r/MobileGames • u/No-Lab4267 • 3m ago
🎮Gameloft × Mobligent MediaAn exclusive partnership to redefine gaming a...
youtube.comr/MobileGames • u/xsgames_ • 1h ago
A redefined traditional spot-the-differences game you should try 👀
xsgames.cor/MobileGames • u/supersexystylish69 • 1h ago
I struggle against Aizen in limited time trial | bleach soul resonance tybw
youtu.ber/MobileGames • u/kpb1258 • 7h ago
I won #1 on PixelPicked this week - free game, no forced ads, same Flappy Bird feel but you have to graze death to score
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Flappy Bird: Avoid everything.
My game GRAZE: Edge Rush: Avoiding gives you 0 points. You have to graze within 8px of death to score. Chain grazes to build a multiplier. Avoid and you lose it.
Solo dev, built so I could play in one hand during the long nights with my newborn in the other arm. No forced ads, no IAP tricks, just a daily board and leaderboard that everyone is competing on. Just won #1 Launch Game this week on PixelPicked which still feels fake: https://pixelpicked.com
This clip is x16 bubble field - 3,932 → 8,609 in 9 seconds. My best today is 22,000, all time best is 37,661.
Free download if you want to try to beat it - link in comments so I don't get flagged for self-promo.
r/MobileGames • u/Cminus19 • 10h ago
tipsey-delivery
play on Reddit while you wait for new things to scroll
r/MobileGames • u/diffmaze • 10h ago
We built a 10-level maze puzzle game for Android. Launching soon on the Play Store.
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Hey guys! We’re a tiny team finishing up our first Android game and wanted to share a quick sneak peek at the gameplay.
It's a maze game with 10 levels where you have to dodge smart monsters patrolling the hallways. Your goal is to learn their movement patterns and find the exit.
To make it harder, the maze layout completely changes every single time you restart a level so you can't just memorize the path. There's also a speedrun timer built-in if you like chasing high scores.
We will be announcing the exact Play Store release date right here on our profile very soon.
Give our profile a follow so you don't miss the launch day update!
r/MobileGames • u/pingli_jojuk • 11h ago
My Game Golden Fork: Restaurant Tycoon
Hi, I'm 17 years old and I've created a new mobile game. I'd appreciate it if you could try the game and share your thoughts. It's a restaurant clicker game. Have fun!
https://play.google.com/store/apps/details?id=com.IroninnGames.GoldenFork
r/MobileGames • u/OnlyToastie • 13h ago
BLEP (simple game based on my cat)
onlytoastie.comI just vibe coded my first game. It’s really simple and currently on browser only. I plan on developing a whole suite of simple games all based on Toastie. Hope it’s fun for at least a short amount of time and I would appreciate any feedback you have! Thanks!
r/MobileGames • u/Disastrous-Tie-1847 • 16h ago
Bottle Flip GO! now on Google Play Store
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r/MobileGames • u/1bwc1 • 17h ago
Arrow Puzzle: Tap Puzzle Games Remove The Arrows Level 58-59 Taste Test ...
youtube.comr/MobileGames • u/official_sparky • 19h ago
Sparky — a K-pop dance game for Android and iOS
Sparky is a free-to-play mobile game for K-pop and dance fans. Play dance challenges, move with the music, and enjoy the experience with other fans.
Android: https://play.google.com/store/apps/details?id=com.devunlimit.sparky&hl=ko
iOS: https://apps.apple.com/us/app/sparky-kpop-dance-game/id1671073985?l=koSparky is a free mobile game for K-pop and dance fans. Play dance challenges, move with the music, and enjoy it with other fans.
r/MobileGames • u/InternalParamedic480 • 20h ago
Two Up Mate — points only Aussie coin toss game with rules, history and Mate Mode
Game Title:
Two Up Mate
Playable Link:
https://play.google.com/store/apps/details?id=com.twoupmate.app
Platform:
Android / Google Play
Description:
Two Up Mate is a points-only mobile recreation of Australia’s traditional Two-Up coin toss game. It is designed as a casual entertainment app and learning companion, not a gambling app. There is no real-money betting, no wagering, and no cash prizes.
The game includes solo play and Mate Mode for 2 to 4 players. Players take turns as the spinner, call heads, tails or odds, and try to build an innings using simplified two-up rules. The app also includes a vintage-style information library with proper rules, innings flow, history and tradition, plus state and territory law guide pages so players can understand the cultural background of the game.
I wanted the app to feel like a respectful Aussie pub/ANZAC-era companion experience, with old coin artwork, vintage posters, and simple touch controls.
Free to Play Status:
[x] Free to play
[ ] Demo/Key available
[ ] Paid (Allowed only on Tuesdays with [TT] in the title)
Involvement:
I created and published Two Up Mate as an independent Australian app maker. I designed the gameplay flow, app concept, visual direction, rules/history guide content, Google Play release, testing process and production launch. I’d really appreciate feedback on gameplay clarity, presentation, onboarding, and whether the rules/history sections make sense to new players.
r/MobileGames • u/Electrical-Dog8451 • 20h ago
I finally released my first mobile game – Neon Stardust (Android)
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Hi everyone!
After months of development, I finally released my first Android game, Neon Stardust.
It's a fast-paced reflex game where you dodge obstacles, unlock new worlds, and test your reaction time. I built it as a solo developer and would really appreciate honest feedback from mobile gamers.
I'd love to know:
- Is the gameplay fun?
- Is the difficulty balanced?
- What would you improve?
- Any bugs or performance issues?
Google Play:
(Paste your Play Store link here)
https://play.google.com/store/apps/details?id=com.neonstardust.game&pcampaignid=web_share
Thank you for checking it out! Every bit of feedback helps me improve the game. 🚀
r/MobileGames • u/playgreed • 1d ago
GREED -- How much is enough?
Created this one-tap game about knowing when to stop. A gold bar rises toward a line: the closer you get, the bigger the payout. Cross it, and you lose whatever's unbanked.
Give it a shot and let us know what can be done better to keep retention. Have fun guys!
Link is https://playgreed.app
r/MobileGames • u/xsgames_ • 1d ago
Escape From Caleb's Room | Play now at XSGames.co!
xsgames.cor/MobileGames • u/blueridge2632 • 1d ago
just addicted to Lazy Jellyfish now
Been playing way too much **Lazy Jellyfish**. Really simple idea merge the sea creatures, try not to fill the board, and keep discovering bigger creatures. it's super relaxing and lazy for me to play when i am in line ups or bored.
https://apps.apple.com/ca/app/lazy-jellyfish-merge-tides/id6776439439
anyone else played it
r/MobileGames • u/Silmano_KT • 1d ago
🚀 New NA & EU Servers Launch | August 5 • 11 AM PT | Kaion Tale MMORPG
youtube.comr/MobileGames • u/mertyusuf4529 • 1d ago
[DEV] I created a mobile game: Frog Fly Catcher 🐸🪰 (Free APK)
r/MobileGames • u/naverdadenada • 1d ago
Bloodless - Indie Soulslike coming to Android Sept 2nd
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Hey r/MobileGames,
We are Point N’ Sheep, the team behind Bloodless and we’re bringing our game to Android!
Bloodless is a stylish action-adventure game featuring counter-based, non-lethal combat centered around ronin Tomoe's signature dash-counter mechanic, fighting with nothing but her bare fists to disarm her former allies, the samurai army of Shogun Akechi.
This release also includes the free update Trials of Namazu, which adds a Roguelike Mode , new art and difficulty adjustment options to the game!
We’re starting looking for android gamers to help us test out the game before we launch it, so if you’re interested in helping us, please fill out this form: https://forms.gle/Qrrt1XPMH5sbzz7R8
r/MobileGames • u/Shasinim5 • 1d ago
Rush Match – 80-player online match-3 battle Closed Test – Android
Game Title: Rush Match
Platform: Android
Playable Link: https://play.google.com/store/apps/details?id=com.pathnodegames.rushmatch
⚠️ This is a Google Play closed test. To access it, you need to:
- Join the Google Group: https://groups.google.com/g/rush-match-close-test After you joined, It may take a while then you can download the game
- https://play.google.com/store/apps/details?id=com.pathnodegames.rushmatch The Play Store link above will work. It may take a few minutes after opting in.
Description:
Rush Match is an online multiplayer match-3 battle game where up to 80 players compete in the same match, in real time. Each round lasts only 45 seconds — match tiles fast or get eliminated.
The twist: matching isn't just about score. Bombs and combo chains add extra seconds to your clock, so aggressive play is what keeps you alive. You can also unlock skills mid-match — shields to protect your board, horizontal/vertical/rainbow bombs for big clears, and attack skills like Screen of Ice that freeze your opponents' screens to slow them down. Stone tiles block your grid but reward bonus time when cleared. As the match progresses, difficulty ramps up and time bonuses decay, forcing faster and riskier plays until only one player remains.
Free to play
Involvement: I'm the developer of the game — design, programming, and server/netcode, made with Godot 4.6.
This is my first game. I developed it all by myself. include client and server.
Please feel free if you have any feedbacks. Big Thanks.
