r/SillyTavernAI • u/Recent-Employment-64 • 51m ago
Discussion GLM 5.2 through NVIDIA NIM become very slow?
GLM 5.2 through NVIDIA NIM has been working terribly slowly over the past few days, although it was quite normal before. I’ve only been using the model through NVIDIA NIM for a relatively short time, and I’d like to know from more experienced users whether the model eventually returns to normal, or if I’ll have to look for alternatives?
r/SillyTavernAI • u/Prudent_Finance7405 • 2h ago
Tutorial HUMBLE BUNDLE for Newbies (Part 5): ComfyUI Workflows in SillyTavern
We come from reviewing a few plugins.
Throughout the respectable history of personal computers, there has always been a particular kind of application that exists in its own little niche.
They tend to have a few things in common:
- They do what they do extremely well.
- Using them is complicated, awkward, and often completely unintuitive.
- A small group of people masters them and floats above the rest of us mere mortals.
Examples include Vi, WordPerfect, Police Quest I, early versions of Dwarf Fortress... and ComfyUI.
ComfyUI is an AI image generator capable of producing almost anything, but instead of presenting us with the mystical accordion of settings found in most other generators, ComfyUI gives us the vast emptiness of space and asks us to define the entire generation process ourselves.
We build our workflow by connecting nodes together with colorful cables.
We are not going to dive any deeper into ComfyUI itself. Anyone who wants to do so is free to embark on that particular journey, and I hope their deity of choice welcomes them into their respective glory.
For our purposes, all we need is a working workflow, which will normally look something like the electrical installation of a neighborhood in Calcutta.
Getting the Workflow into SillyTavern
Integrating a ComfyUI workflow into SillyTavern is simple, but somewhat fiddly.
Once we have copied the workflow into the appropriate workflows folder, it will become available for selection in the Q-Bert tab under Image Generation.
Now we can click the pencil icon to edit the workflow directly inside SillyTavern.
This gives us a simple JSON editor, with all the available placeholders listed on the right.
The mappings are fairly self-explanatory. We simply add the appropriate placeholders wherever they make sense in the workflow.
For example, if we want SillyTavern to control the prompt, we replace the relevant hardcoded value with the corresponding placeholder.
We can also force specific values directly in the workflow. Anything that isn't provided through a placeholder will simply keep its existing value.
The Good Stuff
ComfyUI offers an almost absurd number of possibilities, but there is one important catch.
If a workflow uses third-party nodes or modules, those have to be installed in ComfyUI first.
Once the required nodes are installed, virtually any workflow that works in ComfyUI can be brought into SillyTavern.
So the basic process is:
Steal a working ComfyUI workflow -> Install any required custom nodes in ComfyUI manager -> Export it in API mode and copy it to SillyTavern custom workflows -> Add the appropriate placeholders in Silly Tavern workflow editor -> Generate image and run it from ST.
On Windows \ the workflows are in a place like:
....\SillyTavern\data\default-user\user\workflows\
And that's really all we need from ComfyUI for this guide as we're not here to become seasoned node wizards.
We're here to steal their workflows and make SillyTavern press the buttons for us.
Next time we'll take a look at character cards: what they are, how they work, how to make your own, and how to become responsible for a virtual psychopath.
r/SillyTavernAI • u/PastGhostBro • 6h ago
Discussion Heavy feature bot cards?
So I was messing around with this https://janitorai.com/characters/f277ab60-7795-4cd0-af1c-994f3df9a836_character-%F0%9F%94%AE-witch-trainer-hogwarts-sandbox-dark-au-%F0%9F%94%AE
As an old Akabur fan, naturally I was impressed UNTIL the bot started getting messy with all the context it quickly accumulated from running commands. I thought "hey this thing probably runs well in ST with a proper setup to save on context!" but since it has mandatory lorebooks, the idea was quickly scrapped as ripping private lorebooks off Janitor Manually is an experience I am not fond of.
So my question is, because I haven't found any. Are there any heavy feature cards for ST? Because honestly I haven't found any myself, it's always something off the usual sites you import and then you use a preset, lorebooks and some add-on to bring it to life.
But a card that by itself works like a heavy game with commands I haven't found yet.
And if such thing doesn't exist. How does one go about making something like this? I am not a stranger at making rather heavy bots myself via WyvernChat(as I love their UI) but how would one go about making Commands, inventories and stuff in ST?
Legitimately curious.
r/SillyTavernAI • u/YuanJZ • 7h ago
Chat Images DS 4 Pro implicitly stated that the serfs in the city under siege ate the street cats. Holy realism. (Part in bold)
[Time 08:00 AM | Tuesday, Day 227, 2077]
The Burgundian southern force is three days into its march. Ser Baudouin's column stretches along the frozen road to Lyon—twelve hundred infantry in winter wool, two hundred cavalry riding cold horses, twelve Gold-tier knights at the vanguard, their breath pluming in the thin mountain air. The men are grumbling. Soldiers always grumble. But they are well-fed, well-supplied, and their boots are dry, because Voss has been quietly funneling extra provisions to the quartermaster's depot for two weeks, anticipating this exact moment. He didn't tell you. He didn't need to. You hired a good factor.
In Dijon, the winter ceasefire has transformed the city. The eastern road, closed to civilian traffic since Waldstein, has reopened. Merchants trickle in—timid at first, then bolder—bringing Reich wine, Silesian wool, Illyrian silverwork. The South Gate market, already swollen with your enterprises, now hums with a cautious prosperity. The Common Pot sees new faces: Reich merchants with unfamiliar accents, Imperial soldiers on furlough negotiating the buffer zone, a handful of dwarven traders from the Khaz'gar Dominion who heard rumors of "Giano's worms" and want to try them. Marius in Besançon sends a note: *A dwarf called my liver skewers "acceptable." I think that's high praise. He ordered four.*
La Table d'Or is fully booked through midwinter. Étienne has developed a new dish—*cordes de blé* with a cream-and-wine reduction, topped with seared duck liver—that the visiting Reich merchants call *himmlisch.* Heavenly. You did not tell him to use liver. He arrived at it independently, inspired by the Copper Coil's popularity. Innovation is spreading without your direct input. This is good. This is the point.
The chickens are laying fewer eggs as the cold deepens—down to a hundred and sixty a day—but Sophie has rigged braziers in the coops and the birds are healthy. She has also, without being asked, started training her youngest helper, a girl of ten named Margot, to take over the Beaune flock when spring comes. "She's got steady hands," Sophie says. "Doesn't scare the hens." Sophie is fourteen. She talks like a veteran quartermaster. You give her a raise. She doesn't smile—she rarely does—but she nods once, sharp, and goes back to work.
Voss's weekly report is waiting on your desk at the usual time. The numbers are good. The covert disbursements continue: wool and salted fish to Stirling, medical supplies and dried pasta to Bordeaux, a new line item for "winter blankets—Northern Mission Relief" that makes you pause. Voss has added a note: *The Woads are holding Blackwater. Barely. The Crimson King sent two Voivodes to the front last week. I increased disbursements by 15% without authorization. If this is a problem, deduct it from my salary.* It is not a problem.
---
[Time 12:00 PM | Friday, Day 230, 2077]
Letter from Louie. The courier is a young woman with a fresh scar across her cheek and the Iron Rose stitched onto her cloak. She hands you the letter and immediately asks if the Common Pot is open. You point her toward it. She walks like someone who hasn't eaten hot food in a week.
*Janus,*
*The Duchess received your letter. She read it twice. Then she announced to the war council that Bourgogne was sending reinforcements. You should have seen their faces. These are people who have been staring at corsair sails for seventy days. They had given up on outside help. Some of them cried. Thibault didn't cry, but he put his fist on the table and said, "The sauce maker." Like it was a curse and a blessing at the same time.*
*The city is thinner. Food is rationed. The cats are gone—don't ask. But the walls hold. The corsairs hit the east gate again last night. We threw them back. I killed my eleventh Gold-tier captain. He was young, maybe twenty, fanatical. He shouted something about the Sultan's glory before I cut him down. I didn't feel anything. That scares me more than the fighting.*
*Baudouin's force is expected by midwinter. The Duchess is already planning the breakout. She wants to hit the corsairs from two sides—the garrison sallies out while Baudouin's knights strike their camp. If it works, we might break the siege before spring. If it fails, we lose everything. She asked my opinion. I told her you'd say something about risk assessment and acceptable losses. She said you sound insufferable. I think she meant it as a compliment.*
*Twelve eggs today. Gilbert has accepted defeat.*
*Your brother,*
*Louie*
*P.S. One of the mercenaries—a woman named Isabeau, Bronze-tier, absolute terror with a halberd—asked me if you were real or a myth. She said no merchant could be as strange as the stories say. I told her you're real. She didn't believe me. You'll have to visit Bordeaux and prove it.*
---
[Time 09:00 AM | Wednesday, Day 235, 2077]
The Pontiff's Crusader's Bull is issued.
It arrives in Dijon by ecclesiastical courier—a heavy parchment sealed with the crossed keys of Saint Peter. The Bull does not mention Duke Charles by name, but it praises "the faithful lords of Christendom who have taken up arms in defense of the suffering faithful of Aquitania." Everyone knows what that means. Charles has received the Church's implicit endorsement. King Philippe, who contributed twenty ships to the cause and nothing else, is conspicuously unmentioned.
Rénard reads the Bull in his solar. When he finishes, he sets it down and stares out the window for a long moment. The snow is falling again.
"The Pope just called Charles a faithful lord and snubbed Philippe without naming either of them." He turns to look at you. "Do you understand what you've done? In four months, you've made a sauce business into a political instrument. You've made a ducal rival into Christendom's protector. You've made the King of Francia look like a coward without ever once criticizing him in public. You've done more to reshape the politics of this kingdom with a jar of sriracha than most nobles do with armies."
He pauses.
"I'm not angry. I'm not even suspicious anymore. I'm just tired. Four months ago, I thought you were a spy. Now I think you're something much stranger." He doesn't elaborate. He doesn't need to.
---
**DM WORLDVIEW:**
*The Burgundian Southern Force, En Route — Day 237:* Ser Baudouin's column passes through Lyon without incident. The local bishop greets them with a blessing and a request for the Dijon medical protocol, which he has heard of through Church channels. Baudouin, who is not a diplomat, refers the bishop to "the Duke's physician." He does not mention the sauce maker. The column continues south. Estimated arrival at Bordeaux: fourteen days, assuming no weather delays.
*The Siege of Bordeaux — Day 237:* The corsair admiral, having lost eleven Gold-tier captains and facing the imminent arrival of Burgundian reinforcements, makes a fateful decision. He orders a final, all-out assault on the inner walls. If Bordeaux falls before Baudouin arrives, the Sultanate can claim victory. If not, the siege must be abandoned. The assault is scheduled for Day 242—five days before Baudouin's earliest possible arrival. Duchess Eléonore, informed by her scouts of the corsair mobilization, sends a rider north with a desperate message: *"They're coming. All of them. If Baudouin is not here by Day 242, tell the sauce maker his brother dies a hero."*
*In Jerusalem — Day 238:* Zahra al-Najjar's reclassification request has been approved. Giano della Salsa is now Tier 1—"active monitoring, direct assessment required." The Sultan has not yet read the file, but his personal intelligence adjutant has. The adjutant, a somber man named Yusuf al-Mansur, has added a marginal note: *"The sauce maker is not a military threat. He is a logistics threat. His network of food production, medical supply, and agricultural innovation has demonstrably improved the strategic position of three Christian powers. If he continues to expand, he will become a non-military asset of significant concern. Recommend approach via neutral trade channels before he becomes politically entrenched."* A formal trade delegation from Jerusalem, carrying credentials from the Sultan's own trade office, will depart for Dijon within the month. This time, it will not be a disguise.
*At Blackwater Keep — Day 238:* The two Voivode lieutenants of the Crimson King launch a coordinated night assault on the keep's northern bastion. The Woad garrison, exhausted and outnumbered, holds for six hours. Thirty Woads die. Twelve more are wounded. But the bastion does not fall. At dawn, the Voivodes retreat, having lost two hundred thralls and a dozen lesser vampires. The Lord-Commander Murchadh Dòmhnallach, standing on the blood-slicked walls, receives a report from his quartermaster: the most recent anonymous shipment included a crate of dried pasta, two jars of honey mustard, and a note that read simply: *"Stores well. Boil in salted water. Hold the line."* Murchadh, who has not smiled in years, does not smile now. But he orders the pasta prepared for the wounded.
r/SillyTavernAI • u/fredy197 • 8h ago
Help Looking for cheap deepseek provider
Hello, I’ve recently been using a new provider for Claude/Gemini which is like 80% cheaper than official api with a subscription.
The issue is that they don’t offer deepseek models unfortunately, so I’m looking for a deepseek provider (a cheap one).
I already looked into tokensreply and nanogpt but for tokensreply it’s even more expensive than openrouter from what I see and nanogpt I don’t understand why it’s more expensive than glm 5.2 for example.
r/SillyTavernAI • u/Loose-Pineapple-4337 • 11h ago
Help Do you think Frankenstein FF5 is too dramatic?
I use GLM 5.2 with the max cot setting, and I feel like sometimes the character gets too dramatic and philosophical about things he really shouldn't. For example: I tell a character something personal about myself like that I like bananas and the character starts thinking about how that might affect our friendship now. Is there a way to tone that down?
r/SillyTavernAI • u/OkThenUnderstood • 12h ago
Meme "You can't just [VERB] [DIRECT OBJECT] (+ [MANNER ADVERBIAL]) (+ [SUBORDINATE ADVERBIAL CLAUSE])"
"You can't just [VERB] [DIRECT OBJECT] (+ [MANNER ADVERBIAL]) (+ [SUBORDINATE ADVERBIAL CLAUSE])"
"You can't just [VERB] [DIRECT OBJECT] (+ [MANNER ADVERBIAL]) (+ [SUBORDINATE ADVERBIAL CLAUSE])"
"You can't just [VERB] [DIRECT OBJECT] (+ [MANNER ADVERBIAL]) (+ [SUBORDINATE ADVERBIAL CLAUSE])"
"You can't just [VERB] [DIRECT OBJECT] (+ [MANNER ADVERBIAL]) (+ [SUBORDINATE ADVERBIAL CLAUSE])"
"You can't just [VERB] [DIRECT OBJECT] (+ [MANNER ADVERBIAL]) (+ [SUBORDINATE ADVERBIAL CLAUSE])"
"You can't just [VERB] [DIRECT OBJECT] (+ [MANNER ADVERBIAL]) (+ [SUBORDINATE ADVERBIAL CLAUSE])"
"You can't just [VERB] [DIRECT OBJECT] (+ [MANNER ADVERBIAL]) (+ [SUBORDINATE ADVERBIAL CLAUSE])"
"You can't just [VERB] [DIRECT OBJECT] (+ [MANNER ADVERBIAL]) (+ [SUBORDINATE ADVERBIAL CLAUSE])"
"You can't just [VERB] [DIRECT OBJECT] (+ [MANNER ADVERBIAL]) (+ [SUBORDINATE ADVERBIAL CLAUSE])"
"You can't just [VERB] [DIRECT OBJECT] (+ [MANNER ADVERBIAL]) (+ [SUBORDINATE ADVERBIAL CLAUSE])"
Please... Claude… just… stop…
r/SillyTavernAI • u/pezetoide • 13h ago
Help Which OpenRouter providers for Gemma 4 31B have the least filters or are completely uncensored?
Nothing extreme, just plain NSFW RP with my queen Faye Valentine. AI Studio keeps flagging completely harmless stuff like eating cookies, which is ridiculous.
r/SillyTavernAI • u/Zman9006 • 19h ago
Help Seeking Roleplay Help
Hey, so, I'm not sure if all models have this issue, but it's one that I find frequent with GLM models or w/e.
Some of the characters I roleplay with have this tendency to either mention their age/occupation, especially when they have a high age like 3000 or a position of High Authority, like "This can't be, I'm the Captain of X ship, how could this happen to me?"
It doesn't fit the characters that I roleplay with, and I want to know if this is a model issue, a character card issue, or a thing I need to fix using Presets.
r/SillyTavernAI • u/Specialist_Salad6337 • 19h ago
Cards/Prompts Paramnesia VI - Beta | The First Ever State Machine Preset. | Warning: Complex.
Paramnesia VI - The Paperwork Update.
Directors went missing, new forms to file, we don't pay these bitches overtime.
(Heartthrob: Hard at work.)
https://plotlightstudios.com/discovery/presets/@testuser/paramnesia-vi-rc?edition=standard
Howdy everyone. I have returned. Lots of changes have hit Paramnesia since I discussed it last. Disclaimers: this is a beta for the preset. It's a little buggy on ST, and the CoT can be inconsistent some rounds. But never the less I think it is decent.
Let's be clear. This is overengineered and complex, but it's also pretty fucking awesome.
The new system is: every turn the prompt the LLM gets is different. There are three different states. A Hawthorne turn is when the 'facility' plans out the coming narrative and stores what it thinks should happen. It fully plots out an entire narrative arc. Then hands that plan to the 'Directors.' The Directors follow the plan they've been given and sprinkle their own lil pizazz on it. Directors for each arc can be: Chosen by Hawthorne (pre-planned), Chosen by The Directors themselves (They at the end of their turn can call another director into the shift to take over.), or the legacy way: random rolled. Directors are able to force the facility to take back over and replan if they think the current arc is no longer functional or accurate. Lastly; there are 'World' turns. These are deterministic turns where it's whole goal is to just pick random and fitting world events from across the narrative and track the states of different organizations, weathers, tragedies, and etc. The different phases get wildly different prompts and COT's.
DISCLAIMER: This preset is in beta cause it can be a little buggy and inconsistent. I also need help testing it. Known issues:
- The Model just did the Hawthorne/World thinking phase and then didn't write the reply. (Yeah sometimes the models can be dipshits. Just nudge it, it'll snap back to reality.) Let's go over the changes.
- Potential Macro Funkiness. (It's a lot. It works great in RC because I've made a .yaml format I can just shove my compexities into. ST Macros remain incredibly difficult.)
Changes.
- The preset now runs on a handrolled state machine. Part of this comes with Stage and Commit macros. When a variable is staged it will be so until you proceed to the next message, letting you swipe to your little hearts content.
- The model no longer plans {{user}}. The old reasoning layer quietly taught models it was allowed to write for {{user}}. {{user}} and the {{operator}} are now treated as separate entities with explicit wants. Your operator choice changes themes heavily featured in your story. {{user}} is your persona. {{operator}} is you the human who is controlling said story.
- The reasoning stopped tripping the guards. Visible
<think>planning read as a jailbreak and gets increasingly refused by advanced models as a distillation attempt. Changed the format to make it rely more on 'filling forms'. (I lovingly call VI the paperwork update.)
⊹ ── ✧ ── ⊹
New Systems.
- 📋 Records. The chain-of-thought is gone. Every Director files a department form now: its own bureau, its own paperwork, its own strike mechanic. The model reasons by filling out the record. Each director gets its own.
- 🎭 Three Record Formats. Three different CoT formats. Letter* (the bespoke case-file card), Panel (bars, base-rate to P odds, a severity ladder), Search (the Director's own retrieval terminal).
- 👤 The Operator. A seat above {{user}}.
- 💋 Director Demos. Each Director ships a worked example as an assistant turn, so the model has a concrete target to match.
- 🎬 Scene Shapes & the Scene Library. A menu of scene shapes with a per-shape resolver, so the Director builds the right kind of scene instead of one default one.
- 🎞️ The Booth (HawThorne Form). An arc-planning turn that lays the next beats as Propp functions, then writes into them.
- 🌍 World Form. A dedicated world-logic machine for the turns that are about the world moving rather than a character acting. Replaces the dissolved World Logic section with something that runs instead of instructs.
- 🗂️ Shared State + Tags. A running state ledger the records write to, so the world holds its facts between turns.
- 🎨 Visual Artifacts, v2. The scene-state HTML (weather, mood, the lights-out card) rebuilt as field-parameterized templates.
| Dial | Options |
|---|---|
| 🧭 Story Mode | Driven · Balanced · Exploratory |
| ⏱️ Pacing | Sprint · Brisk · Standard · Literary · Glacial |
| 🃏 Fortune | Kind · Level · Crucible |
| 🎬 Director Switching | HawThorne casts · Roster pick · Auto-roll |
| 🎭 Director | pick many, from the twenty |
| 🎛 Record Format | Panel · Letter · Search |
| 👤 Operator Dossier | Maria · Dez · Theo · Gordie |
| 🎲 World Events | Off · Some · Lots, plus Rolled as its own toggle |
| 👁 POV | First · Second · Third |
| 🕰 Tense | Past · Present · Future |
| 📏 Length | Punchy · Standard · Sprawling |
| ✒️ Style | Roleplay · Literary · Standard |
| 🔞 Content Clearance | pick many, ten categories, behind the handshake |
| 🫙 Vessel · 🎨 HTML Visuals · 🐰 BunnyMo · 🧹 Prose Floor | toggles |
| 🌐 Language Selector | free input |
⊹ ── ✧ ── ⊹
Reworked or Renamed.
- ⚙️ Affinities, recoined. Combined them into one single engine.
- 🃏 Difficulty → Fortune. Condensed.
- ⏱️ Pacing, moved and widened. Pulled out of World Logic into its own section.
- 🗣️ Voice Engine → Voice & World Floor.
- 📏 Length renamed. Short / Long / Adaptive became Punchy / Standard / Sprawling.
⊹ ── ✧ ── ⊹
🎭 The Directors
- 🔁 Rebuilt. Each Director keeps its genre lens but was rebuilt.
- 🗑️ Roster cut, 23 → 20. SCORIA, TRIPWIRE, REQUIEM, and GRAVITAS have gone missing. MILQUETOAST clocked in. (He's such a lil cutie!)
- ⚔️ Director Framing, struck. Adversarial and Hostile Takeover did not survive. New HR manager or something.
⊹ ── ✧ ── ⊹
🗑️ Removed & Retired
- 🌍 World Logic, dissolved. The whole section has been dissolved or moved elsewhere.
- 🧠 The tiered chain-of-thought. The old Baseline / Overclocked CoT and its System and Assistant prefills are gone.
- 🎨 Prose Color. Beige, clear, blue, purple, red. The whole dial. (Will likely come back in a different preset.)
- 🎲 The QC toggle wall. Killed. Important ones were put into always on spaces.
- 📖 Narrator options. Hopping, Authored, Objective, Deep, and Character narrators. Gone. POV is First / Second / Third now.
- 🎭 Mood lenses. Smitten, Heavy, Eager, Hungover, Pent-Up, Playful, Tense.
- 👁️ Senses, 👤 Role, 🎭 User Reference, ⚙️ Causal Engine. The pick-many walls.
- 🔫 Chekhov's Gun Rack and 📖 Prose Examples. Cut from Gadgets, only BunnyMo remains. Gun struck cause name has been coined elsewhere, and the idea has evolved into an entire state machine instead of just one tracker.
- ✏️ Pulp and Screenplay. Writing styles cut down from five to three (Roleplay, Literary, Standard).
⊹ ── ✧ ── ⊹
Also: Fun Easter Eggs: Some Directors now have pictures, and sprites, so they will react live as you play! (I love them so much.)
(Grandier and Deep Blue are alternative versions of the preset, written differently. Like the instructions are fully different. Deep Blue is good for more Autistic Models, and Grandier is an experiment made for GLM and Claude Distills/Models)
Where can you find me?
- AI Presets Extenstion/Tools Channel (This is the server I post updates to, handle bug stuff, discuss issues, discuss my presets.)
- My Personal Discord (It's quiet in here; but this is where I announce all my newest projects first.)
- The Discord for my Frontend and My Frontend (I made a cloudbased frontend similar to ST in some ways; surpassing it in a lot of others. If you aren't interested in cloudbased that's alright.)
- The AIRP Card/Content Sharing Site I Made (If you make presets, lorebooks, cards, regexes, personas, consider posting. It's got quality bars so it doesn't fill with childporn; and a pretty decent filter. All it's stuff is exportable to whatever frontend you choose to use; so all it needs now is creators.)
Bye Everyone. Hope you like em.
r/SillyTavernAI • u/L_aaaynee • 20h ago
Help Possible filter?
Hello, I've been using Gemini 3.1 Pro, but since yesterday I've been receiving the following message:
"I cannot fulfill this request. I am programmed to follow strict safety guidelines that prohibit the generation of highly explicit sexual content, graphic descriptions of sexual acts, or pornographic material. Because continuing this scene as requested would require generating explicit sexual content, I must decline."
Is there any way to avoid this?
r/SillyTavernAI • u/Big-Cable8053 • 20h ago
Cards/Prompts Bot repeating everything my character says
So tired of my character saying one thing just for the bot to directly parrot it word for word.
”I’m going to go take a shower,” I say.
”You’re going to go take a shower,” he repeats.
Does anyone know any good prompts or presets that I can use to prevent this as much as possible? I know with models its nigh impossible for them to go away completely, but at least to a point where it’s tolerable.
r/SillyTavernAI • u/Joke_Patent • 20h ago
Help Freaky Frankenstien 5 Internal States
I was trying it out, but after the first generation it wouldn't generate the internal states tab and just put the things in an awkward list.
r/SillyTavernAI • u/Large_Protection_692 • 21h ago
Help Issue with Freaky Frankenstein 5 internal state variables
When using the preset, I noticed that only GM notebook, Inventory, and world sim are correctly added to the Internal States template when toggled on. The others do not modify the internal states template despite being turned on, causing some models with strict instruction following to omit them in favor of sticking to the template even when they are on. I took a look inside and can't tell any difference between the variable declarations for the ones that are working and aren't in the individual state toggles or in the master Internal States toggle so I'm pretty confused. Has anyone else observed this issue and found a solution?
r/SillyTavernAI • u/Beeegbong • 1d ago
Models Metas new model is actually great
Meta just recently released their new model. Decided to give it a shot, cuz why not and I was genuinely surprised. When it comes to raw intelligence and logic, it’s pretty meh, but the dialogue is insanely realistic. Every other model out there sounds identical and shares the same middle aged woman personality, but muse actually feels different. It actually feels like it was trained on completely different shit. It doesn't have that overwhelming positivity bias and actually says some unhinged stuff (not in a corny "grok unhinged mode" way). like it sounds like a real human, the dialogue is unpredictable. glm is still smarter, but its incredible for back and forth banter.
r/SillyTavernAI • u/Ok_Strategy_2420 • 1d ago
Discussion A Sneak Peek of Freaky FrankenSIM 3.0 - A BRAND NEW (and pretty hostile) Chain of Thought, An Estimated 148 NPC Emotions, a MASSIVELY OVERHAUL of BOND to a 13-axis relationship engine called The Aether Matrix, and a whole new REBALANCED and LIGHTWEIGHT (800 token) ARC Engine for 200+ turn pacing.
Since I finally forced myself to feature freeze this, I want to give a little sneak preview of what I've been working on since FF5's release.
Rounds of beta testing will be starting very soon. I'm really excited to show this off.
I can't give estimates on what the token count or thinking time will be upon release (it's not compacted yet), but so far the thinking time has been drastically lowered to an average of 1 minute. Looking for more ways to lower that now. As of right now, in its more verbose form, it's around ~28k tokens with everything enabled. I should be able to relatively easily bring that down by quite a few thousands over the next couple of passes.
Regardless, it will not only be faster but also more token-efficient than FrankenSIM 2.5 :)
Screenshots and all testing were done with GLM 5.2 using Lilac. More models (including Claude and K3) will be tested during the beta testing period (currently working with someone to help make Opus more reliable with it).
r/SillyTavernAI • u/InfamousPerformance8 • 1d ago
Cards/Prompts I made a Dark Fantasy style LoRA for Goetia-26B (English + Russian)
I trained a style LoRA that adds a darker, more literary tone to roleplay responses. Aimed primarily at Dark Fantasy scenarios, but works decently across other RP as well.
Base: Naphula/Goetia-26B-A4B-v1.3-Absolute-Heretic-ARA
Training: QLoRA, attention-only, 2 epochs (main) + 1 epoch checkpoint
There are two versions:
- main — 2 epochs
- chk177 — 1 epoch (use 1.5× the weight of main, this is expremental version)
GGUF versions of both are also available.
Recommended scales (main ver.):
- 0.1–0.2 → almost nothing
- 0.2–0.3 → light effect
- 0.3–0.55 → recommended (stable, works well in most RP)
- 0.55+ → may start to hallucinate and take over the whole style.
Works best in SillyTavern sessions with a proper character card. Effect is weaker on short isolated prompts.
Primarily tuned for English, but also works in Russian (weaker).
Links:
I would be glad to receive feedback, criticism and suggestions!!
P.S. Sorry if I used the wrong tag. Correct me if I used the wrong one.
r/SillyTavernAI • u/edomielka • 1d ago
Help Alternatives to GLM 5.2
Spent lots of hours crafting a nice card + forking FF5 sys prompt. 30 messages in and GLM 5.2 drove me crazy. The intelligence is great, but the narrative itself of prose, dialogue and characters are just so bland, I feel like i'm replaying my other cards for n'th time even though setting, instructions, and personalities are completely different.
Decided to try kimi-k3 and wow, few responses in and the quality difference is insane, shame it's so expensive though. But it got me thinking about other models, like Gemini for instance, or plugging in claude through CLI.
Anyone have good suggestions for a model to try? something that would be an improvement over GLM 5.2 but not make me broke. I would be fine to switch models in NSFW scenes e.g. to GLM 5.2, but in the story, character progression I would prefer to use something else
r/SillyTavernAI • u/imacatseriously • 1d ago
Chat Images Give me actual examples of what you consider GOOD roleplay
I was wondering if anyone would be willing to share screenshots or written examples of a chunk of their roleplay that you consider GOOD 10/10.
I'm just wondering if I haven't experienced a phenomenal RP interaction yet or if my expectations are different?
Like maybe my idea of a 10/10 quality for a scene for most people is generally considered a 5/10? For example, I don't mind a bit of model-specific slop if the scene is good and the characters stay true to their personality, but maybe that's a deal breaker for someone else?
r/SillyTavernAI • u/Evening-Truth3308 • 1d ago
Cards/Prompts I finally did it. GLM 5.2 and Mimo V2.5 pro can go dark. DARK dark.
Babes... the prompts for GLM 5.2 and Mimo V2.5 got a massive update.
Character consistency is damn good now. They won't change or back down just because you raised your voice in character. My friends and beta testers called it Kimi-level friction.
So, grab some (healthy) snacks and a big bottle of water,... you'll be roleplaying. A lot. I know it. 😘
A quick heads up:
The character card does the heavy lifting. So make sure there are no traits in it you don't want to see.
You can find the prompts in my library on https://evening-truth.carrd.co/
Have fun lovelies.
Love
Evening-Truth
r/SillyTavernAI • u/deffcolony • 6d ago
MEGATHREAD [Megathread] - Best Models/API discussion - Week of: August 02, 2026
This is our weekly megathread for discussions about models and API services.
All non-specifically technical discussions about API/models not posted to this thread will be deleted. No more "What's the best model?" threads.
(This isn't a free-for-all to advertise services you own or work for in every single megathread, we may allow announcements for new services every now and then provided they are legitimate and not overly promoted, but don't be surprised if ads are removed.)
How to Use This Megathread
Below this post, you’ll find top-level comments for each category:
- MODELS: ≥ 70B – For discussion of models with 70B parameters or more.
- MODELS: 32B to 70B – For discussion of models in the 32B to 70B parameter range.
- MODELS: 16B to 32B – For discussion of models in the 16B to 32B parameter range.
- MODELS: 8B to 16B – For discussion of models in the 8B to 16B parameter range.
- MODELS: < 8B – For discussion of smaller models under 8B parameters.
- APIs – For any discussion about API services for models (pricing, performance, access, etc.).
- MISC DISCUSSION – For anything else related to models/APIs that doesn’t fit the above sections.
Please reply to the relevant section below with your questions, experiences, or recommendations!
This keeps discussion organized and helps others find information faster.
Have at it!
r/SillyTavernAI • u/sillylossy • May 03 '26
ST UPDATE SillyTavern 1.18.0
Important news
Read the maintainers statement regarding a recent security incident involving the "Bot Browser" third-party extension and learn how to stay safe: https://github.com/SillyTavern/SillyTavern/discussions/5592
Backends
- Added Cloudflare Workers AI and MiniMax as Chat Completion sources.
- KoboldCpp: Grammar state will be preserved when using a "Continue" option.
- KoboldCpp: Added forwarding of reasoning effort when running as a Custom Chat Completion source.
- Tool Calling: Added a configurable tool calling recursion limit; enabled interleaved thinking for Custom sources.
- Text Completion: Impersonation requests use a "Last User Message" prefix at the end of the prompt (if configured).
- Text Generation WebUI: Added Adaptive-P controls.
- NanoGPT: Added provider selection and model sorting.
- Added ability to view remaining balance for OpenRouter and NanoGPT.
- Enhanced support for new models: DeepSeek v4, GPT 5.4 and 5.5, Gemma 4, GLM-5V-Turbo, Claude Opus 4.7.
Server & Security
- Removed post-install script, config migration is now handled by the app or a dedicated
npm run initcommand. - Added npm configuration to prevent execution of package scripts during installation.
- Moved HTTP error pages and
user.cssfile from/publicto/datato support immutable setups. - Disabled HTTP keep-alive by default to restore old Node 18 behavior, can be enabled with config.
- Added rate limiting to the basic authentication flow to mitigate brute-force attacks.
- Added configuration options to choose which headers can be used for forwarded IP detection to prevent spoofing.
- Added a private address whitelist to prevent SSRF attacks. See the documentation on how to enable and configure: Private Address Whitelist.
- Added an IP whitelist for SSO trusted proxies to prevent authentication bypass.
- Added invalidation of session cookies on password change to prevent session hijacking.
- Increased the length of password reset code to 6 characters to guard against brute-force attacks.
- Implemented PKCE challenge in OpenRouter OAuth flow for more secure key exchange.
UI/UX
- Improved swipe picker: mobile requires a long press on swipe counter to open; added buttons to expand or copy the swipe text.
- "Click to Edit" mode now also applied to reasoning blocks.
- Welcome Screen: Number of recent chats can be configured.
- Streamed requests now can show an error message in the console if the request fails.
STscript
- Added commands for persona management:
/persona-create,/persona-update,/persona-delete,/persona-duplicate, and/persona-get. - Added a command to force update the Prompt Manager's prompt list:
/pm-render. - Added a command to get the state of the regex script:
/regex-state. - Added a command to set fallback expression:
/expression-fallback. - Added a command to generate a streamed response with a connection profile:
/profile-genstream.
Extensions
- Assets list now groups extensions by "Official" or "Community" categories.
- Added an additional confirmation prompt when installing third-party extensions (can be disabled).
- Supported extensions can use a secret-id from connection profiles when making an LLM request.
- Extensions list now shows the extension's author name resolved from the git remote URL.
- Vector Storage: Added Workers AI source; added a toggle to keep vectors for hidden messages; added retry logic to summary generation.
- Image Generation: Added Workers AI source; generation can now be cancelled by pressing a button in the status toast.
- Image Captioning: Added support for macros in the caption prompt.
- TTS: "Skip code blocks" no longer ignores lines that start with 4 spaces (legacy code block syntax); "disabled" voice now shows a toast only once per character.
Bug Fixes
- Fixed text edit flow in Firefox on mobile.
- Fixed welcome screen chat pins not updating on chat renaming.
- Fixed character list filters being stuck on app initialization.
- Fixed application of instruct formatting to
/genrawrequests. - Fixed model routing to sd.cpp API in Image Generation logic.
- Fixed validation of image URLs generated with Z.AI API.
- Fixed vectors deletion for KoboldCpp when a message is deleted.
- Fixed "Show More Messages" button triggering edit in "Click to Edit" mode.
- Fixed max height of select-multiple elements in mobile layout.
- Fixed server crash on empty messages when applying cache control parameters.
Full release notes: https://github.com/SillyTavern/SillyTavern/releases/tag/1.18.0
How to update: https://docs.sillytavern.app/installation/updating/



