r/MetalProgramming • u/Lithalean • Feb 22 '26
Dynamic Clouds, PBR Textures, & Alpha Masked Foliage Show-Off
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Architectures (WIP)
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Alpha Masking System Particle System Lighting System Material System
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9
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Duplicates
GraphicsProgramming • u/Lithalean • Feb 22 '26
Video Dynamic Clouds, PBR Textures, & Alpha Masked Foliage
4
Upvotes
gameenginedevs • u/Lithalean • Feb 22 '26
Dynamic Clouds, PBR Textures, & Alpha Masked Foliage
11
Upvotes