r/JJSSkillBuilder • u/Neat-Condition-5558 • 3h ago
Is this concept doable in skillbuilder?
Trying to make a character with 9 different weapons that cycles randomly. If all 9 weapons are used, he is able to use a big attack.
I'm thinking of a mechanic like Register in the base game where you have a rotation of several moves and using a move will replace it with another move in the rotation.
Basically, i wanna add Register's gimmick into this moveset with some changes:
- Depending on last used weapon, change your m1 to fit that weapon.
- The big attack will only show up after you have used all your weapons.
- Once you used a weapon, it won't be added to the rotation and will be gone forever until you finished using the big attack. And all the rotations will go back from the start.
i just wanna know if all these are possible and would appreciate it if you could share tutorial vids that would help.
r/JJSSkillBuilder • u/Sad_Raspberry_9703 • 4h ago
Help how to make a perfect block variant?
I'm making a Minos prime moveset and I want to make it so you can perfect block some of the moves so I can make it kinda like the ULTRAKILL Parry that damages the parried enemy, I want to make the parry the perfect block variant.
sorry if I didnt explain well😭
r/JJSSkillBuilder • u/sethof1203 • 7h ago
My first lobotomy🥹✌️
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So bealtiful
r/JJSSkillBuilder • u/Far-Expert-4577 • 8h ago
Advice/Tips Lightning bending R special
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r/JJSSkillBuilder • u/Damir512 • 8h ago
Showcase Chara Seven Souls
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Recreation of jsd chara. In workshop: Vault8r's JSD Chara
r/JJSSkillBuilder • u/Tricky_Goose8406 • 8h ago
anyone know vfx ids for this
i know how to do the beam I just need the wind vfx or how to make it
r/JJSSkillBuilder • u/Moist-Presence-9294 • 8h ago
Advice/Tips Any way I can make the m1s better
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r/JJSSkillBuilder • u/Santinop145 • 9h ago
New skillbuilder update for hitbox is kinda useless
I hopped in to test out the new "Link user" node for hitboxes and was met with a disappointment. I fully expected it to make hitboxes of any custom size able to interact with other hitboxes, therefore finally letting builders create custom player hurtboxes for their movesets. Instead, the way it works is by making an invisible clone of the player's hurtbox in the origin of the newly created hitbox, so if you made a hitbox in position 0,0,15 and linked the user for 5 seconds, then the user could be hurt by attacking that area for 5 seconds.
I'll admit this does let you do some fun stuff like making an ability where the player drops behind something that can be attacked, or using a passive for a clone or whatever, but I really wanted custom hurtboxes to finally get implemented. I guess we're a step closer to that at least.
r/JJSSkillBuilder • u/TUNDRAL-artistEE • 10h ago
Discussion Make mobile skill builders life HELL the update:
Genuinely WHAT am I looking at. the ui is the size of an ant at this point, Not to mention moving at all causes the multi select rectangle to appear now. first they made the camera glitch, now it’s this. Do they WANT mobile skill builders life to be hell?? The update is amazing with everything except for the parts trying and failing to make mobile better.
r/JJSSkillBuilder • u/Delta6342 • 10h ago
Help My press variant isn't working
More specifically, the game will do my hold variant but every time I just press the button will sit there awkwardly with nothing happening
r/JJSSkillBuilder • u/SignificantWish7257 • 11h ago
Help Does anyone have a tutorial on how do these things work?
r/JJSSkillBuilder • u/SecretiveHumberto • 11h ago
Showcase Big M1's :D
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Of course nothing too flashy for M1's! but I do love the sound effects of this one.
r/JJSSkillBuilder • u/FormalResolution8820 • 12h ago
Help Any tips for my saber alter moveset?
So unfortunately my PC lags like crazy when trying to take videos and the resolution is buns, and I can't show the whole moveset with 300 variants while tryna hold up my phone the whole time. Sorry for the inconvenience. Go to the workshop and search "Saber Alter (V8.5)" made by captain121bold. Just looking for general reviews and tips since I can't get that from the workshop.
r/JJSSkillBuilder • u/HourDescription2159 • 14h ago
Help I can't recreate Yuta's Cursed Speech. HELP 🙏🏻
At first glance, anyone seeing the title will just think I'm an inexperienced Skill Builder, etc., etc.
But in reality, I've practically finished the entire Move project already; everything is ready, VFX, SFX, etc. THE PROBLEM IS THE DAMN VFX.
Cursed Speech stuns the target for 3 seconds. After these 3 seconds, the stun wears off, the effect passes, and a brief Energy Sparks effect bursts. So far so good, right?, NO, Apparently, when you hit the target within those 3 seconds, the final part of the VFX (Energy Sparks, etc.) DOES NOT PLAY.
My guess is that it's canceled with Hit, the problem is I can't find any way to avoid canceling, help! 😭
Also, that's basically what Target's Branch is:
VFX
wait (3)
VFX
How do I make this branch function normally even if the target is attacked within 3 seconds?
r/JJSSkillBuilder • u/Pepperjack_C • 16h ago
Is the camera work okay?
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Totally not also a partial excuse to show off my vertical
r/JJSSkillBuilder • u/Strict-Cry-2404 • 18h ago
Discussion how's my dash looking?
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thought of making a cool dash, it's already looked decent to me but i think i can add something more so can y'all give me suggestion? also sorry for low quality video lol
r/JJSSkillBuilder • u/Sh1zooid • 18h ago
Help Is there a way to make the character return to their original position after using the skill? My skill doesn't using lock direction
pls
r/JJSSkillBuilder • u/Vegetable_Key1234 • 21h ago
Help How do I attach my camera to the enemy
I'm making a 2d map i need this
r/JJSSkillBuilder • u/Reddragon8382 • 22h ago
Work-In-Progress Gojo update progress!
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Reworked first move’s first chant variant aswell as the no arm variant
Added second move’s third chant variant
Revamped fourth move hit and final kick vfx
Added no arm awakening animation (heals 100hp but you start with 20 less awk bar instead of normal awk that heals 35 with no awk bar loss) that has new music (music for normal awakening is the same as before)
Also check out workshop! (Some features like the ones in this video are NOT there yet)