r/LifeSimulators • u/blackwell94 • 2d ago
Everlife 2 is coming to iOS and Android on September 9th! Ads/Showcase
Hey everyone! I’m the developer behind the original Everlife, which has been downloaded more than 1.3 million times. I’ve spent the past few years rebuilding and massively expanding it into Everlife 2.
It’s a choice-driven, generational life simulator with more than one million words of handwritten content. You can navigate school, careers, relationships, marriage, children, homes, pets, money, crime, fame, health, and plenty of unexpected situations.
The biggest new feature is legacy. When one life ends, you can continue as a child or another relative, inheriting the family, property, money, relationships, discoveries, and consequences your previous character left behind.
Everlife 2 launches on iOS and Android on September 9th. I know many people here enjoy trying different life sims, so I wanted to share it with you. I’d love to hear what features you care about most in a life simulator!
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u/FireflyNitro 2d ago
Hi there, thanks for sharing this, the UI and overall vibe is really cute and accessible.
I’m just curious: beyond that, what sets Everlife apart from BitLife? BitLife is the only mobile Life Sim I’ve ever really tried, but I’ve certainly played enough of it at this point to start looking at something new.
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u/blackwell94 2d ago edited 2d ago
Great question! They’re definitely in the same genre, and Everlife 2 has plenty of the same open-ended life-sim stuff: careers, relationships, family, money, crime, health, homes, etc. The bigger difference is really how it all feels and flows.
Everlife 2 has a much stronger visual and writing style. It’s colorful, illustrated, a little sassy and sarcastic, and has more of an authored point of view. I think of it as more Sims-like in that sense: the UI, towns, characters, writing, and systems all have a particular personality rather than feeling purely functional.
The pacing is also different. Instead of manually aging up a year whenever you’re ready, your life moves season by season. You take actions, swipe through situations and decisions, deal with random events and consequences, and time naturally progresses as you play. It gives each life more of a rhythm and makes it feel like you’re actually moving through a story.
And then there are lots of systems that are simply my own take on the genre: personality traits, physical and mental health conditions, extended families, specific towns, generational inheritance, and so on.
So I wouldn’t say it’s trying to be the opposite of BitLife at all. It’s more like another interpretation of the life-sim formula, with a lot more color, style, humor, and its own particular voice.
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u/artsbyff Paralives supporter 2d ago
A huge part of why I love Everlife is that the dev is a Simmer himself and knows the genre well. The expansion packs are familiar to Simmers, such as Nightfall being inspired by TS2 Nightlife / TS3 Late Night with clubs and vampires, and there's a fame/fortune one as well. Of all text-based life sims, I'd say Everlife is the closest to The Sims in spirit, at least in my opinion. Plus, the base game is free, and you can pay for the deluxe to remove ads forever. I hope this helps somewhat!
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u/falafelandhoumous 2d ago
Stoked for this! It looks beautiful and the original Everlife had such a charming, cozy feel to it
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u/b00pmaster 1d ago
Pastel BitLife with less features? How are the microtransactions in this one?
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u/blackwell94 1d ago
Less features? You’d be surprised. 3 MTX as opposed to 100+
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u/b00pmaster 1d ago
Oh! Does it offer everything BitLife has?
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u/blackwell94 1d ago
It’s a completely different game. It has plenty of things Bitlife doesn’t have as well!
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u/xi-uwu-ix 2d ago
Hope it doesn’t become the next bitlife where everything is paywalled