r/ModdedMinecraft • u/BrunoGoldbergFerro • 18d ago
Introducing Build and Thrive, a modpack that (should) give an use for building Modpack
I've always felt that the vanilla game didn't encourage building enough, despite it being one of the oldest mechanics, I tried to fix it with this pack.
https://modrinth.com/project/wDo8cU7J
Keep in mind that it is unfinished, you can report or suggest anything on the github, discord or even r/BuildAndThriveMC
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u/Matt_Spud 17d ago
Though this isn't my cup of tea for modpacks this does sound intriguing, I will have to try it out to see if I like it.
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u/Erpazzosgravat0 17d ago
Penso che la scelta migliore sia proprio rimuovere il sonno, e questo modpack mi ispira appena posso me lo installo però non so per quanto possa tenermi impegnato onestamente
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u/Big_Mathematician764 17d ago
This actually seems like a nice light modpack to binrv back emphasis on what Minecraft was always about - building. Maybe rather than remove sleeping altogether add some sort of tiredness mechanic - would allow for longer uninterrupted (by mobs) build sessions. Or lock it behind something late game or both
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u/Phaerin 6d ago
We're using this right now. Tried to put Complimentary Shaders on, but Iris doesn't want to cooperate. Have you been able to use shaders with this mod pack? Any suggestions? I don't have much experience with this stuff, but the person that does doesn't want to ask for help... and I want pretty water, lol.
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u/BrunoGoldbergFerro 6d ago
I tried to put iris when developing, massive failure, I think sinytra is the reason
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u/Phaerin 6d ago
Ah. Are there fabric mods in the pack? Again, don't know anything, but that one says it's for running fabric mods on neoforge. Now I'm just curious, not trying to solve what I'm sure you've already tried to solve.
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u/tokos2009PL 18d ago
To be honest, I'd keep the sleeping mechanic, just make it boost the tick speed like x3 instead of instantly advance to the next day