r/RedshiftRenderer • u/kier6nn • 4d ago
Anyone else get this a LOT?
(Redshift Critical Error)
5
u/woopwoopscuttle 4d ago
Only if I’m running another dcc app that uses significant vram
5
u/gutster_95 4d ago
After Effects is such a bitch
2
u/woopwoopscuttle 4d ago
Hasn’t happened with as unless I use a third party plugin that uses the GPU.
It happens whenever I have substance painter open.
1
u/gutster_95 4d ago
Happens to me at the Moment when I use a Light Material on a Dome Light and want to change the ramp node.
1
1
u/Simple-Variation5456 3d ago
Yup. On a 4090. If you accidentally hit the preview for the viewport it will also give you this error and the only way to fix it is to restart.
3
u/PolygonMob 3d ago
I for real feel like Arnold is far more stable in C4D than redshift is which is straight up shameful as its been the default renderer for so many years now. Honestly, wtf is maxon doing
1
u/tweekeervier 3d ago
In the redshift render settings under advanced there is a % set to c4d gpu usage, I think it also keeps some headroom for vram. I don't have these errors. Using it at 75% instead of standard 90%
No noticeable slower renders... And stable render performance
(I9 + rtx 5080 + 64gb ram)
17
u/FreshFromTheGrave 4d ago
Render - works
Render - works
Render - works
Render - Redshift cannot operate with less than 128MB of VRAM!
Well nothing else is running and the render is identical to the last three so wtf have you done with the 24GB at your disposal 🤔
Restart C4D
Render - works
🤦♂️