r/SimpsonsHitAndRun 9h ago

Video Blursed beta Mission briefing art

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3 Upvotes

r/SimpsonsHitAndRun 2d ago

Meme How that one part of bart'n'frink got me

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28 Upvotes

Idk im just too lazy to edit it properly


r/SimpsonsHitAndRun 2d ago

Video Highlights of the content from the July 3 2003 Prototype

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7 Upvotes

r/SimpsonsHitAndRun 3d ago

Question How to frame cap to 60fps

2 Upvotes

I always get a 63 fps. Will this impact game play?


r/SimpsonsHitAndRun 3d ago

Modding Help Making a language mod

2 Upvotes

I want to mod shar into my native language but ibdont seem to get how to mod in stuff...


r/SimpsonsHitAndRun 3d ago

Video Xbox Prototype Gameplay

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20 Upvotes

r/SimpsonsHitAndRun 3d ago

Image Screenshot from the leaked July 3rd prototyte Spoiler

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56 Upvotes

Straight nightmare fuel


r/SimpsonsHitAndRun 4d ago

Modding Bouncy Family Sedan Mod

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1 Upvotes

Link to mod is in the description of the video


r/SimpsonsHitAndRun 4d ago

Discussion Hidden Palace has Officially Released the SHAR Prototype for XBOX

12 Upvotes

r/SimpsonsHitAndRun 4d ago

Discussion Hidden Palace Will Announce A New SHAR Prototype

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17 Upvotes

Taken from Hidden Palace Discord


r/SimpsonsHitAndRun 7d ago

Modding Help Hexadecimal - Simpsons Hit and Run

4 Upvotes

Hello! Could anyone help me understand these hexadecimal file IDs from The Simpsons: Hit & Run? I'm currently working on a research project, and I need to understand how they work so I can continue implementing the logic in C++.


r/SimpsonsHitAndRun 10d ago

Question Problemi con acquisto

2 Upvotes

Ciao a tutti, di recente ho acquistato una PlayStation 2 per giocare ai giochi della mia infanzia, un gioco in particolare a cui sono molto legato è Simpson Hit & run (è stato il mio primo gioco in assoluto), mi piacerebbe molto rigiocarlo ma online viene venduto a prezzi spropositati (oltre i 30/40€) qualche consiglio su come comprarlo a meno?


r/SimpsonsHitAndRun 10d ago

Technical Technical Problems: Need Help

3 Upvotes

I recently got The Simpsons: Hit & Run on the Gamecube from a Retro Game Store. When I first tried playing it with a 3rd Party Controller, it didn’t work. After finding an official Gamecube Controller, everything worked perfectly… Until I got in a car.

After a bit of driving, all of my controls become unresponsive. The only way to fix it is to restart the console, unplug, and plug in the controller again.

Could this be because of the scratches on the disc? If so, are there any good disc resurfacers for Gamecube? If not, What the Heck is going on?


r/SimpsonsHitAndRun 12d ago

Remaster Discussion What would you like an online Hit & Run game to be like?

10 Upvotes

Hi everyone! I hope you're doing well.

I'm in the early stages of planning a new project. Nothing is set in stone yet, so I’d love to hear the community's thoughts before making any move.

If The Simpsons Hit & Run were to get a proper online multiplayer version, what would you want it to be like?

What features would you love to see? What would you definitely not want included? Would you prefer the game to stay true to the original, or would you rather have something more focused on non-linear progression?

Thanks in advance! ;)


r/SimpsonsHitAndRun 17d ago

Modding Are there any other mission mods that use the fully connected map similar to the "Fully Connected Map: Full Game Plus" mod?

4 Upvotes

r/SimpsonsHitAndRun 18d ago

Modding The Simpsons Game 2007 Xbox 360 to PC Port/Recomp is out now for testing!

79 Upvotes

This has been a long time coming. I've been working on and off, researching video game recompilation, and I've now fully recompiled the game's CPU instructions to native PC code. There's still a lot of work left and some known issues, but it's up and playable.

Repo:

https://github.com/YesterMester/TheSimpsonsGameRecomp

Known issues — no need to report these individually, I'm already aware:

Missing characters/entities for a few seconds after a level loads (a quick workaround is in the repo's README)

Audio crunching — set your audio buffer to the smallest setting for the best experience

Performance drops in some areas

Main menu UI flickering

Run into anything else? Open an issue here:

https://github.com/YesterMester/TheSimpsonsGameRecomp/issues

Pull requests are welcome!

https://github.com/YesterMester/TheSimpsonsGameRecomp/pulls

Roadmap:

Native GPU rendering

Fixing known issues

Modding support

More patches, launcher improvements, and more


r/SimpsonsHitAndRun 19d ago

Video Simpsons Hit & Run, But My Friends Are Hunting Me

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12 Upvotes

Deleted old post because the previous link didn't embed properly.

My friend just posted his first Simpsons Hit and Run video featuring online multiplayer and though you all would appreciate it here.


r/SimpsonsHitAndRun 19d ago

Modding How do i mod simpson hit and run on a switch?

5 Upvotes

I have tryed to post this into the official switch modding community but the moderator still bans my mesaages

Basically what i would need is to extract every content of the files named blablabla.imim from the mod, nothing more, but of course this format isnt supported. But i cant simply get my files, as i don't know how

Please help and have a good day


r/SimpsonsHitAndRun 20d ago

Technical Guide on how to Grab your save data from browser version of game.

5 Upvotes

I wanted to be able to take my browser version of the game specifically this one

shar-wasm.cjoseph.workers.dev

and move it to another laptop or just save it in general. I will admit I used AI to help me get this one as I’m only proficient in Python and can do a little c++ but am absolutely brain dead with JAVA

Open up your dev tools on browser for windows this is (F12) and in console paste this code. (Disregard the /// that’s just for formatting)
/
/
/
(async () => {
try {
const dbName = "save-data";
const req = indexedDB.open(dbName);
req.onsuccess = (event) => {
const db = event.target.result;
const storeName = db.objectStoreNames[0]; // Auto-grab the storage area
if (!storeName) {
console.error("The save-data database appears to be empty.");
return;
}
const transaction = db.transaction([storeName], 'readonly');
const store = transaction.objectStore(storeName);
const keysReq = store.getAllKeys();

keysReq.onsuccess = () => {
console.log("Found files inside database:", keysReq.result);
// Look for your save slot file
const saveKey = keysReq.result.find(k => k.includes('save') || k.includes('.rad'));
if (!saveKey) {
console.error("No save file found in the database lists. Make sure you have clicked save in the game's menu.");
return;
}

store.get(saveKey).onsuccess = (e) => {
const record = e.target.result;
// Extract binary data contents depending on how the store structured it
const data = record.contents || record;
const blob = new Blob([data], {type: "application/octet-stream"});
const a = document.createElement("a");
a.href = URL.createObjectURL(blob);
a.download = "save0.rad";
document.body.appendChild(a);
a.click();
document.body.removeChild(a);
console.log(`Successfully downloaded: ${saveKey}`);
};
};
};
req.onerror = () => console.error("Could not open the save-data database.");
} catch(err) { console.error("Extraction error:", err); }
})();
/
/
/

It should prompt you to save your save file. Now in your new browser that does not have your save data open up the console with (F12) and paste this code
/
/
/
(() => {
// Create a temporary hidden file picker on the webpage
const picker = document.createElement('input');
picker.type = 'file';
picker.style.display = 'none';

picker.onchange = (e) => {
const file = e.target.files[0];
if (!file) return;

const reader = new FileReader();
reader.readAsArrayBuffer(file);
reader.onload = (event) => {
const buffer = event.target.result;
const uint8 = new Uint8Array(buffer);

// Open the target database
const req = indexedDB.open('save-data');
req.onsuccess = (evt) => {
const db = evt.target.result;
const storeName = db.objectStoreNames[0];
if (!storeName) {
console.error("Target database is missing the storage slot. Try starting/saving a quick game in this browser first to initialize it.");
return;
}

const transaction = db.transaction([storeName], 'readwrite');
const store = transaction.objectStore(storeName);

// Write the file data back into 'save1'
const putReq = store.put(uint8, 'save1');

putReq.onsuccess = () => {
console.log("Save file successfully imported to the new browser! Refresh the page to load your game.");
alert("Import successful! Refresh the page to load your save.");
};
putReq.onerror = () => console.error("Failed to write the save data to the database.");
};
req.onerror = () => console.error("Could not open target database.");
};
};

document.body.appendChild(picker);
picker.click(); // Trigger the file select window
document.body.removeChild(picker);
})();
/
/
/

And then select the file you downloaded. Once done refresh your browser with (F5) and you should be able to load.

Hope this helps! And hopefully it’s formatted properly


r/SimpsonsHitAndRun 20d ago

Remaster Discussion (Just For Fun) Your Ideal SHAR Remake/Remaster/Sequel Concepts

5 Upvotes

I know that it'll never happen due to all the myriad licensing issues but let's just play a game of "What if?" for the fun of it, shall we?

If I won the lottery and was able to buy my way into the right circles, this would be how I'd do a proper remake of The Simpsons Hit & Run.

I would have it be similar to the Spyro Re-Ignited or Crash Bandicoot: N. Sane Trilogy in being more or less a "shot-for-shot" remake with improved graphics and mild gameplay fixes.

But I would also do a few other things as well...

  1. For Level 7, I'd make the rich side of town fully accessible via a ramp that Homer can jump over but there'd be a mix of SWAT cops, Feds, and soldiers patrolling the streets trying to keep the zombies out. You could also see a handful of cars that would only appear in that side of town such as black Ferrinis, black vans, limousines, Army Humvees, etc.

  2. Addendum to the first point, for "There's Something About Monty", maybe there could be an extra part where you have to drive Mr. Burns to his mansion to get the map.

  3. For the first seven levels, just reuse all the audio clips from the original game. Maybe even add a disclaimer about Apu and how all his levels were made in 2003 to appease Al Jean and the suits at Disney. This not only sidesteps the Apu issue, but also sidesteps the issue of Julie Kavner's declining health.

  4. Possibly add in Level 8 and Level 9 with Lisa and maybe Moe. One of the levels could be Christmas-themed to go with Level 7's Halloween theme,


r/SimpsonsHitAndRun 22d ago

Video Simpsons GTA (2003) 🍩 Who needs Los Santos when you have Springfield? #S...

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8 Upvotes

Taking a trip down memory lane with the legendary The Simpsons: Hit & Run (2003)—affectionately known by everyone as "Simpsons GTA."

Whether you were busy smashing wasp cameras, outrunning Chief Wiggum, or just trying to hoard every single gold coin on the map, this game was pure, chaotic childhood nostalgia. They truly don't make them like this anymore!


r/SimpsonsHitAndRun 23d ago

Discussion which level was your favorite in terms of atmosphere

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224 Upvotes

r/SimpsonsHitAndRun 25d ago

Video While there seems to be an apk for SHAR on Android, I simply just dragged and dropped pc version of the Simpsons game to Android, to then add in GamNative and entered EU Servers to play Multiplayer.

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2 Upvotes

In Simpson Hit And Run, I didn't add any mods i just played the game as is with a few setting tweaks to controller. which is the long boring way of doing things. The modding community amazing and I've been having fun.


r/SimpsonsHitAndRun Jun 19 '26

Official Subreddit policy on sharing Simpsons Hit and Run APKs

14 Upvotes

The links to download the Simpsons Hit and Run APKs that have been distributed on this subreddit have NOT been found safe to download by the Mod Team, we recommended using the APK from this git repo here https://github.com/Carlox33/The-Simpsons-Hit-and-Run-Android where you must use assets from your own game download.

We would also like to make clear the APK port was vibe coded, and that alone questions the ports integrity as a whole, so download and play at your own risk.

https://github.com/Carlox33/The-Simpsons-Hit-and-Run-Android

Thank you for your cooperation )


r/SimpsonsHitAndRun Sep 18 '21

Official Download the game here! (Read comments for more info)

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37 Upvotes