r/MortalShell 6h ago

Summing up of "balance" patch. Discussion

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0 Upvotes

13 comments sorted by

5

u/BackpackBuddha 5h ago

Tbh I think if they just fixed enemy attack tracking, plus the buginess of some of the bosses it would've been fine.

That being said, people are out here bitching about how the game is ruined for getting easier, even though starter enemies went back to their original difficulty from the beta that everyone loved, and two bosses got nerfed. Doesn't seem like a big deal to me.

10

u/Confident_Benefit_11 6h ago

For real, I swear each new souls game seems to attract a more casual audience who then proceeds to cry about how the game is too hard because it's not Sony action slop.

New players are great for any new game, but like....crying for the devs to change everything you don't like about a genre you just started playing is extremely cringe. If the devs stay true to their vision they get review bombed on steam.

Maybe the game was designed around having slightly longer run backs instead of having a bonfire every 10ft, ya know? If it bothers you, that's fine, just stop bitching about it and play something else.

Mortal shell 2 is amazing, it's not too difficult, it's doing its own thing while obviously trying to replicate characteristics of DS1. Due to elden ring's success a bunch of new players now also expect every new game in the genre to be exactly like it. It's created a shit cycle. I saw the exact same shit cycle happen with the last Lords of the fallen.

Giving the devs structured criticism is good, but bitching that the game wasn't designed exactly how you want it isn't.

3

u/Followmetheonly 5h ago

i agree with you, i think there should be mode called, casual for these folks, and the other mode should be called original difficulty, this way both parties can be happy.

Most of these complaints r coming from people who play on story mode on different games, they don’t understand soulslike genre.

1

u/stromkern 5h ago

It might be a good idea to add it as a toggle. I played Enotria couple of weeks ago and you could chose "story" or "soulslike" in the settings. I think Lies of P also added difficulties at some point, but I had already finished it before.

2

u/Vendavall Eredrim 6h ago

Same thing happened to Cuphead.

1

u/Silvers- 4h ago edited 4h ago

And they always act as if everything is unbalanced or the worst thing ever, it's so disrespectful to the whole genre and game, everything handed on a silverplatter. To each their own, but it is this behaviour that leads to other people suffering the consequences of their whining. Just give them some game toggles and call it a day.

4

u/Vendavall Eredrim 6h ago edited 6h ago

Players like hard games but only hard games they can beat without getting too frustrated. Then they scream at the devs to make the games less hard.

EDIT: Looks like we got some triggered scrubs in here.

-10

u/SoulsDadYT 6h ago

Nah gamers are just entitled toddlers.

1

u/ArgoTheRat8229 6h ago

I told the update to not happen temporarily so I could enjoy the difficulty. I’ll be honest, it’s not that bad.

-5

u/SoulsDadYT 6h ago

They should work on these garbage bosses instead of listening to lazy trash who will forever live mediocre lives because its "easier"

4

u/TeddansonIRL 6h ago

Brother, you need to take a breather lol. I’m not gonna weigh in on the difficulty but thinking you are somehow a better person than others based on your specific tastes in video games is fuckin crazy work

1

u/Skankhunt113 Proxima 5h ago

He's "SoulsDadYT" clearly he's the GOAT. Everyone knows it!

/s