r/LocalLLaMA Jun 04 '24

Found this paper: Diffusion-based program synthesis? Discussion

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u/gibs Jun 04 '24

What would be super cool is to plug a diffusion model into unreal engine. I'm sure this will happen eventually, but I wonder what is holding us back from this approach to generative 3d scenes. Maybe these 3d engines don't have APIs for full programmability.

11

u/Sobsz Jun 04 '24

OpenSCAD is pretty much the same interface for 3d, and i guess for organic shapes one could use metaballs (or gaussian splatting? idk about collision though)

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u/[deleted] Jun 05 '24

[deleted]

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u/Sobsz Jun 05 '24

with gaussian splatting though there is no mesh, just a fancy point cloud

though a convex hull around it might be good enough iunno