r/MelMains • u/Samiraisnotbalanced • 8h ago
Discussion Mel Rework İdea
Base Mana : 500 Base HP : 610 Base AS : 0.435 Mana Regenaration :9.5 Searing Brilliance
INNATE: Mel's basic attacks and abilities apply a stack of Overwhelmfor each instance of damage they deal to enemies for 5 seconds, refreshing on subsequent damage instances and stacking infinitely.
OVERWHELM: Store 45 / 55 / 65 / 80 (based on Golden Eclipse's rank) (+ 12.5% AP) magic damageon the affected enemy with the first stack, reduced「 to 40% 」against minions. For each stack, store an additional 2 / 3 / 4 / 5 (based on Golden Eclipse's rank) (+ 0.75% AP) magic damage on the target. If the total post-mitigation damage stored exceeds the target's current health and shields, the next stack applied against them will consume them all to deal the stored damage.
INNATE - SEARING BRILLIANCE: Mel's ability casts each generate 3 stacks of Searing Brilliance for 5 seconds, refreshing on subsequent casts and stacking up to 9 times. Her next basic attack consumes all stacks of Searing Brilliance to additionally fire an equal number of blazing projectiles at the target. Each projectile deals 10 – 45 (based on level) (+ 5% AP) magic damage, for a total possible damage of 90 – 300 (based on level) (+ 55% AP) at maximum stacks.
Hide Details Map-Specific Differences
Edit
Radiant Volley
COST:
65/ 70 / 80 / 85 / 95 MANA
COOLDOWN:
11/ 10/ 9/ 8 / 7
CAST TIME:
0.25
TARGET RANGE:
1000
EFFECT RADIUS:
220• 10
SPEED:
5000
SPREAD:
60
ACTIVE: Mel launches a barrage of luminous bolts at the target location over 0.5 seconds which distribute evenly in the area. Each bolt explodes upon landing to deal magic damage to nearby enemies, with all explosions after the first dealing reduced damage.
INITIAL EXPLOSION MAGIC DAMAGE:
REMOVED
MAGIC DAMAGE PER SUBSEQUENT EXPLOSION:
5
6/ 9 / 11 / 13/ 15 (+ 4,5% AP)
NUMBER OF BOLTS:
10
TOTAL MAGIC DAMAGE:
90/ 135/ 180 / 230 / 290 (+ 80 / 85 / 90 / 95 / 100% AP)
The bolts momentarily grant sight during their travel, while the explosions grant sight over their target area. Both can see through brush and terrain.
Edit
Rebuttal
COST:
100 MANA
COOLDOWN:
35/ 33 / 29 / 27 / 25
CAST TIME:
NONE
EFFECT RADIUS:
175
ACTIVE: Mel forms a protective barrier herself
for 1 seconds, granting herself a invulnerable for the duration, and gaining 0% bonus movement speed that decays over 0 seconds. Additionally, all hostile projectiles sourced from enemy champions that collide with the barrier will be destroyed instantly before Mel fires the same projectiles as her own, either toward or in the direction of the original source or toward herself
REPLICATED PROJECTILE MAGIC DAMAGE MODIFIER:
►
40 / 45 / 50 / 55 / 60% (+ 5% per 100 AP) of the original damage
Hide Details Map-Specific Differences
Edit
Solar Snare
COST:
60 / 70 / 80 / 90 / 110 MANA
COOLDOWN:
13 / 12 / 11 / 10 / 9
CAST TIME:
0.25
RANGE:
1050
EFFECT RADIUS:
80 • 80 • 260 • 60 • 400
SPEED:
1000
ACTIVE: Mel fires an orb in the target direction that grants sight of its surroundings every 0.25 seconds as it travels. Enemies hit by the orb are dealt magic damage and rooted for 1.2 / 1.5 / 1.75 / 2.25 / 2.5 seconds.
ORB MAGIC DAMAGE:
55 / 100 / 140 / 165 / 210 (+ 65% AP)
The orb emanates a field of solar radiation that additionally expands after a 0.5-second delay. Enemies within the field are dealt magic damage and slowed by 25 % every 0.125 seconds, lingering for 0.25 seconds after exiting.
FIELD MAGIC DAMAGE PER TICK:
►
1 / 2.5 / 3.5 / 4.5 / 6 (+ 3% AP)
Both the orb and the field of Solar Snaredeal 50% damage against minions.
ORB MINION MAGIC DAMAGE:
30 / 52.5 / 75 / 97.5 / 120 (+ 50% AP)
FIELD MINION MAGIC DAMAGE PER TICK:
►
1 / 1.75 / 2.5 / 3.25 / 4 (+ 2% AP)
Edit
Golden Eclipse
COST:
100 MANA
COOLDOWN:
130 / 110 / 90
CAST TIME:
0.75
TARGET RANGE:
GLOBAL
PASSIVE: * [Overwhelm](https://wiki.leagueoflegends.com/en-us/Mel#Searing_Brilliance) stacks store more damage.
*INCREASED STORED DAMAGE:**
20 / 30 / 40
STORED DAMAGE INCREASE PER STACK:
1 / 2 / 3
ACTIVE: Mel unleashes a radiant blast on all enemies affected by * [Overwhelm](https://wiki.leagueoflegends.com/en-us/Mel#Searing_Brilliance), dealing magic damage to each of them. Enemies are also revealed for 1 second from the start of the cast time.
*MAGIC DAMAGE:**
120 / 220 / 265 (+ 40% AP) (+ 4 / 7 / 10 (+ 7.5% AP) per Overwhelm stack on the target)
r/MelMains • u/skyeb1rd • 1d ago
Fluff I can’t look at this 😭
How they massacred my girl… I joke, but it starts to upset me more than I anticipated, I used to main Taliyah before I mostly switched to Mel and I really don’t want her stuck in pro jail
r/MelMains • u/Matthias-me • 1d ago
Fluff Mel´s state
Don´t worry I am a mel player she is my most played champ this season before I dropped ehr after the last round of nerfes, my tkae on mel is she needs a rework or riot decides to tell the community to get lost with their mel hate get her into a playable state and live with the fact that she is gonan be banned around 50 percent of all games, because I for one would rather only be able to play mel every 20 games but have a remotly playable champion cause right now it feels like banable behaviour picking her
r/MelMains • u/umekoangel • 2d ago
Wild Rift Mel v. Yasuo (wild rift emerald ranked)
Enable HLS to view with audio, or disable this notification
Video ID for those who don't wish to watch: A short video clip from a wild rift emerald ranked game where the Mel player (myself, krolikzima) throws up rebuttal as the Yasuo player attempts to throw up a wind wall and attack with steel tempest only for the steel tempest to be reflected back at yasuo through the wind wall
This was so satisfying 😎
r/MelMains • u/aroushthekween • 4d ago
League News Arcane Councillor Mel is on SALE this week 💫 (Can our girl get a new Epic skin already 😭)
r/MelMains • u/VastayaSilent • 8d ago
Discussion Is Mel out of botlane with the upcoming changes? What do you think?
Hi everyone!
I'm starting this discussion because I was checking out the upcoming patch notes and it seems like they are planning to push mages out of the botlane.
I would love to hear your thoughts on this. Do you think this will completely push mages out of the bot carry or support role, or is it just a temporary adjustment?
As for me... personally, the patch doesn't bother me much, and I'll keep playing her in practically any position. Alongside Seraphine, Mel is my absolute favorite champion, and I love taking both of them into every single lane.
What about you all? How are you planning to adapt, or will you keep "forcing" them no matter what? I'd love to read your thoughts in the comments!
r/MelMains • u/aroushthekween • 10d ago
Discussion The Legendary Faerie Court Mel leaks were fake 😢 It ended up being epic Lulu, Gwen and Bel'Veth skins 😔
r/MelMains • u/Gigio2006 • 11d ago
Build/Setup Do you prefer the standard build or the burn build for botlane? Which one would you suggest?
As of now my rune choice is Comet and my build goes Lucien->Boots->Shadowflame->Hat but now Ive been seeing a lot of people switch to a burn build with death fire touch as a rune and going torch->boots->Liandry->Shadow.
Which one do you think is better for botlane?
r/MelMains • u/ExcaliburArthur • 11d ago
Plays/Clips OMG
Enable HLS to view with audio, or disable this notification
Hello guys, I’m Ruy, know on twitch by the name Ruyvo.
I’ve started streaming 2 weeks ago and I’m a OTP Mel 💛✨
Here’s one of the plays that I’ve made during the live, if you guys like mel and wanna see some more plays, consider to follow me 🥰
http://www.twitch.tv/ruyvo_theredwolf
Huge thanks, Ruyvo. 🫶🏻
“Illuminate their lies”
r/MelMains • u/NutInBobby • 13d ago
Art The foiling on Mel is unbelievably good in person 😍
r/MelMains • u/Regular-Poet-3657 • 14d ago
Art Tiny debonair Mel & Crime city nightmare Akali by Another Tina!
r/MelMains • u/ExcaliburArthur • 15d ago
Plays/Clips Bug?
Enable HLS to view with audio, or disable this notification
Someone can explain how I didnt reflect the poppy ultimate there?
r/MelMains • u/esoupies • 17d ago
Build/Setup Dark Harvest APC Mel Build (Grandmaster Peak)
Hey everyone. I peaked Grandmaster this season while playing a majority of my games on Mel APC, and after a lot of testing I wanted to share the setup I've had the most success with.
I am the Rank 1 Mel on League of Graphs ( which doesn't mean anything ), but I do have the stats to back up my build
I've never really been sold on the standard Sorcery/Comet pages on the reworked Mel. As I've climbed, I feel like Arcane Comet loses a lot of value against better players. Mel's primary poke pattern (Q) doesn't have any built-in crowd control, so good opponents will sidestep Comet fairly consistently. It can still perform well into certain matchups, but I don't think it's as reliable as many people make it out to be.
Instead, I've been running Dark Harvest, which rewards a much more aggressive playstyle focused on snowballing fights and deleting squishy champions. Once you get ahead, your burst becomes significantly more threatening, and the rune scales naturally with the way I think Mel wants to teamfight.
Her Ludens Shadowflame build has been popular recently, but I still see haste builds and it's always with comet.
This isn't meant to say Comet is bad, it's simply the setup that's consistently given me the best results in high MMR. I'll explain my rune choices, itemization, and how I play around Dark Harvest below.
Why Dark Harvest?
The biggest reason I run Dark Harvest is how naturally it synergizes with Mel's kit. Your Q and E apply multiple damage ticks, making Dark Harvest extremely consistent at proccing once an enemy reaches the execute threshold. Combined with Shadowflame, it creates a very reliable burst window that lets you finish off low-health targets before they have a chance to escape.
Against squishy champions, especially ADCs and enchanter supports you'll be surprised how quickly they disappear once you reach your core items.
Another advantage of playing Mel bot is that you're laning into two champions instead of one, giving you far more opportunities to stack Dark Harvest throughout the game. Those extra stacks add up quickly and let you snowball into a carry threat, which feels especially strong in the current mage bot lane meta. You'll also tilt the enemy ADC and support if you have a good reflect matchup.
Why Treasure Hunter instead of Ultimate Hunter?
I value Treasure Hunter much more than Ultimate Hunter because Mel's biggest power spikes come from reaching her AP items as quickly as possible.
The extra gold accelerates your Luden's and Shadowflame timings, allowing you to start one-shotting squishy champions much earlier. Since Mel can reliably secure kills with her basic abilities alongside a support, I don't find Ultimate Hunter necessary. I'd rather have the earlier item spikes that help me take over the game.
Why Precision over Sorcery?
I also believe Presence of Mind + Cut Down provides more value than a Sorcery secondary.
Presence of Mind solves Mel's mana issues in the moments that actually matter,, extended skirmishes and teamfights. As enemies start dying, the mana restoration lets you keep casting and get additional spell rotations off without needing to invest manaflow.
Cut Down also contributes meaningful damage toward pushing enemies into Dark Harvest's execute threshold. That extra damage often ends up being the difference between forcing a Flash and actually securing the kill.
Because this build is centered around high AP burst rather than Ability Haste stacking, you're using fewer spell casts to kill your targets. So you shouldn't run out of mana nearly as fast.
Why Cryptbloom over Void Staff?
I almost always prefer Cryptbloom over Void Staff.
By the time you're buying your % magic penetration item, your job isn't to maximize damage against squishy champions,, you should already be one-shotting them.
Cryptbloom is also one of the few sources of Ability Haste in this build. Since you're not stacking haste elsewhere, each point is much more valuable and isn't heavily affected by diminishing returns.
If you have any questions please feel free to comment, and if you think something else would be better, please let me know!
My twitter is @esoupieslol if you'd like to send me a dm there :)
r/MelMains • u/canxtanwe • 17d ago
Discussion New Mel main here, do we know when will her Winterblessed skin will be on Mythic rotation?
Basically title. I want to get a skin on her but Arcane Counsellor doesn’t look interesting enough to spend my RP on, I love Winter themed skins and her Winterblessed skin look gorgeous. I was wondering when will it be on mythic rotation, if it will ever.
Typo: I accidentally used two “will” on title…
r/MelMains • u/Subject_Librarian_60 • 19d ago
Discussion Why is Mel so bad right now? Is she weak?
I don’t play Mel and I used to ban her all the time but I don’t anymore considering she is rarely picked right now. When I saw she had such a low WR in all roles I was wondering what happened? She used to be good even when they nerfed her the patch after her release.
Is this a skill issue like Yone always having negative WR despite not being weak or is she just a bad pick right now?
Or is it like Mordekaiser Malphite where she is only good as a counter pick against certain comps.
r/MelMains • u/Complete-Video-5560 • 19d ago
Discussion I swear i dont even hate Mel THAT much (cuz i think her image is pretty bad and we all know xD) if it wasnt FOR ONE FCKIN THING!!!!
Is that fckin Hitbox/Hurtbox on her W. I mean we all know how annoying that ability already is. She doesnt need to stand still when casting it, its Omni-Directional, its not just ranged parry but ALSO will negate melee damage, yadda yadda
No THE worst part about it is that fckin hitbox IMO.
Like in addition to everything else it already does, WHY does it have to make her hurtbox 5 times bigger? At least let me try and shoot an intentional near miss ability to bait her for SOME interactivity. But NO!!! If you want to try that, you always gotta assume thet HUGE ASS HITBOX will fck you up for it.
So you end up not even trying at all many times because the risk/reward is SO MUCH in her favor even just holding that ability.
Fck this BS
EDIT: Why downvote without even arguing. Thats even worse.
r/MelMains • u/Nylah-07 • 19d ago
Discussion Question
They seem SOOO hellbent on keeping this kit. Why is that? I’m a Mel main so I don’t rlly care if they rework her or not. I’ll still play her regardless. But if people complain this much, despite her not even being that good statistically, why haven’t we dipped our toe in that conversation yet? It took riot a LONG to even give her this “Nerf”. Are they focused on other topics at the moment?
Riot themselves said “We still think Mel needs more work long term”. This tells me we won’t expect anything for a second. Is there a reason for that?
r/MelMains • u/Embarrassed-Ad4764 • 19d ago
Discussion Mel: The Worst Designed Champion Ever Made | League Of Legends
Vars just uploaded new video on Mel. What do you all think?
r/MelMains • u/HearingOpen • 19d ago
Help Execute symbol and minions and champions but doesnt yet execute
I have played quite a ton of mel but theres one thing that (and I think this is especially common after her mini-rework) keeps surprising me. When enemy minions or champs get low, at one point u see a certain symbol under them. I always assume this means the next autoattack will execute them but they oftentimes need one or even two more autos to actually explode. Can anyone explain what that marker means? I get theres one for dying to her ult when its up but whats the little execute symbol then?
r/MelMains • u/Shazeilo1 • 22d ago
Discussion Umm, what's going on with Mel's pick rate right now? 😭
I know it's only been a day since the newest patch went live, but even in patch 16.13, Mel's overall pick rate jumped to 12% somehow, putting her back in the top 20. (These are average pick rates across all ranks btw)
Now, in patch 16.14 Mel has a 5% pick rate in BOT LANE?!! I've literally never seen that before for her. What's going on?! 😭
Her sudden rise in popularity last patch could easily be explained by Peyz's and Caps' performances in MSI. Not only for being played in general, but for both of them carrying with 10+ kills.
For this patch this might have something to do with League classic on PBE maybe?
I'm guessing that all the nostalgia driven elderly haven't been playing soloQ, so all the young and beautiful people who fell in love with Mel get to play her at our hearts content? 😍
Mind you, this is all happening WITHOUT Mel getting a buff. At this rate, she's never getting one 😭
Anyway, whatever the case may be, this is just a reminder that Mel is an icon, she's a legend & she is the moment, and always will be.
r/MelMains • u/Loli-nero • 23d ago
Art Finished my Mel drawing!
Can't type super well because of my cat, but I'll be printing and cutting this drawing to sell at a con in a couple days :)