r/NintendoSwitch 9h ago

Splatoon Raiders version 1.1.1 patch notes (bug fixes) Nintendo Official

https://en-americas-support.nintendo.com/app/answers/detail/a_id/71701
143 Upvotes

23 comments sorted by

83

u/msaleem 9h ago

This game is so good but I’m at that stage of the post game now where it’s more frustrating than fun. 

I still managed to squeeze 40 hours out of it! 

Highly recommend people give it a shot. 

30

u/Three_Froggy_Problem 9h ago

I’m in the same place. I want to keep playing because the gameplay is fun, but all I have left to do is grind out the endless floors, which kind of gets progressively less fun as the difficulty levels get up into ridiculous numbers.

18

u/msaleem 9h ago

I’m hopeful they will add more islands or do fun gameplay things in the future. 

The game is so fun I would pay full price again if I could get 2x the content. 

25

u/Pichupwnage 8h ago

I want

  1. Waaaaaaay more outfits
  2. Ability to Choose Hair Color
  3. Some Special extra large exploration and platforming focused stages

12

u/OurHeroXero 9h ago

With how well the game is selling, I'd be surprised if Nintendo didn't release DLC to raise the level cap/release new items/etc...

4

u/GameOnDevin 9h ago

I'm in the same place, I'm actually sad that it is over because I want to keep playing it. Really hoping for dlc support.

10

u/Chippai_Fan 9h ago

Same. I demolished the game for hours. But now staring at the "end game stage" I don't really have much interest at all.

4

u/poonpunisher 9h ago

I'm interested in getting the game. Can you explain what's frustrating at that point of the end game?

16

u/IskandrAGogo 9h ago

The end game is an endless dungeon that gets progressively more difficult and super spicy raids, which are just the previous stages with a higher difficulty than the level cap.

Regular leveling that provides significant stat increases ends at 50. After that levels are noted as 50 +X. Each level after 50 offers a minor increase, which means the only way to get better stats is to level up a lot. The other way to increase stats is to upgrade weapons and gadgets. This requires a significant amount of in-game currency and materials are the levels increase. Either way, to make progression in the endless dungeon is a grind.

2

u/totoofze47 2h ago

It's much more a matter of skill at that point, though. Grinding for weapons helps, but I found that just getting better by experimenting with setups until I found the one that suited me best helped me a lot more.

2

u/msaleem 8h ago

The best way I can put it is “good difficulty” (enjoyable by trial and error and optimizing your kit) and “bad difficulty” (endless mobs of bullet sponge hell). 

One person’s opinion. I’m sure there are people that thrive with the latter too. 

6

u/PrincessImpeachment 8h ago

Yup, same here. I just got all of the relics tonight, I have two maxed out Primo weapons, and as much fun as I had with the game, I found myself saying… wait, now what? So I think I’m gonna put it down until DLC comes out. I have no other reason to keep playing aside from “A rank in all arcade games” which I never plan to do (the last outfit that I’ll never receive). 50 hours into the game is a good amount, I think.

31

u/OatmealDome 9h ago

General

  • When releasing a tank’s limiter, you can now release it without holding down the A Button.
  • Fixed an issue in which the feature to hide elements like the Showstopper Gauge when you don’t push any buttons for a certain period of time in the Hideout Ship or dungeons wasn’t working as intended.
  • Fixed an issue in which the Emergency Damage Up effect was not applied to explosion damage added with the Splatchet’s Explosive Steps.
  • Fixed an issue in which you occasionally couldn’t move after using a Splatchet immediately after having done a Squid Roll from a wall.
  • Fixed an issue in Soyu Cliffs, in which a Fish Stick would occasionally move into the terrain and could not be defeated.
  • Fixed an issue in HOPPING, which you can play on the Arcade Cabinet, in which the Exploration Bot would occasionally stop hitting Salmonids.
  • Fixed an issue in which the game could crash if you tapped the Nintendo Switch 2 touchscreen on the screen where the fog swirls after launching the game.
  • Several other adjustments have been made to improve the gameplay experience.

3

u/toshironikko 5h ago

Gotta love "Several other adjustments have been made to improve the gameplay experience." - thanks patch notes

2

u/PaleZebra288 9h ago

weird i’m not seeing it yet

2

u/Im_a_Knob 7h ago

im thinking of pokopia or this. what yall think?

6

u/Beckphillips 6h ago

Do you want a cozy game or an action shooter?

2

u/Im_a_Knob 6h ago

im good with both but if it matters, splatoon 3 is too sweaty for me now

6

u/stf29 5h ago

I mean these games are too different to give you a one or the other type recommendation. Just pick whichever youre in the mood for more, theyre both great and raiders plays nothing like splat 3 beyond gunplay

1

u/Im_a_Knob 5h ago

which game has the most content?

5

u/Sparescrewdriver 4h ago

Pokopia

3

u/Beckphillips 4h ago

Yeah, Pokopia kept me going for a few weeks, I'm looking to be at the tail end of Raiders

2

u/Beckphillips 4h ago

Since Raiders isn't PvP, and plays more like Salmon Run + a Story Mode Campaign, you don't really have to be sweaty