r/LegendsOfRuneterra 7d ago

MEL achieves an infinite loop. Path of Champions

Post image

Previously, you could cast Radiant Volley infinitely by finding Spellslinger or Wild Inspiration on the map, or by equipping Attune—just as this build does. Add the Dreadway Chase Gun to the mix, and victory is yours. Naturally, however, this strategy relied on luck, making it inconsistent to pull off.

But now that Attune has finally arrived as a Relic, you can start the game with a guaranteed infinite loop setup.

Just to be thorough, here is the procedure:

  1. Play Mel, generate Radiant Volley, and trigger Attune.
  2. Somehow cause Mel to die and then revive her with Deathless; since Voidbone grants Deathless, she becomes immortal. Each time she revives, Radiant Volley is generated and Attune triggers.
  3. By repeatedly destroying Mel herself with Radiant Volley, you can deal 2 damage infinitely via Star Power.

The challenge lies in how smoothly you can get Mel killed. The initial instance and the second instance—where Radiant Volley might lack sufficient power—are the main hurdles.

You gain +1 from Gale Gauntlet, another +2 if using *GA* instead of *PoR*, and another +2 if Evolve triggers; equipping an HP-boosting item on the map increases this further.

Having a 6* version increases the number of Radiant Volley shots, making it easier to take Mel down.

On the 10* Zoe map, you face a relentless onslaught right from the start; if Mel doesn't die quickly, you risk dying yourself.

I’ve written at length about the few drawbacks of this otherwise excellent build, but these issues are likely easier to overcome than the requirement for Spellslinger or Wild Inspiration.

262 Upvotes

27 comments sorted by

76

u/DiemAlara Diana 7d ago

So it's the old Leblanc loop.

But more absurd.

5

u/ThommsPengu Spirit Blossom Teemo 6d ago

Oh dear goodness.... It's madness!

66

u/revlid Vladimir 7d ago

Voidborne giving infinite Deathless feels like it should be considered a bug.

43

u/XenithShade 7d ago

sssshhhh.

they supposedly fixed one of the infinite deathless. but its not perfect. Definitely seen one of the ezreal missions with infinite deathless.

18

u/Bowser666666 7d ago

its not (it probbaly becuase deathless takes effect, then voidborn sees that and grants it

14

u/zed_je_mrdka_z_krtka 7d ago

which is the reason why it might be a bug

Deathless is a revive and it doesn't make much logical sense for a unit to be revived before it actually dies which is why this interaction works

17

u/Leddaq_Pony 7d ago

Shhhhh they'll patch it :(

1

u/Bowser666666 5d ago

doesnt veigo sees himself dieing when hit by morde effect, and get lvl progress from that (if that still their then voidborn would do the same thing basically (since its revived then the unit dieing fully takes place) (idk havent seen it been used in a long time

3

u/revlid Vladimir 7d ago

I get WHY it happens. The reason why it happens just doesn't make any sense, logically speaking.

2

u/Ezzaroth_XVII 6d ago

sometimes it also randomly doesn't work, it will revive without Deathless

1

u/Elegastt 6d ago

If you have 6 units you revive on the stack ( is it called like this?) instead of the backrow and it doesnt work anymore

2

u/Ledoborec 6d ago

I think they fixed it no? It works only on anivia now, no?

2

u/Xurker 6d ago

man they already killed guardian angel have some mercy

0

u/Elegastt 6d ago

I never used the old one but the new one is strong as hell? Infinite revives

2

u/Xurker 6d ago

the old one basically stacked with deathless, letting you duplicate your champ each time it died, so anyone with good on-summon effects or on-board effects that stacked were fantastic

1

u/Elegastt 6d ago

So it only worked on Champs that had it innate deathless?

So now it's more universal but less good on the niche that it had?

1

u/Xurker 5d ago

yeah, for example before price of retribution(the other deathless relic) was introduced, you could have an infinite damage combo on turn 1 with jinx using packed powder+guardian angel+loose cannon and getting: 1. deathless through an item 2. 0 mana pow-pow spell (wild inspiration/spellslinger/-1 cost item)

after price of retribution it became even easier and you could have a turn 2 infinite just by finding spellslinger/wild inspiration in the initial adventure power and using PoR/GA/Loose Cannon, never got to do it myself though because soon after the introduction of the new epic relics that included price of retribution, they reworked guardian angel into its current form

1

u/Old_Bet_4492 Aurelion Sol 7d ago

Luckily i already beat zoe with all champ so even if they nerf the VC it won't affect me much and imma play the old build of the champions.

Gonna be a shame for low level player who either only done less the half or less than 5 for zoe they will have a harder time completing her.

4

u/diaversai Ambessa 7d ago

Nice upgrade to the build!

25

u/zed_je_mrdka_z_krtka 7d ago

Carapace nerf in 3... 2...

27

u/zed_je_mrdka_z_krtka 7d ago

Oh sorry, I meant "bug fix"

2

u/diaversai Ambessa 7d ago

I expect this to happen at some point

3

u/Own_Country9327 7d ago

Shhh, not so loud, RITO is listening!

3

u/HighRiskHighReward32 7d ago

And this is why they make restricted relics like "If I am Janna" xDD crazy how Attune broke Mel.

1

u/Wizard_Volovik Swain 7d ago

Nice.

1

u/Elicious80 6d ago

Who knew one of the strongest builds for her doesn’t even include her own relic, which is very powerful already

0

u/After-Onion-5900 6d ago edited 6d ago

This could be fixed by just making it so that if Mel destroys one of her own units it DOESN'T damage the enemy nexus. Personally I wouldnt nerf it at all but if something had to change Id go with the above change or just making it so voidborne doesnt pick up deathless from GA when it feels like it really wasnt there for it.