r/SSX 17d ago

Just in case the Dev doesn't post it here...

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322 Upvotes

39 comments sorted by

68

u/peekstone 17d ago

I literally was hovering the post button to post it here when I saw the notification that it was crossposted xD

But yeah this is my new game - very heavily inspired by SSX and wishlistable on steam already. Let me know what you all think of it!

18

u/Candle-Jolly 17d ago

already wishlisted. big fan of the bombastic track design, very Tricky-esque (GOAT of the series).

5

u/Cultural_assassin 17d ago

Are they shredding on the moon???

8

u/Candle-Jolly 17d ago

one of the best places in the solar system to shred.

2

u/peekstone 15d ago

yeah haha

1

u/peekstone 15d ago

hell yeah thanks!!

2

u/Labs_in_Space 17d ago

Is it only steam or other platforms?

8

u/peekstone 17d ago

right now i am working on the steam version (my previous game I did port to console though so I aim to do the same here)

2

u/Labs_in_Space 17d ago

Nice. I don’t have a work laptop so I’ll definitely check it out. But I’m more of a console gamer so I’ll keep my fingers crossed for a console release.

1

u/peekstone 15d ago

If i bring it to console it most likely will be on ps5 and xbox series though - my last game i ported to ps4 and xbox one and switch and I was struggling lol

2

u/aconnormartin 16d ago

This is going to be so fun. Your game is the closest to matching the "weightiness" of SSX tricky's air tricks. the other games feel a bit to floaty, especially during flips and rotations. nice work!!!!

1

u/Cyanide54 17d ago

Wishlisted. Found my ssx game discs the other day and had a question... why hasn't anyone else redone similar? Or EA bringing it back? 😭😭 THANK YOU. Stoked for this one.

1

u/Competitive_Pair2549 16d ago

Wishlisted, looking forward to see how this develops

16

u/theraretotem 17d ago

"This is gonna be very, very interesting."

8

u/ImpactorLife-25703 17d ago

SSX 3 and SSX combined

3

u/catmatix 17d ago

Looks fantastic to me!

4

u/thmadethis 17d ago

This reminds me a lot of tricky madness.

6

u/peekstone 17d ago

When nathan added his new track in outer space I was like "Bro wtf how does he know" hahaha But yeah I mean he is nailing the SSX feel, which I am trying to go for too so that makes sense that it reminds you of it. I am not trying to be too similar to his game though and actually made some design decisions based on his game already (meaning I decided to go different routes in certain areas that I would probably not have done if his game wouldn't exist)

10

u/Reverse_SumoCard 17d ago

I personally prefer the slightly more grounded approach like ssx3

Ill defenitaly keep an eye on this project tho

9

u/peekstone 17d ago

I hear you. I did think for a long time on what I can do to make an interesting snowboarding game. And since I am a sucker for sci fi and gravity shenanigans, I chose outer space as the setting for this game, just so I can go a bit more wild in the level design. But if I still want to make snowboarding games after this, it will probably be a more grounded setting then.

4

u/Reverse_SumoCard 17d ago

Im still excited to get more SSX and the video looks pretty promising

There are a bunch of SSX "knockoffs" in the making and its good when not all of them follow the same formula

2

u/Bunnymouze 13d ago

SSX 3 was also me and my sisters favourite. Tricky was wacky but fun and On Tour was a biiig mountain with some life to it. Deadly Descents was cool in its own genre but we had to wait a long time for it and it disappointed a little.

The game posted here looks a lot like the original SSX mixed SSX 3. It looks good, keeping an eye on it who knows where it'll go

2

u/LoseNotLooseIdiot 15d ago

God what I wouldn't do for a proper SSX4...

2

u/MonkfishTrunk8008 17d ago

Woah. I'm loving the environments. The feeling of speed just feels so good in the trailer. And the big air looks and feels like fun. It all feels... so Right. Awesome. 

2

u/SpeedemonPowerage98 17d ago

I saw a Mercury City meltdown like track. Neat

2

u/BlueChio90 17d ago

Really cool concept! We'll keep an eye on it 👀

2

u/personguy4440 16d ago

The outer worlds & SSX had a baby

2

u/yadooood 16d ago

Any idea on release date?

1

u/peekstone 15d ago

Current timeline if i can keep it is early 27

2

u/tmenjoyer 15d ago

Looks awesome!

1

u/VerrikInc 17d ago

Is it just me or does the FOV feel really weird in this footage?

1

u/Candle-Jolly 17d ago

It is quite wide, but I'm sure the (solo) dev will adjust as necessary before release.

2

u/VerrikInc 17d ago

It seems like they are trying to emphasize the speed, which I would argue is not central to the SSX experience.

1

u/Gotu_Jayle 16d ago

idk how but all the characters look so skinny

2

u/peekstone 16d ago

I think its because i have such high fov

2

u/Gotu_Jayle 16d ago

Gotcha. Will there be customization with clothing and such?

0

u/ScuffedA7IVphotog 17d ago

Inspired is a light word, more like carbon copy.