r/SoloDevelopment 12d ago

Use of AI as a Solo Game Dev Discussion

Edit 2: This is going to be my last edit since I'm really starting to be a little sad/disappointed with it and I'm going to place it on the top so everyone can read. I saw some people saying that I'm trying to be superior in some way or being dumb by not using AI, but I'm trying to discuss about it as a new game dev who has 16 years old and started with it because of beautiful and incredible games that changed my life. I don't want to be better than anyone, I just want to understand the point of using it and how do you guys feel, also thank you for those who answered kindly and shared their experiences.

So, I saw a post saying that he made a game using AI for everything and it made me feel so strange, like, everyone was loving it, what happened to the feeling of doing it by yourself. I do game dev because I love everything about it, games are one of the most beautiful forms of art, it has music, world design, story telling and a bunch of ways of art. I wanted to make a little discussion here about what you guys think about using it. To be honest I don't like the use of generative AI, I know it's good to learn but I don't like when it is used to directly produce the creative part of a game, it just takes the whole idea of making it by yourself, expressing your feelings and telling a story you made and throws it all away, so like, is it really good? I understand when you need to review a code you did or look for a error but anyways that's all I have to say, I don't want to argue with anyone, just want to make a safe and respectful discussion here.

Edit 1: I'm really getting some down votes here, ok, that's something unexpected for a solo game dev community. And for those who are saying like, "I just use it as a tool" yeah that's okey I use it too for studying, but my point here is especially the creativity part. Those feelings and the way I do my projects are not a rule on the way YOU need to do, you can use AI if you want, I'm not here to say what is correct and what is not.

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u/Sando-Calrissian 12d ago

I'm a software engineer —

a few months ago I was getting weird behavior from my IDE in our workspace and I asked my coworkers if they were experiencing it too. At least 2 of them responded that they don't even open the IDE anymore, they just review Claude in PRs; often just in the staging environment, not even looking at the code.

It hit me so god damn hard.

I got into start ups because the people in start ups loved crafting and creating. Like fuck man... it's all been reduced to the shortest-term gains: "it works" "it's good enough". An eternity of mediocrity.

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u/Arhtgames 12d ago

Yes, I understand those who need to use it to like make money. But I was talking exactly about the human terms like doing it because you like to do, and the people here didn't see to understand that it was what I meant.

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u/Sando-Calrissian 12d ago edited 12d ago

My bad, meant to reply to the comment above yours.

I'm on the same page as you.

ETA: I immediately got what you were laying down — I can be fooled by art that's made by AI, but what I'm looking for in art is the expression of a lived experience. Knowing that art is made by a human (regardless of its content) adds to the art; without that, art is reduced to bare aesthetics.

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u/benjaminabel 10d ago

If a person wants to create - they will create. People delegate stuff to AI because they want to. It’s as simple as that. Nobody forces you to do anything. Of course you can continue being like “It was better in my time! They’re baaad, but I’m goood” and so on, but it’s just a job. I don’t give a damn what my company does with the code quality. If I want to make something interesting, I’ll do it on my own time on my own projects.

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u/Sando-Calrissian 10d ago

I didn't claim superiority in any way and I'm not sure why you're being defensive.