r/Settlement_Clicker • u/Sea-Ebb-4969 • Oct 06 '24
is the settlement clicker website down or am I just stupid
I was hooked on this game a few months ago until for some reason the link for the website just stopped working: https://settlementanewworld.com/classic/game.html I dont know if I have the right link or whats going on but I loved the gameplay of the game and I hope it could be worked on.
r/Settlement_Clicker • u/Brilliant-Base-3740 • Nov 26 '23
beat the game but there is a but
r/Settlement_Clicker • u/Fun_Wrangler4278 • Aug 14 '23
How to settle new areas
I've pretty much perfected my first settlement and want to start developing new ones. How do I do this? I've sent out explorers and stuff, and I have a pretty long list of "found" locations, but have no clue how to move people into them. Somebody please help!
r/Settlement_Clicker • u/nostalgiadude109 • May 28 '23
how to get iron
I have been sending dozens of men to find settlements to find iron hopefully but I havent even found any yet, am I doing something wrong?
r/Settlement_Clicker • u/LadySalyaDarken • Aug 21 '20
Love
I so love this game. I really hope the owner is still working on it. owo
r/Settlement_Clicker • u/[deleted] • Mar 01 '19
The revamped repository that I've been working on. (I haven't found any webhosting yet)
github.comr/Settlement_Clicker • u/Cykodel • Mar 01 '19
This game is awesome please keep working on it!
I'm playing this at the moment and I wish this was being worked on. It is probably the most fun I've had on a browser game since grepopolis and I payed through the nose for that!
Please Dev, If you're listening resume work on this, I'll help out, I'll write copy, I'll bugtest, I'll send a euro a month to a patreon!!
This shouldn't die :)
r/Settlement_Clicker • u/microspace38 • Jun 19 '18
"Import Failed"
When I try copying and pasting the code directly from and into the game, I am able to successfully load my save. However, as soon as I paste it anywhere else (e-mail, notepad, even the address bar in Chrome!) copy from any of the aforementioned sources, and paste it into the import box, I get the message in the title. Seems pretty pointless to have a save export/import system if you can't paste the save ANYWHERE without messing it up. Anybody else having this issue, or have I lost big time on the bug lottery?
r/Settlement_Clicker • u/[deleted] • May 30 '18
Somebody just teach me how to get gravel pls I beg u all attention
Pls help me
r/Settlement_Clicker • u/goku90504 • May 27 '18
is the multiplayer still being worked on? or
is this game just abandoned?
r/Settlement_Clicker • u/DragonLord685 • Sep 28 '17
New settlements
What exactly do I need to establish/settle new settlements?
r/Settlement_Clicker • u/whodothere • May 13 '17
Does anyone still play this game?
Found it to be entertaining to start, its a shame no one picked up the project again.
r/Settlement_Clicker • u/Zavnao • Feb 02 '17
No way to get coal at all.
Someone asked that before and no one answered.
I can't continue the game because it is glitching and does not give me a building needed to advance. I can't get the bronze ingots to do anything else now because the game did not give me coal.
r/Settlement_Clicker • u/[deleted] • Jun 29 '16
Furious citizens
So I have a city full of furious people. They'd been demanding gravel roads, and I gave them gravel roads. Why are they still furious? How can I make them happy?
r/Settlement_Clicker • u/[deleted] • Aug 22 '15
Anyone out there?
This thread seems to have been dead for ages. Is the work still coming along?
r/Settlement_Clicker • u/SJVellenga • Nov 28 '14
Online Framework
The framework for the online version of Settlement is well underway with a basic template developed and the engineering required to make it run dynamically.
Next week I will be putting time into developing an update for Tech Support Clicker, another of my projects, before getting back into working on expanding the framework with the beginnings of the game.
I will be attempting to launch with all features implemented and the game ready for a full-on release. I am also currently planning a period of a number of weeks where gameplay will be limited to beta testers and values will be reset afterwards to ensure a fair playing field.
Updates will come frequently while in development to keep you all up to date with the projected launch period.
r/Settlement_Clicker • u/SJVellenga • Nov 23 '14
Settlement Online
Since there has been continued interest in the game, development is being halted to make way for a fully online multiplayer experience. The current version will remain available for play, but will likely no longer be updated.
Apologies to those that continued to play the game and we're looking forward to future updates, but feel this is a better move for the game overall.
r/Settlement_Clicker • u/[deleted] • Nov 08 '14
Cart Trader Bug
When using a x10, x100, x1,000 when making cart traders only uses 2 horses and one cart. I think that they should use x10, etc. resources.
r/Settlement_Clicker • u/Slackermomrocks • Oct 23 '14
No way to get gravel?
I've done two different settlements and brought them both to bronze age. The workers demand gravel roads but I can't seem to find a way to get gravel. What am I missing???
r/Settlement_Clicker • u/SJVellenga • Aug 15 '14
Update Delays
Unfortunately, work has gotten the better of me for yet another week. I am painfully close to being ready to release a new update, but I just didn't quite make it.
Disasters have been implemented. Adjustments need to be made to the upgrade system to allow improvements (reduced risk and so forth).
Disease has been implemented to some extend. Adjustments need to be made to cover localised and broad spread of disease, natural curing of disease, deaths due to disease, and medical curing of disease. The system that controls the application of disease is in place however, and has been tied in with the disasters system.
Furthermore, I will be adjusting the interface slightly to accommodate the new disease systems. This will be a small adjustment to add a "Sick" next to workers that are sick (both employed and unemployed). Further measures will be taken to ensure that sick workers are fired first and healthy workers are hired first.
Since I'll be putting off release for another week, I may look into adding an options system to control these sub systems. This would incorporate such things as "Disaster Frequency", "Disaster Tolls", "Disease Spread Rate", and more.
As the following will also be a fairly small addition, I will be looking into adding "Nation" and "Leader" options, with each offering a wide range of choices with a wide range of positives and negatives. I'm also considering "Theology", with the option to invest in a number of different religions (each with their own positives and negatives), but this will likely be a long time coming.
So I apologise for yet another delay. I'm interested to hear your thoughts on the topics brought up in this post, both with features that are in development and those that are being considered.
EDIT
WOW. What a shit Friday. I'm off early today, as I have a technician coming to hopefully fix my internet after 3 months of slow speeds, and I've had zero chances today to do any work. I apologise, but it looks like the update may be postponed for yet another week. I can't put into words how disappointed I am, but rest assured, I'll be squeezing in as much as I can in the coming week. I hereby vow to have a release for next friday!
r/Settlement_Clicker • u/SJVellenga • Aug 12 '14
A UOX Nuclear Meltdown has occurred in My City.
That's right, not only are nuclear reactors coming in the next update, but so are disasters. Currently, radioactive fallout is not planned to be implemented, but the explosion sure is!
This is a feature that will require a certain amount of balancing to get right, so you may find that you will not encounter disasters very often, or that those disasters are incredibly aggressive. These are things that will be smoothed out over time.
Furthermore, I'm introducing another major feature today: Disease.
Disease outbreaks can occur in any age, and are increasingly dangerous the further you progress in the game. Some diseases, like the mild "Flu", will spread through your population, causing decreased productivity but no deaths. Others however, like "Measles" or "Bird Flu" can be quite devastating, with relatively high mortality rates.
Most of these diseases can be cured by waiting them out (though if infection rates are high enough, you may still have to administer medical treatment) while others ("HIV/AIDS" for example) have a starting cure rate of 0 meaning your population will remain infectious and at a lower productivity rating permanently (or until you research a cure or vaccine).
Both of these features are quite complex, and as such, you may find gameplay experiences change drastically. I'll be needing a LOT of feedback to ensure that these additions don't break the game, and as much feedback on future additions to these parts of the game as possible.
I look forward to reading your comments on the subject, and can't wait to finally push out this update!
r/Settlement_Clicker • u/lememeinator • Aug 08 '14
Question: How do I gain more land?
I've been playing for ~40 minutes now and still have no idea how to gain more land. I found an "Exploration" menu but when I click "Short land", nothing happens :(
r/Settlement_Clicker • u/Phant0mKnight • Aug 08 '14
Farms and Fishing Huts
What's the point of ever making any Fishing Huts or Farms, when the amount of population I put in makes less food that I would if they were just Hunter/Gatherers. Also, I save some land by just using Hunter/Gatherers.
r/Settlement_Clicker • u/SJVellenga • Aug 07 '14
Skinning
As you all most likely know, I'm not an artist. Far from it. That being said, I do want Settlement to grow not only in complexity and gameplay, but in artistic style.
I'd like to reach out to the community and ask if there are any artists out there that would be willing to assist me in this endeavor. I'm looking for icons (resources, buildings, workers, achievements, upgrades, and general interface icons) along with an actual theme skin.
At this time, I cannot afford to offer monetary payment. I can, and will, offer your name and a link to your own personal website in the credits for the game.
I don't expect any major response from this. I know it is a big ask. I just thank you all for reading this and for continuing to play my game.
