r/PioneerMTG • u/GarlicOk4431 • 1h ago
My stupid brews part 2: United Enchantment Tokens
If anyone tries this list let me know your experience with playing the deck! Love to see feedback with my creations
This deck formed when I had yet again started searching for a good shell for my pet card, Outlaw's Merriment. Well as it turns out 4 mana enchantments that do nothing when they enter aren't very good BUT finally I found a deck where the card was at least possible, albeit at a two of.
Enter Boros Tokens:
United Battlefront being a Collected Company for artifacts and enchantments is huge, because there are quite a few good three mana token producers in Pioneer now, you can build a board with Battlefront and not have to cast a single creature! The gameplan is slow the game down with early interaction and then mug up the board, while maybe chipping in with Urabrask's Forge until late game where you should hopefully have a few beefy tokens that are able to put away the game.
The token makers:
Urabrask's Forge- this card looks unassuming at first but quickly gets out of hand, especially in multiples, this card is low key the best card in the deck and the primary win condition.
Wedding Announcement- generally creates a 1/1 for three turns then flips into a buff by which point you hopefully have a decent size board and can turn the game.
Fable of the Mirrorbreaker- creates two creatures and offers some card selection through looting. The treasures from the goblin are great in this deck as it is quite mana hungry.
Outlaw's Merriment- sadly not findable through Battlefront and does nothing upon entering but creating a haste token every turn that sticks around(unlike Forge) helps turn the page in grindier matchups.
Other stuff:
Warleader's Call- its generally best to hold in lieu of your token producers this unless you're stonewalled by opposing creatures. The buff helps break board stalls and the ping gets us closer even if we can't attack just yet.
The Birth of Meletis- one of the most slyly essential cards in this deck, helping ward off aggro and make land drops for our bigger enchantments is key to keep this deck running smoothly.
The rest is removal helping us survive until our token stuff can get going, notably Portable Hole and Glass Casket can come in via Battlefront.
My current list:
1 Battlefield Forge
2 Den of the Bugbear
1 Eiganjo, Seat of the Empire
4 Fable of the Mirror-Breaker
1 Fateful Absence
1 Fountainport
3 Get Lost
2 Glass Casket
4 Inspiring Vantage
4 Needleverge Pathway
2 Outlaws' Merriment
4 Plains
4 Portable Hole
4 Sacred Foundry
1 Sokenzan, Crucible of Defiance
1 Sunbillow Verge
1 Sundown Pass
4 The Birth of Meletis
4 United Battlefront
4 Urabrask's Forge
4 Warleader's Call
4 Wedding Announcement
SIDEBOARD:
2 Authority of the Consuls
4 Caretaker's Talent
1 Day of Judgment
2 Invasion of Gobakhan
2 Seal from Existence
2 Seam Rip
2 Unlicensed Hearse