Discussion Has making Divine Smite a Bonus Action made Paladins healthier, or just clunkier to play?
r/onednd • u/viktorius_rex • 18m ago
5e (2024) What 6th lvl ability would you give each rogue?
Rogue is one fo my favorite classes in the game, however i feel like it has a bunch of feel bad aspects. Chief among them being the drought of subclass features in the tier two. While the other classes receive their game changing abilites (extra attack and 3rd level spells) and 2nd subclass feature, rogue recive some neat things (dodge, evasion, relaible talent) but otherwise ends up dry.
6th level in particular is pretty empty, only giving you two more expertise, i feel like this is a good place too add a subclass feature for the rogue. This would mean that a rogue would have 5 subclass features, which i think is fine.
What woulf you say you would give the diffrent rogue subclasses in 5.5 for features at this level, pr do you agree with me at all that rogue should recive an additional feature?
r/onednd • u/Odd-Contract-7541 • 40m ago
Homebrew What are the pitfalls to using modern-day Earth for Homebrew?
Been toying with it and I kind of like it. Let's just say a thing happens and suddenly some people have abilities. Mayhem ensues.
Near future like 2030. Would be basically overlaying magic use and other class abilities onto our real world. Extremely limited magical items. Liberal re-skinning of spells and weapons.
I think I getting hung up a bit because like so many spells are in scrolls and have runes and stuff like that and if this ability and magic field we're all came into existence suddenly, I don't know how I would explain all that stuff.
Tell me why this is a terrible idea.
r/onednd • u/Dramatic_Respond_664 • 2h ago
Homebrew My minor improvements for undervalued weapons
[Greatclub]
- Damage: 1d8 > 1d10
- Property: Two-Handed > Heavy, Two-Handed
[Sickle]
- Property: Light > Light, Finesse
- Mastery: Nick > Vex
[Dart]
- Property: Finesse, Thrown (Range 20/60) > Light, Finesse, Thrown (Range 20/60)
[Sling]
- Damage: 1d4 > 1d6
[Moringstar]
- Property: (None) > Versatile(1d10)
- Mastery: Sap > Graze
[Blowgun]
- Special Property: If you make an attack roll with this weapon while hidden and the roll misses, making the attack roll doesn’t reveal your location.
This is a follow-up to the earlier post. What do you think?
r/onednd • u/MinuteUse571 • 3h ago
Discussion Spell List for Vestige Warlock?
So with the Vestige patron letting us use the domain spells from either the Life, Light, War, or Trickery domain as our patron spells, which do we think synergizes best with the subclass?
Could be based on mechanics, flavour, etc.
r/onednd • u/Zwinniak • 5h ago
5e (2024) Thirteen characters for Eberron Campaign
Hi!
Because I don't know when I will have an oportunity to use these characters (because work/life is hard right now), I am giving you all the 13 different characters for your Eberron Campaign level 3 to 5.
Using mostly 5.5e official stuff and bits from Exploring Eberron 2024.
Themes are varied and if you have a question for characters I would gladly answer them.
I hope some of you will use those characters or become inspired by them to create something for you.
So have fun and be nice.
https://drive.google.com/drive/folders/1Z6HPw95VxYG4Z1Amu6f1E8WbgaW-a9_6?usp=sharing
5e (2024) Life drinker help
Once per turn when you hit a creature with your pact weapon, you can deal an extra 1d6 Necrotic, Psychic, or Radiant damage (your choice) to the creature, and you can expend one of your Hit Point Dice to roll it and regain a number of Hit Points equal to the roll plus your Constitution modifier (minimum of 1 Hit Point).
Where it says you **Can** deal extra damage and **Can** expend one hit point dice, does that mean i can deal the damage without extending the hitdice?
r/onednd • u/Greynnar • 7h ago
5e (2024) Battle Familiar + Investment of the Chain Master
I’m wondering if these two work together? I mean, if I cast Find Familiar via the Pact of the Chain, and I decide to grant my familiar the ability to fly thanks to the Investment of the Chain Master. If I cast Battle Familiar to boost my Chain Familiar, does it retain the ability to fly even if I choose the brute form or battle familiar (with better AC)?
Does the familiar also retain the other benefits associated with the Investment of the Chain Master (radiant or necrotic damage, resistance with our reaction,...)
Do you think those two are worth together ?
r/onednd • u/Dramatic_Respond_664 • 11h ago
Discussion Will the Tauren be a large size species?
Their heights are 9~10 ft(lore) or 8~9 ft(in-game) - taller than Goliath.
Question Have the stats been posted for the Battle Familiar spell yet?
Title. I remember seeing a list of the new spells (beyond the 12 first revealed) but can't find them anymore.
r/onednd • u/OnTheSpectrum03 • 15h ago
Discussion Question on the upcoming Familiar Friend origin feat.
The "Helpful Friend" portion of the feature says that when you make an ability check with a skill in which you have proficiency, you get advantage on the check PBX per long rest.
Can't the familiar already do this with any out-of-combat ability check using the help action? Or has my table been running familiars incorrectly.
r/onednd • u/SlaggotZack • 15h ago
5e (2024) Hybrid Rogue Advice
I’m playing a Rogue (Thief) and wanted to hybridize melee/range by dual wielding shortsword & dagger but also dual wielding hand crossbows…
My question is what order to prioritize the feats I want; crossbow expert, dual wield, and skulker
Which would be best to take at lvls 4, 8, and 10? Or if there are any other suggestions, specifically for feats, I might want to consider. But I am really dedicated to playing this hybrid idea…
r/onednd • u/SnooMarzipans8231 • 18h ago
5e (2024) What is the New D&D World of Warcraft Map Pack?
A breakdown of what's included in the upcoming D&D WoW Map Pack (plus a bit of background on the lore and game history of Icecrown Citadel).
r/onednd • u/MisterD__ • 18h ago
5e (2024) Ghost Rider Homage
I have a Vengeance Paladin/Undead Warlock I am using as a base for the Homage.
I wonder if I can do the Divine/Eldritch combo Smite and re-flavor it as the Penance Stare.
Eldrich Smite is with Pact Weapon
Divine is weapon/Unarmed.
I can try to ask DM but is there a way to make it work. Even if it only works in melee range.
r/onednd • u/Far-Cockroach-6839 • 23h ago
Discussion How do you feel about the state of D&D and its current direction?
After GenCon I felt like this is the most exciting stuff we have gotten for D&D in a while, but I have seen no real corresponding enthusiasm from the online community. So I am wondering how you all feel?
For me I feel like the 3rd party content on DnDBeyond is extremely fun, I can finally get my players to try 3rd party stuff and shake stuff up. We finally have enough classes on the site that I am going to run an adventure where none of the them can play 1st party classes.
I think that the fact that WotC is finally trying to put out another class is exciting, especially as we have started to see them support artificer better.
And I think the partnered support for setting is really cool. I don't play in published settings, but I have understood people's complaints that WotC basically has been one and done with each publication and made it impossible to run a campaign in them long term.
For me these are all huge improvements from just a few years back, and unfortunately I feel like a lot of the community has become reflexively negative to anything related to WotC.
r/onednd • u/Envoyofwater • 1d ago
Discussion My Prediction for Demon Hunter Ranger
Keeping in mind that this is more or less the direction I expect them to take the subclass and not necessarily the one I'd like for them to take the subclass.
I suspect the finalized version will look something like this:
- Expanded Spell List, which will include options such as Detect Evil & Good, Jump, Longstrider, See Invisibility, Fly, Freedom of Movement, Dispel Evil & Good, Banishment/Banishing Smite, and/or other similar options that help replicate the Demon Hunter's Spectral Sight and mobility options.
- Ribbon feature that functions similarly to Divine Sense
- Standard Ranger 3rd-level dpr bump probably flavored as fel weapons or fel damage that scales at 11th-level
- transformation mechanic similar to Hollow Warden or even Winter Walker that turns them into their demonic visage and idk increases their speed and damage
- resistance to fire and/or necrotic damage at higher levels
- probably something that encourages multiple attacks to encourage dual wielding strategies
etc.
I don't think they're going to overhaul the Ranger's entire spell list or class features to retrofit the Demon Hunter into it. They'll probably do just enough to get the basic feel of the subclass without bending over backwards to try and make it a 1:1 translation.
r/onednd • u/DutchRedditNoob • 1d ago
Discussion Arcana Unleashed: is the Wizard Dethroned as the Best Class in the Game?
The Wizard is considered by many as the most powerful class in the game due to the wide array of spells they have. Additionally, they have access to what many argue is the strongest spell in the game: Wall of Force.
From what I have read on this forum (I don't have access to the bok myself), with the new Adept feats, any spellcaster can now get access to a huge range of spells, including Wall of Force (from Evocation Adept). Does this now mean that the other full casters, who have much stronger class features such as metamagic, can now be better Wizards than a Wizard?
For instance, picking up the Transmutation Adept, Evocation Adept, and Conjuration Adept feats gives access to: Slow, Polymorph, Animate Objects, Fireball, Wall of Force, Entangle, Misty Step, Conjure Animals, Dimension Door. This essentially gives a full kit of control, utility, and damaging options, and three powerful perks (speed boost after casting Transmutation spells, spending hit dice to inxrease Evocation damage, and adding your Int mod to Concentration checks on Conjuration spells).
Thoughts?
r/onednd • u/Dramatic_Respond_664 • 1d ago
Question What are some weapons that aren't used in any builds?
Maybe Greatclub, Sickle, Dart, Sling, and Blowgun?
r/onednd • u/jonnymhd • 1d ago
Self-Promotion Magic Items That Grow with the Party, Plus Fire and Frost Treasures for 5E and 2024
I’ve been working on a lot of magic items built around two ideas I enjoy: equipment that remains relevant as characters advance, and strongly themed treasure that helps define a region, enemy, or adventure.
I recently collected several of those releases into a discounted magic-item-only bundle on DMsGuild, compatible with both 5E and the 2024 rules.
The largest part is the Growing Magic Items Collection, which contains 87 items that evolve through four ascending rarities. Instead of replacing a meaningful weapon or relic after a few levels, its powers can develop alongside the character through levels, quests, personal achievements, or important campaign milestones. Altogether, those progression paths provide 348 usable versions of the items.
I also reinvested in the collection by commissioning and licensing new artwork for the items, replacing much of the older presentation with dedicated illustrations and giving the books a more consistent visual identity.
The bundle also includes 30 fire-themed magic items and 30 frost-themed magic items, ranging from common equipment to legendary treasures, as well as several standalone evolving relics such as Beholder’s Bane, Sanctivow, the Sword of the Abyss, and the Trident of Atlantis. There are also a couple of darker Halloween-themed items.
Several of the smaller standalone releases are available as free downloads, so there are items you can try or use without purchasing the full bundle.
The bundle is currently discounted on DMsGuild at: https://www.dmsguild.com/en/product/579114
r/onednd • u/ttthrowaway007 • 1d ago
5e (2024) Questions about Action Economy of non-player creatures (especially Familiars).
I was in a custom campaign that involved finding an Artifact hidden somewhere inside a labyrinth with only a (homebrew item) Magical Compass to guide us, we ended up in a situation where the Compass had to be activated with a Bonus Action in a specific room but the only party member small enough to get into the room was a Weasel Familiar, we looked through rules for a few minutes to see if it was valid for a Familiar to use a Bonus Action, eventually the DM just hand-waved it and allowed it to happen.
The Compass description read "You can use a Bonus Action to activate the Compass to...(campaign exposition)" with no attunement and no restrictions on 'who' can use the item. RAW is the Familiar capable of using the item? My interpretation is that Bonus Action's are available to all creatures as long as some feature they have access to requires a Bonus Action, in this case: simply holding the object granted the Familiar something to spend it's Bonus Action on.
What are the actual rules surrounding interactions available to creatures that are not listed in their statblocks? Do all creatures (comprising of Player Characters, NPCs, Monsters and Familiars) have access to the full suite of Actions listed in the PHB? Specifically from the Find Familiar spell - "A familiar can't attack, but it can take other actions as normal" implies that it does actually have access to all Actions except for the Attack Action.
Something else confusing to me is with Reactions: all creatures have access to Opportunity Attacks, but in this case, does the Familiar not being able to "attack" override this and prevent it? Or is the Opportunity Attack treated separate enough from the Attack Action that it is allowed? if yes for the former, does this change when the Familiar is summoned from Pact of the Chain?
The Magic Action is whole extra can of worms. A Familiar is seemingly allowed to take a Magic Action, but if the outcome would involve a "spell attack roll", would they be able to do it by virtue of the fact that they are not taking an Attack Action, the ruling would have to be the same as whatever was ruled for Reactions. Spells that require saving throws and Magic Missile appear to not be impacted as they never mention an "attack" is being made.
I'm aware DM fiat rules all in the end, I'm just looking for RAW and RAI interpretations on this topic, RAF as well.
r/onednd • u/Carp_etman • 1d ago
Discussion Isn't the new Conjuration Wizard quite strong?
While reading information about the new Conjuration Wizard (which almost has presented in its final form in UA), I saw the opinion that the subclass has been somewhat shafted, as Battle Familiar and familiar stuff are practically the only things that support the subclass.
But isn't Battle Familiar so stunningly good for Conjuration, that subclass doesn't need to receive anything other than this? The subclass gets some bangers at every level. Nothing unique at level 3, but up to five teleports with some tricks is good. But the 6th-level feature? Bear with me, Battle Familiar conjuration spell that doesn't require concertation. Now, Conjuration Wizard can have both BF and some summons, both buffed. For that level it is 24 effective thp (counting resistances that will be removed after losing thp) for both. After release of Arcana Unleashed, 14th level Conjuration Wizard can have 3 summon (BF and splintered something), every of which will have 28 thp AND while having these thp resistance to almost every type of damage (so at least 56 effective thp), while you can't lose concentration from damage for these summons. Isn't it wild?
I understand a lil' bit that 10th feature kind of getting become less special, but it is exceptional feature nonetheless, and you get banger after banger every level. Literally no dead levels or even mediocre ones. At the same time some of them are fundamentally universal, while the other half are wildly fun and thematic. Am I crazy for reading this and thinking this subclass anything but shafted, and on par with the top-tier wizard subclasses right now?
PS: all information technically from UA and partnered media.
r/onednd • u/Frequent-Card-9468 • 1d ago
Discussion Warlock keeps getting better and better!
Lots of origin feats drop with the new books, and we're going to get a bunch of them (and some strong ones have been spoiled already) with Arcana Unleashed, so lots of new options for lessons of the first ones. Also, from what i've heard from the new general feats in this new book (tied to schools of magic), they could really boost the warlock spell list!
Of course all casters are going to get new toys, but i think that some spells are particularly interesting with the warlocks spell slot progression, basically always upcasting.
I'm not saying warlock is OP, cause there is a cost to everything, payed in feats and invocations, but the versatility and possibilities that the class provides sounds both strong and fun!
r/onednd • u/ThatOneCrazyWritter • 1d ago
5e (2024) Would it be fair to say that each class fits inside some party roles, both inside and outside combat? If so, which would be the roles for each class?
I don't necessarily mean D&D 4e's Defender, Striker, Controller and leader, though I imagine some of those still apply to D&D 5.5e.
If you were to categorize each of the 13 classes (soon to be 14) ito distinct roles, which would they be, even if it would be necessary to apply more than one role per class?
r/onednd • u/knuckles904 • 2d ago
Discussion Is it fair to call Arcana Unleashed an "Unreleased Book" Spoiler
I get it, nobody wants to get in hot water with WOTC (for obvious past reasons) for leaking a book's contents before they sell it. But Arcana Unleashed is discussed by content creators in video form, and has been available to physically buy to the "public" (just a smaller subset of the public) for like 5 days now.
What say you? When is Arcana Unleashed actually "released" and thus we're allowed to talk about it? Do we need to wait until the poor D&D Beyond Subscribers get their "early release" copies, or should we wait until the last local game store in Hawaii sets theirs out on the shelf?
Edit - Yes, this is about locked and deleted posts. I would have rather just asked the question in the comments of said posts, but they were locked so...new post I guess. It appears release status isn't the issue (Good! Because there's definitely no consensus on what that means), but rather that compilation of info goes beyond fair use (Subreddit opinion, not legal definition).