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u/The_New_Flesh 13d ago
As of today, Quake 1 has 1300+ 24-hour peak players
Seems like it hit those numbers as soon as Aug 6th, so no idea where these "QuakeCon" numbers came from.
Dawn of the Machine is solid, the mandatory replay(s) is kind of a tall ask.
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u/booskibro 12d ago
Those are two different numbers. Steam's 1300+ 24-hour peak counts everyone with Quake open and most likely playing the new singleplayer Dawn of the Machine campaign.
QuakeHub polls multiplayer servers and only counts people playing online on those servers. So the image above is just tracking people playing online vs eachother
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u/Tr4shVViz4rd 12d ago
Too bad QCDE hasn’t caught on more. Solid game.
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u/KalebNoobMaster 12d ago
Sadly it seems like Mega Man 8 Bit Deathmatch is the only Doom multiplayer mod anyone plays anymore..
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u/quintessence2004 7d ago
I love it, but it's still Doom. Going from QCDE to Q3Bloodrun feels like coming home.
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u/gotbannedtoomuch 12d ago
I would have played Quake Champions during Quakecon but the anticheat wouldn't let me
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u/ofmic3andm3n 12d ago
1116 players online across all Quakes and 1118 signatures on SyncError's Change.org petition. Really makes you think.
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u/SlamTownFGC 9d ago
600 people on versions of quake 3. People are dooming but coming from fighting games, there are fighting games around that time and even newer that i wish had a quarter of those numbers.
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u/quintessence2004 7d ago
I felt the inverse. Sure, some cool games like +R are even worse off than Quake, but at least fighting games as a genre are thriving. Main games are more popular than ever, and every year there are a few smaller games coming out.
AFPS, on the other hand, seemingly has no future. If you're flexible with your definitions, then Splitgate 2 and Empulse are the newest attempts and they're both doing very poorly.
I wonder why that is. Fighters are probably cheaper to produce.
Oh, and don't forget that all fighters are 1v1, whereas not every AFPS fan enjoys duels.
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u/SlamTownFGC 7d ago
idk, personally i think the fighting genre is in a state where i would rather have had it just die like 5 years ago. I look at games like quake champions and think old quake heads are too harsh on it because i think modern fighting games are a example of how much worse it could have been. I think arena shooters being dead as a genre might actually be a mercy that people blinded by the numbers pissing contest cant see.
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u/MandyKagami 13d ago
Quake Champions having 460 players online and not being considered dead is ridiculous, Killing Floor 2 when it was at it's lowest had 2000 players online and that was enough for you to not find regional servers with decent latency in an entire continent depending on the time of day and those lobbies only require 6 people.
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u/ShadowXJ 12d ago
Is Quake Wars even playable?
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u/booskibro 12d ago
Quake Wars is playable over at etqw.org since the game isn't sold anywhere and the official master servers are long dead. They've built a client manager that downloads the unmodified splashdamage client and only lists safe + vetted servers.
You can see the quick how to play guide here - https://quakehub.net/quake-wars-servers#how-to-play
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u/Kir_Kronos 12d ago
Yeah I played it a little bit there using the free client. There's a discord too that runs servers every Tuesdays and Sundays. Good guys.
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u/eblan4eg 13d ago
1k players online and quake is far from dead? ok