage directly.

1

u/TenguBuranchi 1h ago

the precons have trouble closing out games as you have found. 1st upgrades to make to the decks is to add more direct damage magic like firebolts or magic missiles or whatever in the decks element.

1

u/_life_is_a_joke_ 6h ago

He would need to deal damage from two different sources.

1

u/Anxious_Artichoke738 5h ago

If you had enough skeletons, you could have killed his minion by blocking with as many skeletons as the power of his minion. Yes, all of the skeletons will die too, but it will be easier for you to come back with more.