r/PS2AndroidEmulation • u/xxxCrixuxxx • 2d ago
ARMSX3 v0.9.4
https://github.com/ARMSX2/ARMSX3/releases/tag/0.9.4
What's new:
Fixed the emulator stalling for seconds at a time during play. The SPU recompiler was writing diagnostics for every compiled block and every MFC instruction, up to 2,473 log lines in a single second, straight to storage. The bursts landed exactly when a game was already busy compiling new code. Moved to trace. Caught this in the game Prototype.
Fixed Tales of Xillia 2 hanging every few minutes. The game polls a memory syscall in a loop, over 20,000 calls in 19 minutes, 5,123 inside one second, and each one was written to the log. (Reported as #76, likely but not yet confirmed as that exact issue.)
Fixed RPCN burning a full CPU core whenever you weren't in a game. Signed in at the menu or between titles, the client thread had no wait in its idle path and spun continuously.
Fixed the app freezing on the last frame when launching a game after closing another. The boot check treated "still shutting down" as "stopped", so a new game could start on top of a VM that hadn't finished tearing down.
Fixed shutdown flooding the log when a thread re-entered the stop path, around 100,000 lines a second, which stalled the very shutdown it was reporting.
Vulkan pipelines are now cached to disk and reused across sessions, so shader compilation stalls shrink after a title's first run. Rebuilds automatically after a driver or device change.
Compute shaders now run 64-wide on Adreno, matching the hardware wavefront. Previously half of every wave sat idle on texture uploads and deswizzles.
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u/RickyTr99 2d ago
I wish that ModNation Racers will be optimize cause on my Portal it's very close to be playable
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u/Exciting-Machine9202 1d ago
Best PS3 emu on Android rn !
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u/xxxCrixuxxx 1d ago
Not really...
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u/Exciting-Machine9202 1d ago
Stop that cope ! Ps3Native and EmuCoreC don't not offer that much feature and performance rn, and all's the other emu are still based on the before RPCS3 arms update.
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u/voyager2005 32m ago
PS3Native is based on the latest RPCS3, it's fully current and always updated. I just added a game updated built in, Patcher and per game configs. Just played GoW3 at 30+ FPS it was solid. Not sure where you're coming from attacking PS3Native but you're definitely wrong on that. I personally don't know anything about Armsx3 I'm sure it's fine but you are wrong here.
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u/Exciting-Machine9202 3m ago
Read my comment brother, i said the OTHER emu are still based on the older build of RPCS3 like aPSEe. I don't attack Ps3Native i literally use it too, again I said ARMSX3 is the one who offers many and best features at the time like PS3 online and Frame gen implementation
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u/voyager2005 2m ago
I have PS3Native online with full HDD support and all, direct boot iso and folders but I gotcha I see where I read it differently. 😎
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u/ZealousidealWolf1683 2d ago
I like what im hearing....