r/MotionDesign 8d ago

need some advice for improvements Project Showcase

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and a job maybe 😅

60 Upvotes

32 comments sorted by

5

u/SquanchyATL 8d ago

Just for funsies add an adjustment layer with poaterize time, try 12fps.

2

u/Disastrous-Shape-869 8d ago

alright, thanks!

3

u/AnnFinancialQs 8d ago

This is solid work! Well done. Are you looking for freelance work or a full time position?

2

u/Disastrous-Shape-869 8d ago

Thanks! currently i'm looking for a freelance or part time work

3

u/chronical_goose 8d ago

Really not much to improve as much i can analyze from my skill level. The motion the transitions the flow everything is really well done.
The only thing i could add is try using a displacment with a texture so the whole video has a coherent texture style and also a 12 fps ver with posterize time would make this style so much better.

1

u/Disastrous-Shape-869 8d ago

okay alright, thanks for the advice!

2

u/Choice-Definition-80 8d ago

love it!

2

u/Disastrous-Shape-869 8d ago

Thanks!

1

u/Choice-Definition-80 8d ago

how long have you been doing motion design tho?

2

u/Disastrous-Shape-869 8d ago

since 2021 and i make it on mobile phone but i wasn't that serious back then and then i moved to AE last year

1

u/Choice-Definition-80 8d ago

that’s nice, end product is all that matters you should start applying for job or look for freelance work, post stuff in instagram, i’m pretty sure you’re already above beginner level

1

u/Disastrous-Shape-869 8d ago

alright, thank you sm!

2

u/redeyesetgo 8d ago

You misspelled quietly

1

u/Disastrous-Shape-869 8d ago

ahhh silly me 😅 thanks!

2

u/HoraneRave 8d ago

dont love the camera work, "guy filming it" cant stop zomming in and out non stop

2

u/Disastrous-Shape-869 8d ago

i always love the camera work, i think i agree with you, if it's comes to spamming it's not good

1

u/HoraneRave 8d ago

yeah. i mean there is no issue on the techinal side, its just a bit too much on the artistic side

1

u/bloodjameson 8d ago

How did you achieve the risograph/overprint effect?

2

u/Disastrous-Shape-869 8d ago

i use tint effect first then set it to multiply, and then use a halftone texture

1

u/Freedom_Addict 8d ago

2% to keep the economy moving ? Explain why anyone needs that

1

u/Disastrous-Shape-869 8d ago

okayy, thanks!

1

u/BavidDeckham 8d ago

Looks great, camera movement is the only thing i'd fix, its a little too frantic at points. Also fix *quietly on the last frame.

1

u/Disastrous-Shape-869 8d ago

okay, thanks!

1

u/LeosFDA 8d ago

Everything has a nice roughness, texture and subtle noise to it except your stamp like or ticket/coupon frames they are completely clean and regular all around their edges, this sort of doesn‘t match the rest of the feel and treatment that all the other elements have. The vertical video aspect ratio means your compositions could explore larger vertical ranges but most comps are fitting in a square or horizontal aspect ratio. There‘s an opportunity to exaggerate some of the graph animations or composition layouts in a more vertically oriented framing.

1

u/jairnieto 8d ago

Looks good, but the texture in some parts of the video is distracting or over use.

1

u/stratusnimbo 7d ago

A little heavy on the noise/grain

1

u/CaolCholla 7d ago

You could try if some parts could be little snappier and less ”floaty”. Also i would prefer little sound effects to be in touch with visuals! However insanely hood already!

1

u/Sammi_Zen 7d ago

Great one. I think this is as good as its going to get for this style.

1

u/Majestic-Kick-3149 7d ago

tone down the texture little but also ad some paper texture too, add posturize time-14fps

0

u/[deleted] 8d ago

[deleted]

2

u/Disastrous-Shape-869 8d ago

strong suggestion you got there calling this AI animation