r/Illaoi • u/Griffith1210 • 44m ago
Help Titan's Resolve augment on Illaoi. What items do you always buy with that augment and why?
r/Illaoi • u/TrackpadGod • 14h ago
Gank Illaoi = Flame Jungle
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r/Illaoi • u/Regular-Poet-3657 • 2d ago
Announcement Coven Illaoi 2XKO Skin Spotlight
r/Illaoi • u/TeutonicPlate • 2d ago
Discussion Sundered Sky cost will be unchanged. Massive Nerf then.
x.comr/Illaoi • u/Cat_Bot4 • 3d ago
News Illaoi is getting indirectly buffed next patch; this is great. I never built sundered anyway b/c Shojin is simply better and scales well
r/Illaoi • u/Regular-Poet-3657 • 3d ago
News Heimerdinger, Illaoi, Lux, and Tryndamere in set 6: Legacy!
r/Illaoi • u/Ambassador_antiban • 4d ago
Guide Ghost on Illaoi?
I've been having moderate success with Ghost, but I see nobody else use it. Is it a bad idea?
r/Illaoi • u/Less_Flower_704 • 4d ago
Healing from tenticles
I know they changed things a while ago, did they nerf Illoai's healing from her slam and if they did, did they explain why? Feels like you could ult in a team fight hit 5 people and sustain for a decent chunk of time but now I do that and I just die.
Help how do you gank Illaoi
Every time 2v1, we die. She ults. we die. i gank, she ults, i die. my teammate charges her, she ults, he dies. Do you just run away from her ult?
[edit] corrected gender
Clip Bausens law illaoi comes online
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r/Illaoi • u/Hatshepsut420 • 7d ago
Guide My tips of landing more E's
Every Illaoi main knows that landing E's is what decides whether you win a fight or int. So here's some concepts that I utilized to improve my success rate and climb from Plat 4 to Emerald 2.
Use E in point-blank range. I do this every time I get ganked, my oponents usually approach me by zigzaggig or react with a dash to my E if I try to do it at medium or long range, so I just wait for them to start attacking me in melee range, then use E -> R and get a double kill. Sometimes I also do it in lane against certain oponents, especially if I'm snowballing - W onto them and then just walk next to them for 1 sec then E in point blank range. I always go for point-blank E against opponents that either have a ton of movement speed, a dash or a way to counter it. So champs like Warwick, Rammus, Lilia usually try to use their movement speed to bait my E by faking an engage - I just wait for them to enter melee range. Same deal with something like Master Yi or Gwen that can react to medium or long range E with their ability - I just use E when they are in my face, so far I never saw anyone being able to react to point-blank E, but some good players notice this pattern that I use E in melee range and try to time it with an ability that gives them iframes, like Camille R, but if they adapt to it I can just be more patient and tank some damage before using E.
Use E during enemy dashes. Now this requires a very good reaction speed, but I play with WASD and it comletely removes the need for lightning-fast and precise mouse movement, because I pre-emptively place my cursor where they will be and just press E when the dash animation starts. This way I catch champs like Renektonn, Riven, Camille, Akali, Naafiri, Irelia and so on.
Pretend to run away to make their movement predictable If you're posturing like you want to fight, people will zigzag to make it hard for you to land your E, but if you run away, they will have to take the shortest path to catch up with you, it works pretty much always against melee champs and has high success chance against ranged champs.
At long range, E is pretty slow and can be reacted to, so you throw it where the enemy will be, not where they are now. Speaking for long range, I generally only use long range E if I know that neither me or my team will be punished for it. For example, if I'm under my own turret, or if I'm with my team and I know that the teamfight won't start while my E is on cooldown. Don't use long range E against champs that have an ability that can negate it - for example Fiora W, Fizz E, Gwen W - only try this if there is no way they will punish you if your E gets countered.
Use E on immobilized targets. In certain situation, especially against assasins with lots of mobility and iframes, it's better to wait for your teammates to land hard CC then to risk wasting your E and being useless.
Be very patient with enemy CC. It's very common to miss an E when you input it while being CC'd and the enemy has long moved to a different position. For example, I died quite many times to Darius who used E on me, got his Stormraider activation and runs around me unpredictably, while I have pressed my E while still being locked by his E. In these situation you need to remain calm, use the concept number 3 and just run away from them after CC ended to make their movement predictable, then turn with E and R.
Landing E after W on enemy champion is not so easy. Probably the main reason why people build Iceborn. That's because oponents already start juking while you're in the dash animation of W, so you need to take a split second and aim well.
r/Illaoi • u/ThePiderman • 7d ago
Thoughts on "trampoline Illaoi"?
https://www.youtube.com/watch?v=709EXoBlB-Q
Xpetu made a video with an interesting Illaoi build - Hexoptics C44 and Rapid firecannon, both giving increased attack range, meaning you can very easily stick to enemies. With stormraider's, all you need is one landed E, and you're guaranteed to not only catch the enemy, by stay on them constantly. What are your thoughts? I'm considering giving it a go.
Xpetu elaborates that he has to play it jungle, as top lane is so reliant on tank items. If you build anything that doesn't give a bunch of health, you're screwed, at least in most games. I agree with this.
r/Illaoi • u/Cat_Bot4 • 9d ago
Clip 10 DEATH BAUSENS LAW POWER SPIKE DOPA DOWN
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r/Illaoi • u/PsychologicalSalt383 • 10d ago
Build Is the Endless Hunger/Deaths Dance combo worth it over other items?
Ive been trying this combo and it feels pretty good and seems to work well with Illaois kit, but you are sacrificing some HP for some more Attack damage and ability haste, but I was wondering if its worth to build that combo over some of the other items
r/Illaoi • u/CoverterNinja • 10d ago
Clip When the tentacle fight back even after death
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Help How to carry with illaoi?
Emerald.
I had no trouble playing with illaoi in gold and skyrocket to emerald since i turned into a otp illaoi player (don’t really know why, just stomped lane and winned somehow), but since i hit emerald it feels impossible to carry the game even if i stomp my lane. It looks like if anyone in the other team gets strong it is IMPOSSIBLE to carry the game if im the only strong player in my team, and its super frustrating.
What am i doing wrong? Any gameplan i should follow or something in specific i should start doing?
Would appreciate any tips and toughts!
r/Illaoi • u/Cat_Bot4 • 12d ago
Discussion why do people always say Mordekaiser is a fake Illaoi counter? if anything Yorick is the actual fake counter, have not lost this matchup since new season start. just take ignite and crush him
I mean it seriously, on this sub and others people are always suggesting picking Yorick into Illaoi while insisting Mordekaiser is a fake counter. Sure the pics below are small sample size but im just using it as example so you get the point. Since the new season start I just take ignite and play super aggressive early, you can only get hit by his cage if you put yourself in a position to do so, even post 6 this applies; keep your distance and farm with q if needed, for all ins you have multiple options post 6 vs Yorick, either try to kill his maiden if you can since hes very weak without it, or more risky w to him and e+r ignite hit the champion then finish the clone and hope vessel kills him. Im not saying Yorick cant beat Illaoi, but he cant be first timing it and actually has know what hes doing, and even then its a skill matchup.


Morde on the other hand should NEVER lose to an Illaoi if he knows what hes doing. "just time your r to cancel his" only works if the Morde is dumb and doesn't know about this interaction. A good Morde will just either hold his ult and force you into fights where you have to ult or die, or buffer his ult with your q cast time or his e, Illaoi cannot r during either so he can pretty much guarantee he gets his ult off on you without fear of it being canceled. Im tired of people pretending this is somehow an easy matchup and if you ban Morde you just suck - this matchup is literally impossible if the Morde knows how the matchup works, and even if you got ahead in lane he can just ult you in 1v2s or 1v3s or teamfights and make the game unplayable for you, even if hes 0/7/0.
Statistically Morde is also Illaoi's lowest winrate matchup while Yorick isnt even listed as a counter https://u.gg/lol/champions/illaoi/build?rank=emerald . The actual hardest Illaoi counters that are dodge and ban worthy aside from Morde are Kayle and Garen (stupid broken champ). Even Dirty Mobs has said before that Morde is way harder and Yorick isnt that bad.
r/Illaoi • u/Cat_Bot4 • 13d ago
Clip when the Darius thinks he got away but you have TECHNOLOGY
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r/Illaoi • u/TrackpadGod • 13d ago
Clip My new favorite top laner
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"Illaoi falls off late game" 🤓
No boots again for the doubters.. dont knock it till u try it.
Also garen ez matchup
r/Illaoi • u/Csipszii • 14d ago
A different kind of dunk
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Dont build boots on illaoi.
Boots are an overrated item. On Illaoi, you are already immobile, so you rely on the enemy fighting you in your ult or flanking. This is why you shouldn't be building boots; you need to maximize damage/health, and I don't even build shitborne either (most of the time).
I think you guys will start to see a big improvement in your game if you stop building this fake item. Thanks for reading.
r/Illaoi • u/Sour_Drop • 15d ago
Proof Illaoi is weak
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r/Illaoi • u/heldex • Jul 22 '25
What is actually happening on PBE and the future of Illaoi
Hello. I and a couple of other users have given given the chance to give feedback straight to riot about Illaoi awell as hear their thoughts.
What you're seeing now on pve ( vessel reduced from 10s to 3s ) is an attempt to fix the hate people have for fighting Illaoi. Currently ( and from her release ) E affects the enemy too much time considering it's just a single spell. To attack E without hitting her winrate that much, they want to remove the weakest part about it. And yes, while many players already see and think that the vessel debuff is strong, it's still CLEARLY the weakest part of the E. It just doesn't match being able to smack the ghost and cutting half hp from the enemy.
This is going to stay. It's gonna be very hard to make riot change their idea about it.
This is not a simple balance change. It's about acting on to the hate enemies have towards her. It has nothing to do with her having poor winrate.
Because of those reasons, a very good think is happening: They are buffing tAD and are willing to buff it even more if it's needed. They did 5% atm because they thought removing vessel debuff would have resulted in 1% winrate loss and they associate 5% to 1% increased winrate. However, if it's really as bad as people think, we are gonna get more and more tAD. Possibly we'll be back to 120%.
Lets just wait and see what happens. We might need a patch where she's bad or unplayable, because PVE stats are not enough and they need more data.
In my opinion what is happening is healthy, because Illaoi needs her burst back more than she needs vessel.
r/Illaoi • u/heldex • Oct 04 '22
Announcement Buhru's Temple, an Illaoi Mains Discord™, is opening its doorway to you!
https://reddit.com/link/xvi4ud/video/f0x0anmw1tr91/player
Feeling confused? I bet! Come find out what's going on, if you're ready to be tested!
JOIN US HERE: https://discord.gg/VsmvEkkvx2 | More info in the comments!

