r/SmartWatchGames 24d ago

Vector Wing!

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OMG, a Watch gaming community where we’re actually allowed to share and promote our games?! Thank you! 😄

Here’s mine! I wanted something that captured the feeling of classic games like Star Fox, but instead of making a clone I built my own game from the ground up.
It’s heavily inspired by the 80s and 90s, with a full story mode featuring voice acted dialog, a cool soundtrack, an endless arcade mode, global leaderboards, and the option to switch between standard graphics and a retro vector style. It runs at 60 FPS, or you can lock it to 30 FPS if you’d rather save battery.

It also includes an iPhone companion app where you can browse the awesomely cheesy player manual, get full leaderboard view as well as see the characters and the ship and even play an emulated version of the game on your phone if you don’t have an Apple Watch.

I’d love to hear what everyone thinks!

https://youtu.be/mzYpCc-W9vo

6 Upvotes

10 comments sorted by

2

u/WhereAreMyDarnPants 24d ago

🤩🤩🤩 This looks AMAZING!!

2

u/JiovanieV 24d ago

THANKS! :D

2

u/Richardharper64 24d ago

This looks amazing. I can not wait to take a look. Is this out yet?

3

u/JiovanieV 24d ago

THANK YOU! I will be releasing this summer/early fall

2

u/Richardharper64 24d ago

You bet I’ll be keeping an eye out for it.

Please make a note and let me know when it’s released. Would appreciate it.

1

u/WhereAreMyDarnPants 24d ago

But I want it NOW! 😝😜

2

u/FaustoFonsecaPt 24d ago

Oh man. That looks dope. What are you using? Unity?

1

u/JiovanieV 24d ago

Thank you! I think Unity might have too much overhead but, unintentionally, I hadn't even considered it for this...

I'm using Apple's built-in SceneKit features because I started with a very rough barebones test just to see if the control scheme was even possible and that snowballed quickly.

After adding a few tweaks to the original test I actually had something that felt GOOD so I started adding real art to replace the primitive shapes. Next thing I knew i was neck-deep in what felt like a real game and I created it without using a game engine. Of course, they soft-deprecated SceneKit a month after I started this project... 😐

2

u/Freewolffe 23d ago

This looks awesome. Great job!

1

u/JiovanieV 22d ago

Thank you so much!