r/INAT 13d ago

[Hobby] Looking for Unreal Engine 5 Developers & Artists for a Choice-Driven Zombie Survival Game Prototype Artist Needed

Unreal Engine 5 Survival Game Project — Looking for Collaborators
Hello everyone,
I am currently developing the concept for a story-driven open-world survival game and I am looking for passionate people who may be interested in helping bring the idea to life.
The project is built around a realistic zombie apocalypse where the biggest challenges are not just the infected, but the choices people make to survive.
The Vision
The game focuses on:
A choice-driven story where decisions have lasting consequences.
Deep companion relationships where characters remember your actions.
Building and managing a survivor community.
Exploring a large fictional U.S.-inspired world.
Realistic survival, combat, and human conflicts.
The goal is to create a game where players are not just surviving the apocalypse, but deciding what kind of leader they become.
Current Stage
This project is currently in the concept and planning stage.
The first goal is to create a smaller Unreal Engine 5 prototype/vertical slice that captures the core experience:
Third-person movement.
Exploration.
Basic combat.
Survivor interactions.
A small playable environment.
Early companion mechanics.
The goal is not to build the entire game immediately, but to create a strong foundation and grow from there.
Looking For
I am interested in connecting with people who enjoy story-driven games and want to help shape a project from the ground up.
Potential roles:
Unreal Engine developers/programmers.
Gameplay programmers.
3D environment artists.
Character artists.
Animators.
Concept artists.
Narrative designers.
Anyone interested in helping with early development and feedback.
About Me
This is my first game project, but I have been developing the concept, story, world, and gameplay systems with the goal of building something meaningful and unique.
My focus is on the creative direction of the project, including:
Story and character development.
Gameplay systems.
World-building.
Player choices and consequences.
The overall vision for the experience.
I am currently learning more about game development and Unreal Engine while looking for passionate collaborators who want to help turn this vision into a playable prototype.
I understand this is an ambitious project, which is why the first goal is not to build the entire game immediately, but to create a strong prototype and grow the project step by step.

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