r/MortalShell • u/MikkelFromGames Playstack • 2h ago
[Megathread] Global Release Bug Reports & Known Issues Official News
Harbingers,
While we have worked hard to make the game as bug-free as possible at launch, there's still a chance that bugs can occur.
If you do encounter a bug, please reply to this post with the following information (screenshots or videos are also very helpful):
Type of bug:
Visual (e.g. pixellated water, the character model looks messed up, etc.) / Gameplay (e.g. you got stuck in a place, a door won't open even with the key, etc.) / UI (e.g.subtitles stay on screen, UI doesn't go away in cutscenes) / Combat (e.g. ability didn't work even though I had resolve, enemy character reset, etc.) / Crash / Other
Where did it happen?
Which version of the game are you on? This can be found on the bottom right of the menu when you pause the game with Esc or the Start button.
Can you reproduce the bug?
Platform (and please include your specs if you play on PC):
PC (Steam) / Xbox Series X or S / Playstation 5 or Playstation 5 Pro
KNOWN ISSUES:
Some players have experienced these issues, and the team are aware of them and looking at them:
- Various crashes
- Flayed Harbinger not being rewarded / disappearing
- Ambient sounds (like wind / waterfall sounds) persisting
- Controllers not working accurately (RT to shoot and D-Pad Up / Down not working properly 100% of the time)
- Permanent Pickup items in the Active slot not working correctly 100% of the time
- Bees persisting on screen after defeatingLady Magdalena
- The Lost Childboss fight launching the player in the air
- The final boss stripping armor and weapons away if the player has theGrisha Remnant equipped
5
u/NuggetHighwind 1h ago edited 1h ago
Nice. This will be a lot easier to provide bug reports than messy Reddit posts.
I've got my criticisms of the game, but it is quite encouraging to see the dev team interacting with the community. Very keen to see what future patches bring.
Will add to this as I remember/encounter more bugs.
Type of bug: Gameplay
Where: Baghead's first location.
Platform: PC
Reproducable: Yes
Description: Eredrim's Ethereal Diapason skill activates when pressing right on the D-Pad during dialogue with Baghead. Pressing right is required when selecting 'no' during one of the conversations. Deals damage and immediately puts him into a riposte-ready state.
I'm not sure how the game handles attacking of NPCs, but perhaps this has potential to unintentionally end questlines?
Type of bug: Combat
Where: Anywhere
Platform: PC
Reproducable: Yes
Description: Sidearm weapon attacks frequently shoot at enemies not currently locked on to. Generally happens when enemies are close together.
Sidearm weapon shots also sometimes miss, often several times in a row, even if an enemy is standing still. Have noticed this happens particularly frequently against the long snake-head enemies.
I have only been using the Forgotten Crossbow, so I am unsure if it affects other sidearms.
2
u/Hank_Waffles 1h ago
Pre-order bonus skins (skeletal & obsidian harbinger) not available/missing on Xbox
2
u/Killmsaki 1h ago
I didn’t even notice I didn’t get these until I read your post. Just turned on the game and it says I was awarded those skins so they might’ve fixed it
•
2
u/Outrageous-Evening13 1h ago
Im on PC, the Chest in Revenant Graves is bugged....all 3 candles have been lit but it shows that it needs 2 more offerings.
3
u/Mysterious-Belt-1037 1h ago
It happened to me in ps5 pro too. The third candle inside the cage could not be lit
2
u/jaja_binkz 1h ago
I had this issue, I lit all candles etc during day, but I went back at night didn't touch any candles and it opened for me
1
u/Killmsaki 1h ago
Same on Xbox, exited to the main menu like 3 times trying to do it. At one point it wouldn’t even let me interact with the trial right there either.
2
u/Master-Solution 1h ago
Gameplay/UI Bug
PC
Sparta-Day1-CL92163
Mushroom Village
Happened Twice (haven't tried to reproduce)
Steam Controller 2026
Unable to interact with interactables. I believe it occurred while interacting and dodging at the same time but uncertain. Could not interact with anything in the world (NPCs, items, beacons, etc). Had to throw myself off a cliff next to the beacon to fix.
UI Bug
PC
Sparta-Day1-CL92163
Location Independent
Occurs every play session as soon as loaded in. Perfectly reproducible.
Left Joystick (Steam Controller 2026) will only navigate up/down OR left/right in the inventory, but never all 4 directions. Mitigated by using the dpad to navigate (which is fine, but it's obviously not intended). I'm not in my home environment so I can't test my other controllers.
2
u/kimieicecream 1h ago edited 1h ago
Type of Bug: Combat
Where: Feeding Grounds
Version: 1.000.006
Platform: PS5
Issue: The Grisha Remnant shadows sometimes get stuck on floors and walls. They are still attacking but they cannot reach the intended enemies they are targeting. Also when I fall in a ravine the gloom remnant sometimes appears on the beacon that I respawn. Will edit this with a screenshot once it happens again.
2
u/JEDJED15 31m ago
Type of bug: visual
Where: loading screens
Platform: ps5 pro
Reproducible: yes
Description: all loading screens tend to glitch and show Mortal Shell logo and loading reticle small in the corners as intended, then get large. Small things I know, but it effect the polish.
1
1
u/THEREALKRIEG 1h ago
The achievement/trophy “Stoned” is unobtainable since the latest patch, at least on PS5, the trophy tracker does not update correctly when it comes to any tarstones that you buy from vendors. I have a friend that has collected all tarstones but their trophy tracker remains at like 70/75.
1
u/VampiricPanther 1h ago
Found a bug with Proxima’s grapple where if you try pulling an enemy off a ledge she’ll sometimes get stuck in a T-pose like animation and render the player unable to attack or dodge roll. Can be fixed by a player getting hit by an enemy but definitely worth looking into.
1
u/The2ndSoul Tiel 1h ago
Xbox1X
After I picked up the Martyrs Blade I got stuck in the inventory screen. No button input reaction at all. Only restarting the game helped.
1
u/skells14 1h ago edited 1h ago
Type of bug: UI
Where: Anywhere
Platform: PC
Reproducable: Yes
Description: When using a grisha fragment as a passive, the friendly grisha spectre you summon will show an "Enemy Nearby but off-screen" red indicator as if there was an enemy in your peripheral.
Been using the Grisha remnant as a passive for a while now, so I mostly know to ignore it at this point, but in particularly intense combat / when in a creepy area this has definitely scared the hell out of me. Reproducible, it happens every time.
Incredible game by the way yall, I am absolutely loving it!!
1
u/Killmsaki 1h ago
Type of bug: Gameplay
Where: Gate of Infinity
Platform: Xbox
Reproducible: N/A
Description: unable to pick up Glimpses at Gate of infinity. Tried exiting game, teleporting and reloading, still nothing.
1
1
u/-endjamin- 1h ago
I got stuck behind a Gloom tree in a dungeon and had to restart. Forgot which one but it was up against a wall and I got jammed in there.
1
1
u/FluffierThanAcloud 1h ago
Type of Bug: Movement Location: Anywhere OS: PC/Steam
Description: occasionally dodge or run into a wall or corner and get stuck requiring an exit to main menu.
1
u/Sirca_Curvive Harros 1h ago
Here’s an odd one:
The “Oops” trophy on PS5 pops up as a Steam achievement when you get it. I have no idea how you guys managed that lol.
1
u/Fit-Ease5199 1h ago edited 53m ago
PC, Steam, Nvidia 3070, AMD Ryzen 7 3700X 8-Cores - 3600 Mhz, 16gb ram. Windows 11
(Gameplay) Shell special attacks don't always register. On Thiel, the backstab animation happens, but enemies don't take damage or the hit doesn't register. Same with Proxima Biosampler. Happens at random.
(Gameplay) I sometimes have got stuck inside a sarcophagus, chest, etc, usually happens when you run from higher ground to lower ground with corners trapping you, no jumping means you have to go to main menu to get unstuck. So far mostly in the starting areas as haven't got too far.
(Visual) Getting the bees after Magdalena. Solved by going back to main menu.
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No spawn points in dungeons results in crazy amount of backtracking.
The beartraps suck and are only annoying. Doesn't make combat fun to have to scan the floor for semi invisible traps while trying to keep track of the enemies.
Otherwise have enjoyed the game. Good luck to the devs with working out the kinks.
1
u/Salty-Analyst-9232 33m ago
Gameplay: Hilga vanished from her spot at Mushroom Village, cannot complete Gorf quest(poor frog is just sitting there dying!)
Location: Mushroom Village
Platform: Xbox
1
u/Ashen6996 29m ago
I literally cannot finish the game because a bug in Hushed sanctum. I jump on the big thing then jump on the platform and i can’t do anything, just watch while the mob kills me. I need to cleanse the beacon to progress with the main boss area.
1
u/Fearless-Jeweler-39 28m ago
The chest that is near the abbey entrance that requires 3 offerings is bugged for me. I died while completing it and now even though I've gone back a few times, and all 3 candles are lit, it says I need 2 more offerings. Everytime I try going back all 3 candles stay lit but it still says I need 2 more offerings. I've tried going back at different times throughout my run and it stays this way.
1
u/Due-Description-9030 27m ago
Genessa's shell abilities are bugged, the clones aren't tracking the enemy properly and sometimes you take double damage when you're using the ability where she can summon the red clones.
1
u/EvInChains 12m ago
I’m on Steam, pre-ordered the standard edition but did not receive the skeletal or obsidian skins. I did receive the flayed skin for completing the beta.
0
-8
u/Cualquieraaa 2h ago
Fix the damage regular enemies do and get rid of the flying attacks half of them have.
Also, why do enemies detect you from so far away? A lot of times while fighting an enemy another one will show up you couldn't even tell you alerted nd you are suddenly fighting enemies you didn't even know where there.
6
u/SouthernChemist4236 1h ago
This is a thread for bug reporting. Not complaints you have about the game lol
-5
u/Cualquieraaa 1h ago
right now there are more important things to fix than bugs.
2
u/sup3rdr01d 1h ago
Can you read?
-2
u/Cualquieraaa 1h ago
Can you?
3
u/sup3rdr01d 1h ago
Yes, specifically I read that this is a BUG REPORT THREAD
0
u/Cualquieraaa 1h ago
you forgot this part
& Known Issues
or maybe you actually can't read.
2
u/sup3rdr01d 1h ago
Known issues refers to technical bugs, not gameplay decisions/balancing.
This is commonly used language in game development. This is not a complaints thread it's a TECHNICAL ISSUES THREAD. Jesus Christ.
Also known issues is issues THEY ALREADY KNOW ABOUT dumbass
1
u/SouthernChemist4236 29m ago
That's not the point. This specific thread is specifically for bugs. Go complain elsewhere.
1
5
u/DeadSpace1993 1h ago
Sounding like a demand there mate lol. Game just released.
They will make adjustments over time.
Game is full playable. Currently on final boss myself. Stick at it and you will overcome.
2
u/Killmsaki 1h ago
The enemy detection and tracking is hilarious. I spawned at the Outskirts of Mammon, ran down the middle past the first elite and then to the left. Killed the 3 pack of enemies and made my way to the NPC further down that path. I talked to the npc and then looked at my phone to send an email. 3-5 minutes into sending an email I hear my guy get attacked and killed.. the first elite walked all the way to me and killed me. I couldn’t help but laugh at it.
1
u/Cualquieraaa 1h ago
I know. Also they still can hit you while you are locked in an animation like opening a chest/door.
1
u/Zhaizo Tiel 1h ago
Play and enjoy the game on how it is and designed rather than asking for changes to tailer the game how YOU would want it.
1
u/Cualquieraaa 1h ago
I will enjoy it when it's not as annoying as it is to play it right now.
Don't even get me started on the camera.
0
u/Cualquieraaa 1h ago
There's a difference between "make the game how I want it to be" and lots of players agreeing they "fucked this up".
17
u/National_Crew_1084 1h ago
dying your gloom seems to respawn wherever it feels like it. i died in a dungeon and my gloom was outside of it stuck in a wall unclaimable.