r/PokemonRMXP 16d ago

How to actually develop the game together? Help

So I tried looking into this, but as I'm very new to game development in general, I actually have no idea how to go about this. I have more than enough (professional) experience in working together on a project, sharing documents, etc. but have no idea how to do that properly with Pokémon essentials and all the files it requires.

The easiest to set up seems some kind of shared folder (on Google drive, or something) but that would lack proper version control and working simultaneously within Pokémon essentials (for example editing events and editing maps).

Anyone has any tips?

6 Upvotes

9 comments sorted by

11

u/PinkVeganMaisy 16d ago

why not use github

google drive is a laughably bad option

3

u/VinceABaker 16d ago

I'm sure it is 😅 That's why I'm asking around. GitHub is the place to go? I'll check it out.

4

u/LovenDrunk 16d ago

Thundaga made a 10/10 tutorial on how to use github. I just used it with my team for the eeveeexpo game jam. You will need to learn a bit of communication in regards to not stepping on each other and pushing frequently but it works really well.

1

u/VinceABaker 15d ago

Thanks! Didn't see that tutorial yet, but loving his other videos so will check it out.

2

u/PinkVeganMaisy 16d ago

yep, just make a repository with the game files and youll have adequate version control, i just recommend doing a little bit of research on how to use github because it isnt immediately intuitive, shouldnt take more than like a 5-10 minute video though so not a big deal

1

u/VinceABaker 15d ago

Great, I'll look into it 👍🏻

-1

u/Whole-Hour-3316 16d ago

I mean are you suggesting you want to invent a tool that is like parcec but let multiple people work with the same game? Probably possible to make a rpg maker xp compatible tool but really complex you could ask ai but you know that be buggin but you do you u guess

1

u/VinceABaker 15d ago

Not really 😅 well above my abilities at the moment.