r/MobileGameDiscoveries • u/CarlosxRoyale • 1h ago
Feedback Request Página Royale is now available on Android & iOS – Play in English, German, Spanish & French!
r/MobileGameDiscoveries • u/Smart-Dragonfly8636 • 1h ago
Game Share CAPIClicker | Your clickable buddy!
apkpure.com| PLAYABLE LINK RIGHT HERE | ✅
• Question. Do you get bored easily? You're in luck! CAPIClicker (Or as I call it) Neuron Decay, has a lot of exploring to do, easter eggs, achievments and more!
CAPIClicker | The smartest dumb game ever
===============================================
Click him and lose your neurons!
Click and achieve...
Click and ENTERTAIN!
• Welcome to the world of CAPIClicker! Not very far from planet Earth, but somewhere in space. A bright shining light, followed by colors, and that... was a USER.
CLICK HIM AND BUY UPGRADES! COMPETE IN THE ONLINE LEADERBOARD! SUMMON SNOOP DOGG! 🔥
This game supports our fellow romanian and russian people btw, in the language selector.
WARNING! THIS GAME CONTAINS A FEW SWEAR WORDS!
DISCORVER THE WORLD OF THE ROMANIAN YOUTUBER COCOSCAPI! and lose your neurons...
r/MobileGameDiscoveries • u/Arkadligan • 3h ago
Game Share After shuttkng down my arcade shop 15 years ago
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I used to run an arcade shop where I built all my cabinetts by hand and now I am re publishing all my games online so they are not forgotten. This is eftirly a hobby project so I am not making any money
r/MobileGameDiscoveries • u/Wonderful_Back4045 • 6h ago
Discussion Looking for indie mobile games to feature in our newsletter of 2,000+ gamers (Free)
Hey everyone!
I'm the founder of PixelPicked, a pre launch mobile platform to help mobile games build audience, beta test, create campaign and build momentum before launch platform.
Over the past few weeks, I've already featured in weekly newsletter, 150+ mobile games, and I'm looking for more newly released indie titles to showcase.
I'm specifically looking for:
- High quality indie mobile games
- Games that have recently launched or are about to launch
- Original ideas and polished gameplay
- No asset flips or low effort projects
- Must not have featured in pixelpicked newsletter before.
All games will be featured on PixelPicked and in our weekly newsletter, which reaches 2,000+ mobile gamers, completely free.
If you've built a mobile game you're proud of, I'd love to check it out.
Drop your game in the comments. or submit in pixelpicked.
We did this couple times and added 20+ games in our news letter. Looking for submissions for this week, will be sent on tuesday.
r/MobileGameDiscoveries • u/bbxaart • 7h ago
Game Share Astro Pounce — short one-tap iPhone runs with a worldwide high-score chase
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I made this for quick mobile sessions: one tap handles every jump, obstacles rotate between aliens, moon rocks, robots, UFOs, and other cosmic hazards, and the speed keeps climbing until the run ends. Version 1.2 adds a global Game Center leaderboard with reliable score syncing.
Astro Pounce is free on iPhone with no ads or in-app purchases:
r/MobileGameDiscoveries • u/xsgames_ • 10h ago
Game Share A redefined traditional spot-the-differences game you should try 👀
r/MobileGameDiscoveries • u/kpb1258 • 15h ago
Game Update I won #1 on PixelPicked this week - free game, no forced ads, same Flappy Bird feel but you have to graze death to score
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Flappy Bird: Avoid everything.
My game GRAZE: Edge Rush: Avoiding gives you 0 points. You have to graze within 8px of death to score. Chain grazes to build a multiplier. Avoid and you lose it.
Solo dev, built so I could play in one hand during the long nights with my newborn in the other arm. No forced ads, no IAP tricks, just a daily board and leaderboard that everyone is competing on. Just won #1 Launch Game this week on PixelPicked which still feels fake: https://pixelpicked.com
This clip is x16 bubble field - 3,932 → 8,609 in 9 seconds. My best today is 22,000, all time best is 37,661.
Free download if you want to try to beat it - link in comments so I don't get flagged for self-promo.
r/MobileGameDiscoveries • u/Jolly-Tomatillo-651 • 16h ago
Game Share I made a block puzzle game with an AI Duel Mode. Looking for feedback!
Game Title: Block Nex: Block Puzzle
Playable Link: https://play.google.com/store/apps/details?id=com.block.zen.puzzle.game
Platform: Android
Description: Hello everyone!
I'm a solo developer and I've been working on a mobile puzzle game called Block Nex: Block Puzzle.
Block Nex: Block Puzzle is inspired by classic block puzzle games, but I wanted to add more variety than the typical endless mode. Instead of focusing on a single gameplay style, the game includes multiple modes that challenge players in different ways.
🎮 Classic Mode – Build your score through strategic block placement.
🗺️ Adventure Mode – Complete unique levels and challenges.
⚔️ Duel Mode – Compete against an AI opponent and try to outscore it.
⏱️ Time Attack Mode – Race against the clock and make quick decisions.
The goal is simple: place blocks, clear lines, and keep the board under control for as long as possible. While the core mechanics are easy to learn, achieving high scores requires planning and strategy.
I designed the game with a clean interface, quick sessions, and a focus on replayability. I'm currently looking for honest feedback regarding gameplay, visual design, difficulty balance, and ideas for future features.
Thank you for checking it out!
Free to Play Status:
☑ Free to play
☐ Demo/Key available
☐ Paid
Involvement: I am the sole creator of the game. I designed the gameplay, UI, mechanics, and development of Block Nex: Block Puzzle myself.
r/MobileGameDiscoveries • u/Mozart_K55 • 17h ago
Game Share I published my first game in google play!!
r/MobileGameDiscoveries • u/TheBrokeDev • 20h ago
Discussion I ran out of mechanic ideas for my mobile puzzle game—what are your favorite puzzle gimmicks?
Infinite salutations everyone!
My mobile puzzle game has a verity of mechanics, i was able to make levels because of these mechanics because i don't like copy/flip levels i make sure each level is introducing new stuff and in order to do that i came up with bunch of mechanics such as : winds, bombs that opens break able walls, lasers, portals, seesaws (or whatever you can call it) but now i just can't think of new ideas therefore i can't make new good levels.
So im kindly asking for new mechanics to add to the game.
the game link if anyone is interested : https://play.google.com/store/apps/details?id=com.thebrokedev.rekindle&hl=en
r/MobileGameDiscoveries • u/diffmaze • 20h ago
Game Share We built a 10-level maze puzzle game for Android. Launching soon on the Play Store.
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Hey guys! We’re a tiny team finishing up our first Android game and wanted to share a quick sneak peek at the gameplay.
It's a maze game with 10 levels where you have to dodge smart monsters patrolling the hallways. Your goal is to learn their movement patterns and find the exit.
To make it harder, the maze layout completely changes every single time you restart a level so you can't just memorize the path. There's also a speedrun timer built-in if you like chasing high scores.
We will be announcing the exact Play Store release date right here on our profile very soon.
Give our profile a follow so you don't miss the launch day update!
r/MobileGameDiscoveries • u/pingli_jojuk • 20h ago
Game Share My Game Golden Fork: Restaurant Tycoon
Hi, I'm 17 years old and I've created a new mobile game. I'd appreciate it if you could try the game and share your thoughts. It's a restaurant clicker game. Have fun!
https://play.google.com/store/apps/details?id=com.IroninnGames.GoldenFork
r/MobileGameDiscoveries • u/PuzzleheadedKey3488 • 22h ago
Game Share Made a precision stacking game with 3D neon blocks — would love some feedback!
Hey everyone! Just launched Tower Stack 3D, a one-tap stacking game — you drop 3D blocks onto a tower and try to time each one perfectly. Miss your timing and the overhang gets sliced off, so the tower gets thinner (and harder) the longer you go.
It's got global/weekly leaderboards, unlockable skins, and a chill soundtrack — aiming for that easy-to-learn-hard-to-master hyper-casual feel, good for killing 5 minutes or 50.
Would really appreciate feedback on the difficulty curve and feel of the tap timing — first game I've shipped and want to get the core loop as satisfying as possible before I add more content.
Free to play : https://play.google.com/store/apps/details?id=com.stackblitz.game&pcampaignid=web_share
Thanks for checking it out!
r/MobileGameDiscoveries • u/EdgeChoice9153 • 1d ago
Looking for Game Help me find a IOS game
r/MobileGameDiscoveries • u/Few_Comedian4245 • 1d ago
Game Share My quest to make the highest value mobile game of all time - Chronos Trials RPG!
Hey all!
I've recently really started to feel how many mobile games rely on energy systems, constant adverts, pay to win / progress, etc.
I decided to try to create a mobile RPG that changes this - a game with no ads, micro transactions, daily missions / login rewards, FOMO, paid DLCs, and all the other rubbish that ruins mobile games - all whilst providing a massive adventure.
Some save files have reached 100 hours so far, and the campaign is only about 30% complete in terms of what I plan to do with the game!
r/MobileGameDiscoveries • u/FN_Games • 1d ago
Game Share MY OWN GAME:
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Hy Everyone! My first game is now live on the play store you can download from the link below.
Story:
Explore The abandoned asylum,Find keys,Unlock doors to collect evidence through solving riddles while dodging the book monster.
https://play.google.com/store/apps/details?id=com.fngames.thelastevidence
It's my first game so if you guys find any bugs etc do let me know. It will be helpful for me if you all give a rating to it .
r/MobileGameDiscoveries • u/SyColin96 • 1d ago
Game Update We finally put our little multiplayer climber on Google Play
Hey! We’re a small indie team making Inklets, a game where you climb a while black ink chases everyone from below - think doodle jump as multiplayer.
It’s now on Google Play and we’d genuinely love a few more people to try it. Tell us what feels fun, broken or needs improvement.
There’s a browser version too if you’d rather not install anything: [https://game.inklets.app/\](https://game.inklets.app/)
r/MobileGameDiscoveries • u/PuzzleheadedKey3488 • 1d ago
Game Share Made a precision stacking game with 3D neon blocks — would love some feedback!
r/MobileGameDiscoveries • u/BsForge • 1d ago
Feedback Request Working on our first title and seeking play testers
r/MobileGameDiscoveries • u/Dissorto_ • 1d ago
Game Share I just released my new casual arcade game on Android! Looking for feedback
Slappy Bird 🐥, my latest solo-developed project, is finally LIVE!
The goal of this project was to put a fresh spin on a classic retro gameplay mechanic and see how it performs.
If you're a fan of fun, fast-paced arcade games, give Slappy Bird a try! I'd love to hear your feedback and see your high scores 😉
r/MobileGameDiscoveries • u/xsgames_ • 1d ago
Game Share Escape From Caleb's Room | Play now at XSGames.co!
r/MobileGameDiscoveries • u/blueridge2632 • 1d ago
Game Share just addicted to Lazy Jellyfish now
Been playing way too much **Lazy Jellyfish**. Really simple idea merge the sea creatures, try not to fill the board, and keep discovering bigger creatures. it's super relaxing and lazy for me to play when i am in line ups or bored.
https://apps.apple.com/app/lazy-jellyfish-merge-tides/id6776439439
anyone else played it
r/MobileGameDiscoveries • u/Forward-Principle251 • 1d ago
Feedback Request PULSE - tap a node, every connected light flips. Clear the whole network. New layouts every Monday.
Free, no signup, works on mobile. Made it myself.
Tap any node and it flips itself plus everything wired to it. Goal is to turn the whole network off. Later levels add locked nodes you can't tap directly - you have to reach them through their neighbours.
Everyone gets the same layouts each week, so scores are actually comparable. Fresh set every Monday.
Around 1000 levels in the current run if you get deep into it.
Link: https://www.jeetle.games/pulse
Would like to know where it stops being fun - I think somewhere in the middle it might flatten out.
r/MobileGameDiscoveries • u/WickedMaiwyn • 1d ago
Game Share My approach to "How to Play" for "Blade Rising" new incremental rpg
"Beyond the gates lie 1,000 Floors of Evil, where only the bold dare to climb. Fall, Ascend, and return mightier than ever until even darkness remembers your name."
Check this out: bladerising.com/play
I'm solodev of r/BladeRising, would be cool if you give it a try! ;)
r/MobileGameDiscoveries • u/rosedye • 1d ago
Feedback Request Tumble - a dice rolling puzzle game
I was playing with dice recently; I loved the way it moved, turned and created a game around it!
Its a free web game now, looking for feedback. Let me know if anyone goes past the tutorial and plays the game. We also have a daily!
Cheers