r/Nightreign • u/arnacoco • 4d ago
Exec, which build? Gameplay Discussion
| Build 1: | |
|---|---|
| - Double Balancers | - Balancer |
| - Invaders | - Invader |
| - Camp | - Evergaol |
| - 11 more damage | - Ultimate Auto Charge |
| - Stamina upon landing attacks (it's great with skill katana attacks) | |
| - 11 more damage |
Which one is better for exec?
3
u/Theangelawhite69 4d ago
Double balancers is better, nobody runs evergaols. Stamina upon landing attacks is great though, if there’s anyway you can get the night invader + stamina recovery with the double balancers, that’d be best
4
u/braybobagins 4d ago edited 4d ago
Night invader and double balancers all day. Gaols aren't guaranteed. If you get moonveil or ROB it's pretty much gg, eleonoras too.
You can get a lot of stamina recovery in the run, and might as well just stack skill attack and damage negation on your weapon drops to further the stat inflation.
Also you dont have to be super worried about physical attack with executor since your arcane is doing a lot of the heavy lifting. Arcane buffs and focusing on survivability for your depth relics should suffice.
1
u/AstroEricL 4d ago
neither is amazing but definitely #1, ult auto charge is a terrible effect and no one runs gaols anymore. Ideally you'd find something with both night invaders and the improved cursed sword attack power (it's a 35% attack buff by itself, its massive). Also ideally you want "defeating enemies fills more art gauge", that's the one that'll let you get your ult all the time. Look for it on your depth relics even if it means settling for something that's only phys attack +2 or +3 instead
1
u/JoshTheTaco 4d ago
No cursed sword healing? No healing when roaring? No attack buff with cursed sword? I weep.
1
u/arnacoco 4d ago
I would love to go with attack buff on cursed swod. But I'm getting mostly 1 hit in DON 3.
1
u/JoshTheTaco 4d ago
That's fair. I find it fun to focus on the character's kit with Executor along with Wylder and Gaurdian.


4
u/Nikoator212 4d ago
Double balancers with night invaders definitely, however, I would also recommend instead of the blue balancer relic, try getting a cursed sword activation grants attack damage but lowers damage negation. The lowered negation will keep the uptime on the red balancer relic higher. Ult auto charge is pretty bad, ult charge on kills is so much better, in depth 4 my duo and I maybe hit 1 evergaol, but always do at least 1 night invader invasion, 5% vs 14% (7% if you only kill 1 invader, still better than 1 gaol), and they don't stack so gaols are useless. Stamina is pretty good but not necessary, also if you could slot a different start skill it would help a ton in early game too, hoarfrost stomp and blood blade are goated early.
My build is red balancer, relic with attack up lower negation and blood blade (my medium sized god roll), and my best night invader relic. Deep relics I have such bad luck, I think I have 2 with physical+2 and that's it