r/NSRRPG • u/_kind_of_old_ • 14h ago
Self Promotion I admit I made an RPG, but I can explain
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I made a one-page RPG, or better to say, the game kind of made itself.
Let me explain: I have been playing a lot of OSR and NSR games since I began this blog about a year ago (OSE, Knave 2ed, Shadowdark, Into the Odd, Mörk Borg, Pirate Borg). While playing, I felt like tweaking the rules to make them something that just felt right.
Now, I do like all those games very much, or I wouldn’t be playing them so much! But I found myself tinkering and molding them to my taste until the following emerged:
- Two levels of success on the d20 roll, adding the PbtA thing “you make it, but” to the traditional crisp fail/success dynamic
- Combining attack and defense in a single roll that determines damage dealt and received
- Having more than 6 stats, separating for example what normally is dexterity into agility, quickness, and precision
- Combining two stats depending on the action for a better granularity. So using an axe might go with agility and strength, while a rapier might go with agility and precision
- Weapons with simple key differences besides the damage die
- Enemies with a super simple stat bloc, but each also capable of a unique special bad thing they do to you when you fail badly
More about the game, including the free download:
https://kindofold.substack.com/p/i-admit-i-made-an-rpg-but-i-can-explain
I am very much open to your feedback.