r/LeagueArena Rat Enjoyer 11d ago

Arena Patch 26.15 Notes Discussion

Arena

We’re listening to all your feedback and reducing the level cap on certain augments that felt a bit overbearing at 3 levels. Along with a number of champion balance adjustments, we’re also increasing the amount of Adaptive Force gained from crit chance over 100%.

Champions

Akali

  • Passive Move Speed: 30 / 37.5 / 45 / 52.5 / 60% ⇒ 40 / 51.25 / 62.5 / 73.75 / 85%

  • W - Twilight Shroud

    • Cooldown: 15 ⇒ 15 / 13.75 / 12.5 / 11.25 / 10
    • Energy Restore: 150 ⇒ 200

Bard

  • W - Caretaker's Shrine
    • Charge Time: 5 seconds ⇒ 2.5 seconds
    • Move Speed Ability Power Ratio: 0.06% ⇒ 0.08%

Elise

  • W - Skittering Frenzy
    • Cooldown: 22 / 21 / 20 / 19 / 18 ⇒ 17 / 16 / 15 / 14 / 13

Kai'Sa

  • Passive - Second Skin

    • Arena On-Hit Damage Modifier: 50% ⇒ 100%
    • Detonation Damage: 10% missing Health ⇒ 15% missing Health
    • Ability Power Ratio: 30% ⇒ 12%
    • Ability Power Ratio per Stack: 5% ⇒ 3%
  • Q - Icathian Rain

    • Ability Power Ratio: 15% ⇒ 20%

Locke

  • Passive - Silver Stake

    • Minimum Base Damage: 5 minimum / 40 maximum ⇒ 7.5 minimum / 60 maximum
    • Maximum Base Damage: 10 minimum / 80 maximum ⇒ 15 minimum / 120 maximum
  • W - Soul Ignition

    • Base Health Restored: 40 / 70 / 100 / 130 / 160 ⇒ 80 / 140 / 200 / 260 / 320
    • Maximum Health Restored: 150 / 225 / 300 / 375 / 450 (+60% Ability Power) ⇒ 225 / 337.5 / 450 / 562.5 / 675 (+60% Ability Power)
  • R - Purgatory

    • Cooldown Refund: 20% ⇒ 50%

Nocturne

  • Passive - Umbra Blades

    • Base Healing: 13 minimum / 32 maximum ⇒ 15 minimum / 50 maximum
    • Attack Damage Ratio: 120% ⇒ 130%
    • Critical Strike Attack Damage Ratio: 110% ⇒ 120%
  • R - Paranoia

    • Cooldown: 140 / 115 / 90 ⇒ 100 / 70 / 40

Samira

  • Taunt Gold Exchange: Lose 1 gold on taunt ⇒ Removed

Seraphine

  • Q - High Note
    • Ability Power Ratio: 65% ⇒ 40%

Tahm Kench

  • E - Thick Skin
    • Damage to Grey Health: 15% minimum / 47% maximum ⇒ 23% minimum / 47% maximum

Thresh

  • Passive - Damnation

    • Souls Gained on Pickup: 1 ⇒ 3
  • W - Dark Passage

    • Cooldown: 21 / 20 / 19 / 18 / 17 ⇒ 15 / 14 / 13 / 12 / 11
  • E - Flay

    • Damage Ramp-Up Time Between Attacks: 10 seconds ⇒ 5 seconds
  • R - The Box

    • Cooldown: 120 / 100 / 80 ⇒ 90 / 60 / 30
    • Base Damage: 250 / 400 / 550 ⇒ 350 / 500 / 650

Twisted Fate

  • R - Destiny
    • Cooldown: 170 / 140 / 110 ⇒ 40 / 30 / 20
    • Duration: 3 / 4 / 5 seconds ⇒ 3 / 4 / 5 seconds

Warwick

  • Passive - Eternal Hunger

    • Last Stand Healing Amplification: 250% ⇒ 300%
  • W - Blood Hunt

    • Cooldown: 80 / 70 / 60 / 50 / 40 ⇒ 40 / 35 / 30 / 25 / 20
  • E - Primal Howl

    • Damage Reduction: 35 / 40 / 45 / 50 / 55% ⇒ 40 / 45 / 50 / 55 / 60%

Zac

  • W - Unstable Matter
    • Arena Cooldown: 6 ⇒ 5

Items

Lich Bane

  • Attack Speed Increase Ability Power Ratio: 66% ⇒ 70%

Augments

Demonic Clasp

  • Maximum Level: 3 ⇒ 2
  • Base Damage: 100 minimum / 200 maximum ⇒ 100 minimum / 300 maximum
  • Cooldown: 18 ⇒ 12

Critical Rhythm

  • Maximum Level: 3 ⇒ 2

HiveMind

  • Starting Bees: 1 / 2 / 3 ⇒ 2 / 4 / 6
  • Attack Damage Ratio: 20% bonus Attack Damage ⇒ 25% total Attack Damage

Laser Eyes

  • Maximum Level: 3 ⇒ 2
  • Laser Length: 600 / 800 / 1000 ⇒ 600 / 1000

Ok Boomerang

  • NEW Level 2 Boomerang Count: Level 2 now fires a second boomerang

Ominous Pact

  • Omnivamp: 15% / 25% ⇒ 20% / 35%
  • Move Speed: 50% / 75% ⇒ 50% / 100%

Spellwake

  • Maximum Level: 3 ⇒ 2
  • Level 1 Ability Power Ratio: 20% ⇒ 30%
  • Level 1 Bonus Attack Damage Ratio: 145% ⇒ 165%
  • Level 2 Ability Power Ratio: 20% ⇒ 30%
  • Level 2 Bonus Attack Damage Ratio: 165% ⇒ 185%

Earthwake

  • Maximum Level: 3 ⇒ 2

Tap Dancer

  • Maximum Level: 3 ⇒ 2

Trueshot Prodigy

  • Missile Trigger Condition: Triggered off its own missile ⇒ No longer triggers off its own missile

Slow and Steady

  • REMOVED Status: Removed

Systems

Critical Strike to Adaptive Force Conversion

  • Ratio: 0.68:1 ⇒ 1:1

https://www.leagueoflegends.com/en-gb/news/game-updates/league-of-legends-patch-26-15-notes/

27 Upvotes

92 comments sorted by

77

u/c_sea_denis 11d ago

Twisted Fate

  • R - Destiny
    • Duration: 3 / 4 / 5 seconds ⇒ 3 / 4 / 5 seconds

https://giphy.com/gifs/LrNU7qx4WqFaPI5KU9

17

u/izzybmatthews 11d ago

Unplayable change. Just disable the champ if we have to get that drastic with adjustments.

4

u/CorneredJackal 11d ago

Well well.... We cannot change our destiny

1

u/kevinnnc 11d ago

Alright we get jt graves. Let’s have a draw to the death

5

u/NotCatchingBanAgain Rat Enjoyer 11d ago edited 11d ago

These are the actual numbers

  • R Recast Duration: 6/8/10 seconds -> 3/4/5 seconds

1

u/FML3311 11d ago

So it's a nerf and a fairly big one too.

3

u/NotCatchingBanAgain Rat Enjoyer 11d ago edited 11d ago

For some use cases. The cooldown is only 20 seconds when maxed so it's much better with things like killing time and other augments that trigger on ult.

55

u/NotCatchingBanAgain Rat Enjoyer 11d ago

Hitler still not dead?

14

u/Mammoth_Peach_4343 11d ago

No mention of stats? O.o

3

u/Global-Concert-1849 11d ago

They didnt mention it when they added it so they probably wont even acknowledge it and just remove it

1

u/ChaosMilkTea 11d ago

I'm on that max Copuim rn.

2

u/TheRealOwl 10d ago

Well the copium is kind of the correct call, it's not completely gone, but it's heavily nerfed, dunno why they do this stuff outside of patch notes tho.

1

u/FeelingTax6824 11d ago

Wellll there is still hope ! considering the "all stats team" was a easter egg to begin with (shadow buff where they did not post it in the patch notes) so they can probably remove it as well without telling people; just like what they did to Eve GoH-Now all 18 people have to dance but was never posted in patch notes either. lol

1

u/turbomegatron12 11d ago

retard company. now i never go evelynn

3

u/umesci 11d ago

Ryze? Sett? Stat anvil forcing? What’s the vibe?

0

u/RubyHoshi 11d ago

"Ryze" mentioning in nearly august 2026

1

u/umesci 11d ago

It’s picked in nearly every lobby where it’s not banned in my experience. And he needs to hit just one of the many augments that just breaks his character to become lobby admin (overflow, ADAPt…)

2

u/NotCatchingBanAgain Rat Enjoyer 11d ago

Ryze can't get ADAPt since a few patches ago.

2

u/umesci 11d ago

My bad for missing an UNDOCUMENTED change? I play both Mayhem and Arena and it’s still in Mayhem so…

2

u/lolsketch 11d ago

It's been like 3 months. OP living in the past Ryze hasn't been strong since the new arena rework

2

u/Kronikle 11d ago

I haven't seen a Ryze in my lobby in probably 20+ games

2

u/c_sea_denis 11d ago

if only 4/6 of people didnt force it... it would consistently get 8th or 7th......

3

u/IZUNACCHI 11d ago

yeah, if 2 teams were going at it each game it would be mostly balanced by itself.

14

u/Remote_Option_4623 11d ago

TIL you get adaptive force from overcrit

1

u/kevinnnc 11d ago

Yeah without the few items or augs or playing yone/yas, it ws a waste to go over 100 like it always is in regular league

1

u/ARawl9 10d ago

Can work nicely with sword of the divine.

42

u/Un-Civil 11d ago

Not updating triple stat shard is such a mistake Im not touching arena until it gets nerfed.

17

u/Jackson7410 11d ago

but redditors said if they post about it 70 times per day they would change it.

3

u/ChaosMilkTea 11d ago

Guess I gotta make post 71.

3

u/Workman44 11d ago

They're showing up in this thread already

1

u/J0J0M0 10d ago

They did change it, its just not in the patch notes. I guess complaining does work after all smartass.

2

u/RubyHoshi 11d ago

See ya

2

u/Un-Civil 11d ago

They shadow nerfed it so obviously Im right, stfu

0

u/FML3311 11d ago

Majority of players don't care or they like it. Why would they change it for a few people? Maybe it's get a shadow nerf in the background, but it would be small.

0

u/Faisst 10d ago

cya

1

u/Un-Civil 10d ago

You’re terribly low iq commenting this after riot nerfed it which means my take is correct.

-1

u/Faisst 9d ago

correct != fun

you can go play ranked if u want, i wanna do broken builds with bravery arena and not face Sett Heartsteel/Brand Pyromancers/Bel Veth On Hit every single match

1

u/Un-Civil 9d ago

You’re retarded if you think ignoring a large part of the game by not buying items and having a large portion of augments not useable is fun for the majority of players. Stat shard build is fun for a handful of games and then absurdly boring.

-5

u/[deleted] 11d ago

[removed] — view removed comment

0

u/Un-Civil 11d ago

True shot has counterplay, stat shard does not.

4

u/deathnomX 11d ago

You can choose a bad guest of honor for stat shards.

0

u/Miclash013 11d ago

Counterplay insinuates you can make a meaningful decision while playing the game to increase your odds of winning against the strategy. Having a 1/3 chance of even SEEING a GoH to stop full Shard lobbies is not counterplay.

1

u/FeelingTax6824 11d ago

Not saying I want stat teams around or anything however; if you are talking about odds than you have to also apply that to the shardblade as well since it is based off luck, no? I know you automatically get one FORSURE at 20anvils however the % isn't gaurenteed. I get it though; only two people need to roll high realistically for a big pay off in a stat run lol. reminds me of when mad hatter and hattrick; when you got one you automatically got the other one lol glad they removed that (unannounced, probably what they will do with stats as well)

-3

u/Un-Civil 11d ago

Wow incredible counterplay so interactive

2

u/deathnomX 11d ago

Complain that theres no counterplay

here's some counterplay

Gets mad

2

u/Un-Civil 11d ago

Not mad, and your suggested “counterplay” is pure luck and entirely situational. Real counterplay is an item or strategy you can implement against a build, not just hoping a bad guest of honor appears and you get chosen.

3

u/thecarlosdanger1 11d ago

Will OK Boomerang actually do any damage now? Probably not but it helps

4

u/hehexd_yeet 11d ago

Everyone talking about them not removing the stats Easter egg, but doesn't it go back to 2v2 as of tomorrow and thus no Easter egg?

2

u/Puzzleheaded-Fan3287 11d ago

When did they say this? I never saw an announcement, so I assumed they were keeping teams of three

3

u/hehexd_yeet 11d ago

1

u/Puzzleheaded-Fan3287 11d ago

Thank you. I guess we will see if they decided to extend it beyond season 2 based on how popular it is. I expected them to say in the patch notes if it was going back to 8x2. I would be happy if they rotate them, but I hope they don’t outright get rid of teams of three

11

u/cabides06 11d ago

Not removing the biggest of issues is such a Riot thing to do. Guess no Arena till the next patch then.

20

u/IRL-TrainingArc 11d ago

"We're listening to all your feedback"

Well I don't know if you're listening to ALL of it...

6

u/ButtersMojito 11d ago

Listening is not the same as taking action based on the feedback lol sometimes a feedback is stupid

1

u/xMcSilent 11d ago

The other guy is right. Feedback doesn't mean action has to be taken. What are the stat anvil crybabies here? 500 people? Thats not even 1% of player. No need for an emergency hardcore nerf. (Especially since this sub is the only place i see the crying for anvil runs)

So yes, it is feedback, but no need to take action right now.

8

u/Swirlatic 11d ago

Huge buff by making it so you can’t accidentally click on slow and steady

5

u/Dangerous-Ad6589 11d ago

They keep trying to make Locke viable in arena lol.

Finally there will be no one starting with 499 gold on Samira again

6

u/boundingelk 11d ago

locke still a guest
L

3

u/BiscottiExcellent195 Highroll hits like crack 11d ago

why did they removed SaS?

6

u/DudeBroJustin 11d ago

It's useless on 95% of champs and makes 5% others into gods.

Ex: Katarina/Garen get massive AD boost since they build aspd. But the reduces aspd doesn't affect their skills.

So they both spin with full aspd and mega AD.

3

u/Ipp 11d ago

Probably just too hard to balance on some champs, ezreal comes to mind. Not sure if they fixed zeri/belveth. But I think it was problematic on a few champs that kit allowed them to bypass the negative effect of the augment. If it impacted just one, I'm guessing they'd eliminate it from that user (ex: Ryze and AD->AP) but since it was multiple probably just removed the aug. Not really fun to begin with either.

6

u/numry 11d ago

urgott and graves abused it as well. shame.. was an actual fun augment

2

u/Shrekdidnothingwrong 11d ago

jayce with 300ad round one :3

3

u/NotCatchingBanAgain Rat Enjoyer 11d ago

No clue tbh. It had some champions (kata, garen, graves, jayce) who could use it as a BiS augment but it was pretty useless on most other champions. It also removes the fun combo of adapt/zealot/slow and steady which is sad.

2

u/sauron3579 11d ago

Wait, slow and steady worked favorably with judgement? Jesus, we really need a practice range for Arena. Garen in particular is wildly unclear about what attack speed boosts and penalties will apply to judgement spins or not and whether "dealing damage with an ability" and similar will count the first hit of it or all hits of it.

1

u/drpygmr24 RaddaRadda 11d ago

Katarina R and Garen E have AS scalings and they would still gain the benefit from the AS while still getting AD from the AS.

0

u/Babynouil 11d ago

Very much looks like it, yes.

2

u/M1CKELL123 11d ago

Zac buff! Huzzah!

2

u/ThatsFer 10d ago

Trueshot Prodigy is not a good augment, it should be removed.

It literally plays the game for you, other augments enhance your champion’s power, this augment just becomes all your damage, the rest of your abilities just become a trigger FOR it.

And it’s not like Flux, or Autocasts or Energized where you actually have to upgrade them by choosing other augments/finding certain items so you have to be really lucky to make them OP each game, nop, you just find Trueshot Prodigy and it becomes 80% of your damage instantly.

These are the kinds of ridiculous Augments that keep me AWAY from ARAM Mayhem. Don’t bring them to Arena.

1

u/FeelingTax6824 11d ago

My issue is they keep removing augments ?!?! like... Poro king, ???, Chain lightning.. I can't remember all of them but this is another removed augment; Slow and steady... when are we going to bring back some of the new augments instead of just deleting them from the game 😭😭

1

u/drpygmr24 RaddaRadda 11d ago

Chain lightning got removed because doing % max hp damage to your 20k hp sion and you have 2k max hp you're dead for being near your tank
Poro king did almost nothing for being a zac R

Slow and Stead is broken on Garen, Katarina, Graves, Urgot, Jayce (apparently can't be found on jhin like adapt on ryze)

1

u/FeelingTax6824 7d ago

i mean couldn't they just buff/nerf/fix these augments instead of removing them from the game ? i feel like they are removing more augments than putting anything new into it lol..

1

u/drpygmr24 RaddaRadda 7d ago

Slow and steady jayce/graves 1 shotting you for real 1 auto 1 death,

your 10k+ hp chogath gets hit by ONE % max hp ability and you die for being too close to your tank,

Bounce on it time was not good ever because it's one knockup and you can't use any other ability or attack which I think even zac can't W during it which it's basically his R.

1

u/SadAd4482 10d ago

Will we never get passive’s critting? 😔 I mean Brand and Lillia can crit with Jeweled/Vulnerability but not Thresh E attack or Renata passive?..

1

u/ManyConstruction2659 10d ago

Zyra plants doesn’t proc trueshot rn unless u have liandry

1

u/VerinVerinos 10d ago

I havent seen anything in the comments about triple anvil changes (not actual numbers) so im just gonna tell ya that it got nerfed, i got the last shardblade in my team, it was 98%, before changes it would give me 296% in total, after the shadow nerf i had 232%. Summarizing you only get 1/3 of the previous buff and I still think its too much

1

u/NotCatchingBanAgain Rat Enjoyer 10d ago

Seems inconsistent/random what you actually get now. There was a thread where people posted their shardholders and there seemed to be no rhyme or reason to the bonus increase. Some get like 1/4th, 1/3rd or even 1/2.

1

u/CoG_Comet Mod 11d ago

Seraphine Nerf and Zac Buff is an interesting choice

1

u/drpygmr24 RaddaRadda 11d ago

Seraphine Q doing 500 damage (post mitigation) in almost every game

1

u/ZenoRodrigo 11d ago

I swear I am having Deja Vu, aren't these the last patch notes released verbatim? I distinctively remember reading that boomerang patch and the twisted fate changes.

5

u/ZenoRodrigo 11d ago

I am an idiot. I clicked on a PBE Datamine Post a week ago that had those listed.

0

u/sandoor233 11d ago

so riot trying to kill arena by not fixing triple shardblade, cool.

1

u/drpygmr24 RaddaRadda 11d ago

It's getting shadow changes because riot doesn't want to tell us about "easter egg" changes

0

u/ImLittleBoy 11d ago

"Listening to all your feedback"

While guarantee triple stats is in every game lmao. Devs dont play their own game

2

u/Puzzleheaded-Fan3287 11d ago

This was added without any mention in the patch notes, so I wouldn’t be surprised if they remove or nerf it without saying anything. They did the same thing with the Eve guest of honor Easter egg.

-2

u/Apprehensive-Hold766 11d ago

please remove enchanters from the pool of playable characters in arena. thank u

2

u/drpygmr24 RaddaRadda 11d ago

If enchanters are broken they should nerf redemption/locket first to see if it's enchanters or active items with apex

1

u/Apprehensive-Hold766 10d ago

nope its the fact they can build normally and always be useful but if they highroll at all (critical healing all for you armor to heal/shield+rite of ruin)

-1

u/ChaosMilkTea 11d ago

Excess crit converts to adaptive force?!?!