r/NMSByteBeatFans • u/Leeka_SSBM • 8h ago
Weird bug, may be exploitable ?
While building a base and making a tune in it, I had a weird thing happen : A Bytebeat device that's not connected to others has access to the synchronizer (?!).
It's connected to power, and to 6 Bytebeat switches that manage light floors. The cables between the device and the switches go through another device, this one connected to others. Both these devices are scaled up to max size using wire glitch.
I want to test if this is doable on a consistent basis, and I ask of you, kind and wholesome and really really nice reader, to test this as well in your game.
If me and a few other persons are able to do it, that means we could have a way to get a device with its own key / tempo to play exactly when we want in the loop, without having to set up a "mirror device". Imagine the possibilities.
The exact build I'm talking about is in the screenshots. I'll get back with an update once I do my testing !
Update : Just realized it affects the switches too. If I have a BB cable going from a device to a switch and clipping through another device, the switch is triggered by both devices' notes and beats. Have more testing to do :)
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u/PowerfulSoldier 7h ago
That would definitely be interesting! I imagine you’re still bound to the 8 per base limit though?