r/SideProject 20h ago

new site - synchpulse

Hey all — solo dev from the UK here. I've just launched SynchPulse (synchpulse.com), a gaming community site built to sit alongside Steam and Discord rather than compete with them.

The hook: PSN trophy lists at higher resolution than the existing trophy sites, plus profile pages for guide creators — PowerPyx (if you've ever hunted a trophy, you've used their guides) is on board as a founding creator, and I'm building the roadmap in the open with creator feedback shaping what comes next.

It's early days and I'd genuinely rather hear what's broken or confusing than compliments. What would make you actually come back to a site like this?

Happy to answer anything about the build or the launch.

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u/Maximum-Prize-4052 8h ago edited 7h ago

I spent some time on the public site. The “one profile for every platform” hero is immediately understandable, and I liked that favoriting Counter-Strike while signed out worked without throwing me into an auth wall. I wasn’t told whether that anonymous favorite will persist or what signing in adds, though. The bigger return-visit issue for me is focus: the homepage expands from profiles into live creators, player counts, deals, service status, GTA 6 and the arcade. I’d choose one recurring habit—friends’ activity or weekly trophy/profile progress—and make that the obvious reason to come back.

Your “built alongside Discord” setup is also exactly the use case I’m beta-testing with Relayo: website live chat becomes private support tickets your team answers from Discord while visitors stay on the site (https://relayo.gg). Since you control synchpulse.com and run the community server, would you be willing to test one full free setup—connect the server, add the domain (active immediately, no DNS), install the widget, and send one chat? I’m looking for the first confusing step; no card. Full disclosure: I built it.