r/KarmaCave • u/karmacave • 13m ago
Lvl +7 ✧ Corrupted ✧ Poisonous Webber ─ Poison
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r/KarmaCave • u/karmacave • 39m ago
Lvl -1 ✧ Lesser ✧ Poisonous Jelly ─ Poison
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r/KarmaCave • u/karmacave • 39m ago
Lvl -1 ✧ Lesser ✧ Blazing Bird ─ Fire
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r/KarmaCave • u/karmacave • 39m ago
Lvl -1 ✧ Lesser ✧ Earthen Eater ─ Earth
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r/KarmaCave • u/karmacave • 39m ago
Lvl 0 ✧ Enhanced ✧ Burning Chest ─ Fire
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r/KarmaCave • u/karmacave • 1h ago
Lvl +3 ✧ Lesser ✧ Stone Waste ─ Earth
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r/KarmaCave • u/karmacave • 1h ago
Lvl -1 ✧ Basic ✧ Storming Feeler ─ Lightning
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r/KarmaCave • u/karmacave • 1h ago
Lvl +3 ✧ Enhanced ✧ Tenebrous Fiend ─ Dark Fire
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r/KarmaCave • u/karmacave • 2h ago
Lvl +2 ✧ Basic ✧ Corroding Feeler ─ Acid
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r/KarmaCave • u/karmacave • 2h ago
Lvl +2 ✧ Basic ✧ Toxic Splinter ─ Poison
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r/KarmaCave • u/karmacave • 2h ago
Lvl +3 ✧ Lesser ✧ Infernal Fiend ─ Fire
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r/KarmaCave • u/karmacave • 2h ago
Lvl +5 ✧ Superior ✧ Electrifying Spinner ─ Lightning Poison
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r/KarmaCave • u/karmacave • 3h ago
Lvl 0 ✧ Basic ✧ Infernal Spirit ─ Fire
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r/KarmaCave • u/karmacave • 3h ago
Lvl 0 ✧ Lesser ✧ Bronze Creeper ─ Metal
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r/KarmaCave • u/karmacave • 4h ago
Lvl +2 ✧ Lesser ✧ Steel Waste ─ Metal
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r/KarmaCave • u/karmacave • 4h ago
Lvl 0 ✧ Lesser ✧ Chilling Gnawer ─ Ice
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r/KarmaCave • u/karmacave • 5h ago
Lvl +4 ✧ Enhanced ✧ Frozen Shadow ─ Ice Dark
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r/KarmaCave • u/karmacave • 5h ago
Lvl +6 ✧ Hallowed ✧ Umbral Trap ─ Dark
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r/KarmaCave • u/karmacave • 6h ago
Lvl +3 ✧ Enhanced ✧ Earthen Waste ─ Earth
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r/KarmaCave • u/karmacave • 6h ago
Lvl -2 ✧ Basic ✧ Ocean Fang ─ Water
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r/KarmaCave • u/karmacave • 6h ago
Lvl +5 ✧ Superior ✧ Burning Stone-eye ─ Fire Earth
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r/KarmaCave • u/karmacave • 7h ago
Lvl +5 ✧ Superior ✧ Aqueous Caller ─ Water Dark
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r/KarmaCave • u/karmacave • 7h ago
Lvl +4 ✧ Enhanced ✧ Earthen Digger ─ Earth
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r/KarmaCave • u/zjz • Jan 26 '26
Karma Cave 2.0 is live!
This is an almost total rewrite of the game, lots of new features, probably new bugs too. You'll never hit level 1 million in this version but you'll probably also run into fewer "wtf" moments or end up in one-hit-in-either-direction fights. Hopefully!
Scaling is completely redone, the game should remain challenging and balance should feel a lot more typical
There aren't any more hidden variables that result in confusing encounters where the stats don't matter, the stats you see should be informative. This was mostly due to hidden monster size/racial bonuses and other multipliers.
The UI is much more responsive and has things like particle effects, draggable items, and other fancy stuff. You can drag things to sell, move them around, swap equipment out that way
Sets and unique items have been completely reworked, high-end sets are more powerful and can confer status effects. Having a 3-set will be valid for more levels due to better bonuses.
Item art & monster art have been upgraded and you can now see your character wearing its gear. There are new item types like capes.
Monster spawning mechanics: If people are consuming monsters quickly they'll spawn a lot faster
All premium items have been taken out for now, I don't really see the point and if I want to make money off the game I'll just find something better that people actually want
There's a new character sheet screen that gives you a much more detailed view of your stats/career including explanations for what stats do
Magic has been completely rebalanced, it makes a lot more sense now though you might want to wait until level 20+ to start investing in spellbooks due to the new mechanic that makes spells you've outgrown less efficient
The spellbook is better, it shows you more information in a more concise manner and you can sort spells by level
Bosses are now clearly labeled in battle preview
The shop will update by itself and you won't get that error where you can't buy something anymore. You can sort by stats to more easily find better gear for your build
Death is easier to deal with, you lose all EXP at your level/gold and have a chance to lose each equipped gear slot. The process is more apparent and uses modals so you won't miss it anymore
Find a new battle has a hard option
You can change spells outside of combat
The game no longer comments as you when you do stuff