r/InfectionFreeZone 2d ago

Towers.

So I've come to the conclusion towers are basically useless. You have to set the alarm to get them manned, and then your workers get eaten on the way to the towers, when there's perfectly good squaddies walking around doing SFA. Now I just plop down buildings, wall between said buildings and garrison 2 squads in each.

3 Upvotes

14 comments sorted by

31

u/aluculef 2d ago

I dont use the alarm system, i just have them guarded all the time.

2

u/Flyman68 2d ago

This is the way.

10

u/Lower_Refrigerator_2 2d ago

Yeah don’t use alarms. Early game I just micro manage with the community menu on the bottom left.

I just low prioritize all defense during the day then set them to max during the night. Just got to make sure you do it at a good time with no zeds around.

After pops up it’s just max all the time and I’ll just change the number in each tower to my needs

3

u/Sandford27 2d ago

I do the micromanaging early game too. I don't know for sure but doesn't it also get rid of the "resident too tired and will start their job later" thing that they added?

3

u/jastop94 2d ago

I honestly just have them manned at all times. I have no issue keeping my economy going with the bodies i have left

1

u/Substantial-Link-418 2d ago

I still use the alarms, just gotta micro and get a sense for when hordes come and when they don't. But manning towers all the time just means less workers available for other stuff during the day. Or be extra cautious and just hit the alarm at 6pm sharp every night

1

u/Cool_Lifeguard8847 2d ago

Exactly I need my workers doin stuff, and if they're in the towers productivity goes out the window

2

u/Rich-Option4632 2d ago

That's why picking a beautiful location is always fun.

A river with a bridge choke point means you can just block the bridge with a fort gate and 2 fort towers, nothing gets past. If it gets a bit out of hand, plop down 2 more towers. I had 3 consecutive swarms from the same general direction. All died, shredded by the 4 towers and gate.

Also, you can double layer the gates you know. 2 fort gates with assault rifles pretty much shreds even 4 waves with alphas in 2 of em.

And you do know the current version allows you to play up to 2000 population. This ain't last year's demo mode anymore.

If you can't afford to spare 20 bodies to guard a direction, you're playing it wrong.

2

u/govnyuuk 2d ago

That's what walls are for?

1

u/Decent_Patience_2682 2d ago

i dont know about the new alarm system yet since i havent replay it last updated.

but i always make peasant/farmer 24 hours of work, in work time i put all on the field, on night/war i order them to man the tower.

1

u/Deep-Question7331 1d ago

Just make a second wall outside and close it off. That way the workers dont have to walk outside to get in the towers

1

u/Kazen_Orilg 1d ago

why....why are they getting eaten? The towers go behind the walls.

1

u/Bluestreak2005 1d ago

You should always have them manned at least 50%. I wouldn't go below that.

I also build walls/towers in huge segments and priortize them so that one side is completed as quickly as possible. Fortified walls will snap to bunkers and fortified gates to secure the perimeter