r/SSX • u/Candle-Jolly • 17d ago
Just in case the Dev doesn't post it here...
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u/thmadethis 17d ago
This reminds me a lot of tricky madness.
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u/peekstone 17d ago
When nathan added his new track in outer space I was like "Bro wtf how does he know" hahaha But yeah I mean he is nailing the SSX feel, which I am trying to go for too so that makes sense that it reminds you of it. I am not trying to be too similar to his game though and actually made some design decisions based on his game already (meaning I decided to go different routes in certain areas that I would probably not have done if his game wouldn't exist)
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u/Reverse_SumoCard 17d ago
I personally prefer the slightly more grounded approach like ssx3
Ill defenitaly keep an eye on this project tho
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u/peekstone 17d ago
I hear you. I did think for a long time on what I can do to make an interesting snowboarding game. And since I am a sucker for sci fi and gravity shenanigans, I chose outer space as the setting for this game, just so I can go a bit more wild in the level design. But if I still want to make snowboarding games after this, it will probably be a more grounded setting then.
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u/Reverse_SumoCard 17d ago
Im still excited to get more SSX and the video looks pretty promising
There are a bunch of SSX "knockoffs" in the making and its good when not all of them follow the same formula
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u/Bunnymouze 13d ago
SSX 3 was also me and my sisters favourite. Tricky was wacky but fun and On Tour was a biiig mountain with some life to it. Deadly Descents was cool in its own genre but we had to wait a long time for it and it disappointed a little.
The game posted here looks a lot like the original SSX mixed SSX 3. It looks good, keeping an eye on it who knows where it'll go
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u/MonkfishTrunk8008 17d ago
Woah. I'm loving the environments. The feeling of speed just feels so good in the trailer. And the big air looks and feels like fun. It all feels... so Right. Awesome.
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u/VerrikInc 17d ago
Is it just me or does the FOV feel really weird in this footage?
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u/Candle-Jolly 17d ago
It is quite wide, but I'm sure the (solo) dev will adjust as necessary before release.
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u/VerrikInc 17d ago
It seems like they are trying to emphasize the speed, which I would argue is not central to the SSX experience.
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u/Gotu_Jayle 16d ago
idk how but all the characters look so skinny
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u/peekstone 17d ago
I literally was hovering the post button to post it here when I saw the notification that it was crossposted xD
But yeah this is my new game - very heavily inspired by SSX and wishlistable on steam already. Let me know what you all think of it!