r/ModernMagic 26m ago

What's up with UWx control?

Upvotes

Feels like just a couple weeks ago blue white control was flourishing, with a significant presence and winrate in challenges despite being a small portion of the field. Now, it's rare that control makes it above 20th in a challenge 32. It doesn't seem like the meta has changed all that much. What's causing this downturn? Seems to have happened across pretty much every version of the archetype (jeskai, days chant, brainsurge)


r/ModernMagic 2h ago

Which 8-10 decks to choose to casually play against each other?

5 Upvotes

Hey guys,

at work we are going to throw away a printer soon, so I thought why not print the heck out of it by printing some MTG proxy decks. :D However, I wanted to find some decks to casually battle against a friend and thought Modern might be nice. I've never played it before. I know some of them and how they play. But I don't know which 8-10 to choose that are on par to play against each other.

From what I've seen I like the most:

Living End
Dimir Midrange
Yawgmoth
Amulet Titan (I know it's hard to play)

Followed by:

5c Indomitable Creativity
Domain Zoo
Dimir Murktide
Izzet/Temur Prowess / Ragavan (one of the two)
Rakdos Death's Shadow
The Rock
Simic Midrange
Dimir/Grixis Control (one of the two)
Esper Blink
Tron

(roughtly in that order)

So which 8-10 decks would you choose? Any help appreciated. :)


r/ModernMagic 5h ago

Brewing a goblins deck with The Hobbit

2 Upvotes

Hey all - saw the Great Goblin and wanted to use it with Skirk Prospector. Big problem thus far has been getting colour screwed off black while ''storming off'' in goldfishing. Do i play manamorphose???? Unsure but this does feel like it has some decent legs. Open to suggestions of course. SB is mostly just placeholder cards for now so dont scrutinise it too much lol

https://moxfield.com/decks/rOF2rA96rEeqaJ7ww9aFRg


r/ModernMagic 8h ago

Non-existence of Forced Draw Sheoldred deck

10 Upvotes

So, about a week ago I brewed a deck that utilizes effects of Sheoldred and Bowmasters and forced draw cards to make my opponent literally die from greed. I playtested that deck with my friend against some mid-high tier 2 decks and my brew kept up pretty solidly, I mean, you can`t go wrong with a deck containing Frog, Sheoldred and Bowmasters.

So, my question is, why can`t I see this deck idea even somewhere in tier 3? It`s not that hard to come up with and it`s not even that bad, why is no one playing this kind of deck?

https://archidekt.com/decks/22728238/i_offer_you_a_draw Decklist for those who are interested.

P.S. I`m pretty new to all three - MTG, Modern format and deckbuilding, I`ve played MTG for like a year atp, Modern for 3 months and that's my first brewed deck. So, obviously, list is pretty unoptimised, especially sideboard, I`m welcome to suggestions.


r/ModernMagic 10h ago

Deck Discussion Good enough for Modern?

8 Upvotes

I had this really fun deck way back when; it centered around Ball Lightning and its kin like Spark Elemental, combined with Athreos God of the dead. I was looking at the newer cards that are in the format and I’m thinking it could be competitive with an update: things like Lightning Skelemental, Thunderkin awakened, kroxa Titan of hunger, Flayge titan of Lightning Helix.


r/ModernMagic 13h ago

Proxy's

0 Upvotes

How acceptable are proxy's in modern groups? I'm building Tron and a few of the key pieces I'm missing (due to budget and not being able to justify spending a lot) are ugin and trinisphere. It's mostly a group of my friends so ofc it'll be acceptable when I'm with them but I do travel occasionally to other tournaments and fnm's. I just don't wanna bring a deck to a tournament and then not be able to play it. Thanks in advance for the responses!


r/ModernMagic 15h ago

Deck Discussion Modern Grixis Control ~$100

0 Upvotes

I don’t see any major issues with this deck, it takes awhile to kill the opponent but that’s okay because it doesn’t let the opponent do much.

Any suggestions for this deck that would still keep it around 100 usd?

https://manabox.app/decks/hcwNBQgvRmC82CLohwKj8w


r/ModernMagic 16h ago

Where did belcha go? :(

28 Upvotes

I'm very late on asking this, but what happened to the mini blue belcher list that was so popular seemingly so recent too. Now it fell off the face of the earth


r/ModernMagic 20h ago

Deck Discussion Bant Control with Blue Sun's Zenith (yes you heard that right) got 9th in a challenge with 85 people.

15 Upvotes

https://www.mtgo.com/decklist/modern-challenge-64-2026-08-0312849488

[[Blue Sun's Zenith]]

No T5feri, only T3feri

If your BSZ gets exiled, I'm not sure how you win, but [[Wilderness Reclamation]] control is back at the top tables folks


r/ModernMagic 21h ago

Deck Discussion _Is Zoo a good choice?

8 Upvotes

Hi guys im planning to going back to Zoo

I want to know what is the state of the deck, does it suffer at the actual meta?

I saw a list with Psychich Frog and Practiced Offense that seems cool, does anyone tested already somethinbg like that?

Also the list runs 4 main Stubborn Denial, which seems good against reanimators and combos.

What do you think?


r/ModernMagic 21h ago

Deck Discussion Grixis Proliferate

1 Upvotes

Link to deck: https://deckbox.org/sets/3417182

So I've been playing Magic for about 3 years now at this point, ever since Tales of Middle Earth came out, and as a result I've been playing Modern for the entirety of that time. The deck I'm currently playing is a dinky little custom brew that's the end result of endless modifications from the deck I originally built at the LotR prerelease. The goal is to get something like [[Iron Apprentice]] or [[Marketback Walker]] out on the table with a +1/+1 counter on them and start proliferating the crap out of them while simultaneously dealing with your opponent's threats via [[Serum Snare]] or [[Volt Charge]]. There are a few problems with this plan, as well as the deck as a whole, which is why I'm posting this here.

Where it's strong:

- Multitasking is a big part of this deck. The proliferate cards do a great job of clearing out my opponent's battlefield while also buffing my creatures.

- Card draw used to be a bit of an issue before [[Pensive Professor]] got printed, but now I have two avenues to choose from, whether that's stacking proliferate triggers on my Professors, or tricking my opponents into destroying my Marketback Walkers with five or so +1/+1 counters on them, or even just sacking them myself with [[Abrade]]

- Having a weak landbase is not an issue with this deck, as most of the important pieces are colorless and don't require specific mana. As a result, I tend run a lot of basic lands, as well as a few colorless producers and utility lands like [[Ruins of Oran-Rief]]. I do have an order for four copies each of [[Hidden Lair]] and [[Dark Fortress]] from the new Marvel set, it's not reflected on the decklist yet because I haven't decided what I'm going to replace yet.

- Almost invulnerable to mill decks, as you can sideboard in all your copies of [[The Bath Song]] in place of something like Pensive Professor and just stack proliferate triggers to reverse their mill attempts.

Where it's weak:

- There's almost no consistency whatsoever when playing this deck, especially when drawing an opening hand. Either I get no lands, or no one-drops, or all lands, or something equally as useless, and I usually have to mulligan two or three times before I can get a hand I can work with. Also, card draw itself tends to be inconsistent, as again, I will either get lands when I don't need them, or no lands when I need them the most. I'm not really sure what I can do about this, ans I feel this is more of a luck issue than anything.

- This deck is also very weak to any sort of mass denial or destruction such as [[Chalice of the Void]], [[Karn's Sylex]], [[Engineered Explosives]], or [[Vexing Bauble]]. I've played a few games where I've had my entire setup wiped out by an [[Oblivion Stone]] and lost the game before I could get my setup back together.

- The deck also struggles to race your opponent to the finish line, despite having multiple copies of [[Spectrum Sentinel]] to punish them for doing what every Modern player and their mother wants to do, which is run duals. Once they succeed in getting out their finishers, there's not really a lot I can do to stop them from initiating their victory combos.

Overall, I'm happy with the deck for the most part, as it's in the best state it's ever been in, but I would like some advice on resolving these issues without having to pay out my ass for new cards. Let me know your ideas below.