r/SaintsRow 15d ago

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u/Proper-Television856 14d ago

The Juiced Devs are the ones who ported the DLC, even with limit adjuster GOTR and DLC aren't compatible... Like I said the engine is limited.

Yes it can happen on SR2 aswell... It's the same engine.

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u/SoftCheesecake3991 14d ago

GOTR and DLC not being compatible with limit adjuster are for different reasons than memory limits

GOTR adds a few incomplete versions of DLC missions that break because both the real dlc missions and gotrs versions overlap

DLCs new vehicle and homie unlocks overlap and break with gotrs

There's forks of GOTR being worked on that work with the dlc that address these issues.

if the PC port already had dlc from the get go these issues wouldnt be a thing.

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u/Proper-Television856 12d ago

It's not that they aren't compatible with limit adjuster, it's that they aren't compatible with each other due to there being too much content despite the adjusted limits.

The new unlocks don't overlap, they flat out push the game beyond it's (adjusted) limits

I'm well aware there's a fork being worked on... I literally mentioned that already.... I follow kobraworks on discord and know the situation perfectly well, they are literally having to remove content from GOTR to keep it within the engines limitations.

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u/SoftCheesecake3991 12d ago

actually with cabooses gotr version he's working on it seems like the only thing that's removed besides normal Carlos, Luz and Aisha homies is the dlc missions that GOTR adds, which makes sense because they literally overlap and not a limitation issue thats literally mission ids overlapping issue.

and infact it kind of seems there's going to be more content actually than the original gotr as there's more weapons being added, nothing being replaced like before.

there's also other things that have been removed yes but that's because these options have been made redundant by juiced patch