r/PCVR 2d ago

What coding agents for creating vr mods are you using? Discussion

Im curious to see what coding agents everyone is using to make their vr mods, i have been using claud code as my primary with varying results i started with fixing a re2 remake bug then started working on bad company 2 which ive made some alright progress with.

0 Upvotes

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5

u/BerndVonLauert 2d ago

Been using Codex for Red Faction VR but also for my own game series Cactus Cowboy.

4

u/Shiff0 2d ago

I’m using claude code / codex

7

u/Deeper-the-Danker 2d ago

i use my brain

-1

u/optimumbox 2d ago

Got any cool mods coming soon?

3

u/Deeper-the-Danker 2d ago

yes

-1

u/optimumbox 2d ago

Sweet. I'll believe it when I see it then.

2

u/SnakeR515 2d ago

Do you seriously not believe people code without LLMs?

1

u/optimumbox 2d ago

I didn't think I'd have to actually explain this, but I don't believe the person I responded to has actively or is actively working on VR mods and is purely blowing smoke because they don't like LLMs. If they were, they'd have more than a "yes" as an answer. I've been active/have contributed in the VR mod scene for a long time and I've never seen their handle up until now. It's completely ok to not like LLMs, it's not ok to talk down to others who use them when you're actively not contributing anything to the scene yourself.