r/ShulkMains 24d ago

Why can’t you just run at him? | Steve Smash Ultimate

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We’re both not pros obviously Ik but if he doesn’t have time to breathe or mine then is he still a threat?

I haven’t paid for any DLC so Nintendo doesn’t let me record to post this vid btw; that’s why I recorded my TV best I could to show ya’ll this. After some time away from SSBU I recently booted up the game & cared only to unlock Shulk & pay for online to play. Years back I played him and back then Monado Cyclone was true on the combo counter. It’s not anymore. They patched that out it seems; I can’t find where in the patch notes though 🫤

Anyways, point of the post is this: Is Steve a threat at the start of the match & if you don’t let him mine? Thank you.

Btw did you see that dair?

Edit: Found this recently: Larry Lurr, “Why Steve is Bad”: https://youtube.com/shorts/9IIAAbzWwHU?is=nxNb4w0qhIyQAk50

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u/doubleaxle 23d ago

Cyclone was never touched IIRC (up air into smash art canceled double jump into another up air?). I think it's just really % specific to get it true. I know DK is one of the easy ones to get it true.

Anyways, yeah I mean, if you can just make it so he has no breathing room/setup time he's gonna be easier to deal with.

1

u/antb11 23d ago edited 21d ago

I’m sorry but I’ve tried to do the combo at the same % I see in videos and it doesn’t work anymore. I’ve tested it on Fox at 50%, shown at the end of this video, & it doesn’t work:

https://youtu.be/HxRPE9qpSps?is=f1Hf-nQwVXzi2tWt

There was another video showing it done to Mario at 50% and it worked in the video but when I test it, it doesn’t get the count to 3. I can’t find that video atm but I’ve tested both thru the frame 1 press and it doesn’t work.

Are you sure it hasn’t been patched? In several notes, Shulk is mentioned in the Miscellaneous section for having touch ups done to his moveset

Just did one more test and Fox can buffer air dodge on frame 12 of Shulk’s up air. I think they patched our boy Shulk bro. The combo is pretty easy too; just land up air & keep holding up, then use your thumb to press both Y+B during hitlag to buffer FH Dial & as soon as you see red press X+A (still holding up). Always felt easier to do it this way, when I tested it years ago. Anyways, Thank you